Re: video/frame output

2004-11-22 Thread Magnus Berg
jeff ang wrote: i am looking for a way how to play a video in palm. however, i did not find any functions that directly support video playback. i did find WinDrawPixel and WinDrawPixels, but i think having a loop of 160x160 per frame would slow down the device. what would be a better approach in d

Re: video/frame output

2004-11-19 Thread jeff ang
thanks ben. i'll try it out and then post again for the results. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/

Re: video/frame output

2004-11-17 Thread Ben Combee
At 11:47 PM 11/17/2004, you wrote: thanks for the help. i would try that out, but i was thinking, wouldn't that be somehow the same with WinDrawPixels? i would still undergo looping 160x160 for moving the pixel in the created bitmap. No, with an offscreen bitmap, you can directly access the bitma

Re: video/frame output

2004-11-17 Thread jeff ang
thanks for the help. i would try that out, but i was thinking, wouldn't that be somehow the same with WinDrawPixels? i would still undergo looping 160x160 for moving the pixel in the created bitmap. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www

Re: video/frame output

2004-11-17 Thread Logan Shaw
jeff ang wrote: > i am looking for a way how to play a video in palm. however, > i did not find any functions that directly support video > playback. i did find WinDrawPixel and WinDrawPixels, but > i think having a loop of 160x160 per frame would slow down > the device. Unfortunately, it doesn't

video/frame output

2004-11-16 Thread jeff ang
i am looking for a way how to play a video in palm. however, i did not find any functions that directly support video playback. i did find WinDrawPixel and WinDrawPixels, but i think having a loop of 160x160 per frame would slow down the device. what would be a better approach in doing this? --