Re: [Paraview] [EXTERNAL] Opacity crashing ParaView and Value Range field for creating multiple slices is missing

2015-01-16 Thread Scott, W Alan
Excellent. I love bug fixes that are that easy! Also, welcome to ParaView. Great tool, friendly users. Alan From: Mary Draney Blomme [mailto:mary.dra...@gmail.com] Sent: Friday, January 16, 2015 1:31 PM To: Scott, W Alan Cc: paraview@paraview.org Subject: Re: [EXTERNAL] [Paraview] Opacity cras

Re: [Paraview] [EXTERNAL] Opacity crashing ParaView and Value Range field for creating multiple slices is missing

2015-01-16 Thread Mary Draney Blomme
Alan, I successfully upgraded my OpenGL version and changing opacity works just fine now. Thanks again for your help. - Mary On Wed, Jan 14, 2015 at 8:57 PM, Scott, W Alan wrote: > Mary, > > Since one computer works and the other doesn’t, sounds like a graphics > card issue to me. Try updat

Re: [Paraview] [EXTERNAL] Opacity crashing ParaView and Value Range field for creating multiple slices is missing

2015-01-15 Thread Mary Draney Blomme
David, Thanks, that fixed it! - Mary On Jan 15, 2015 12:45 AM, "David Thompson" wrote: > Hi Mary, > > Try clicking the small gear icon in the property panel. That should > display the advanced settings like value range. > > David > > > > On Jan 14, 2015, at 23:30, Mary Draney Blomme > wrot

Re: [Paraview] [EXTERNAL] Opacity crashing ParaView and Value Range field for creating multiple slices is missing

2015-01-14 Thread David Thompson
Hi Mary, Try clicking the small gear icon in the property panel. That should display the advanced settings like value range. David > On Jan 14, 2015, at 23:30, Mary Draney Blomme wrote: > > Alan, > > Thanks for your reply. I'm out of the office until Friday, so I'll have to > wait to

Re: [Paraview] [EXTERNAL] Opacity crashing ParaView and Value Range field for creating multiple slices is missing

2015-01-14 Thread Scott, W Alan
Mary, Since one computer works and the other doesn’t, sounds like a graphics card issue to me. Try updating your graphics drivers? Also, try PV 4.3.0. I know there was a problem with some volume rendering for older versions of OpenGL. This should be fixed for PV 4.3.0. Note that the next ve