Hello,
I am using PV 3.98. I saw some earlier posts which mention that PV does not
have an intuitive way of handling the Light direction and intensity. I was
wondering if it is still the case for PV 3.98 or is there a easy way of
handling light? I have been trying the Light option in
Dear all
I'm trying to understand how is paraview applying the lighting, is it using
more than one lighting resource
I found head lighting, back lighting ...
and how can I disable all different lights (using python scripting) and work
only with a regular ambient light ?
I am trying to renders pictures of a geometry in batch.
However, when I play with the following view.BackLightAzimuth and
view.BackLightElevation, the light on the object does not move.
When I do these commands in the pyhton shell and then renders it works.
This is the part of the script where
Can both of you file these as bugs on paraview.org/Bug when you can. Thank
you very much for pointing these out.
On Tue, Feb 15, 2011 at 6:53 AM, Fabian Braennstroem
f.braennstr...@gmx.dewrote:
Hi,
I am not able to help and it might be off-topic (it is just related to
python tracing), but
Fabian,
I guess you use parallel projection? I have seen quite some bugs in
combination with views and parallel projection. Would be nice to get
them fixed.
Regards Bastian
Am 15.02.2011 12:53, schrieb Fabian Braennstroem:
Hi,
I am not able to help and it might be off-topic (it is just
I have a polygonal mesh that I am rendering. I would like to adjust
the specular intensity and focus of the rendered mesh BUT that section
of the Display tab is disabled. If I create a simple Sphere source
then the section is enabled. I tried generating point normals for my
mesh but that
Hey Mike,
For me, though, even the Sphere Source doesn't have those options if I'm
coloring by a scalar or vector -- only if I've chosen Solid Color. I don't
know if this is how it's supposed to be or not.
-Eric
--
Eric E Monson
Duke
The specular options are disabled when coloring with an array by
design to avoid any interference with the scalar colors which can
result in misinterpretation of the data.
Utkarsh
On Fri, Mar 19, 2010 at 2:32 PM, Eric E. Monson emon...@cs.duke.edu wrote:
Hey Mike,
For me, though, even the
Um.. So how do I get the adjustments back? Do I need a certain type of
Array data or to remove a certain type of array data?
--
Mike Jackson www.bluequartz.net
On Mar 19, 2010, at 2:46 PM, Utkarsh Ayachit wrote:
The specular options are disabled when coloring with an array by
design to avoid
Just choose to color by Solid Color and those options should be enabled.
Utkarsh
On Fri, Mar 19, 2010 at 2:48 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
Um.. So how do I get the adjustments back? Do I need a certain type of Array
data or to remove a certain type of array data?
--
How ironic. I wrote a filter to create really pretty colors and now I
have to throw those away in order to get a nice shiny surface. I
will just assume that this is area that needs some more work?
--
Mike Jackson www.bluequartz.net
On Mar 19, 2010, at 2:50 PM, Utkarsh Ayachit wrote:
Just
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