wrote:
Re: [Paraview] Accelerated volume rendering in 3.8.0-RC1? BTW, the Projected
tetra and HAVS algorithms are, and always have been, GPU hardware accelerated.
-Ken
On 4/19/10 6:57 AM, David E DeMarle dave.dema...@kitware.com wrote:
The new GPU accelerated volume rendering algorithm is only
The new GPU accelerated volume rendering algorithm is only for Image Data.
Your data must be unstructured, because you are seeing the
unstructured grid volume rendering algorithms, which have not been
updated.
David E DeMarle
Kitware, Inc.
RD Engineer
28 Corporate Drive
Clifton Park, NY
BTW, the Projected tetra and HAVS algorithms are, and always have been, GPU
hardware accelerated.
-Ken
On 4/19/10 6:57 AM, David E DeMarle dave.dema...@kitware.com wrote:
The new GPU accelerated volume rendering algorithm is only for Image Data.
Your data must be unstructured, because you
Thanks, Ken.
That's good to know. I always thought Tetra and HAVS are only CPU based.
And is there a way to convert my structured grid data to image data in
order to enable other accelerated rendering?
Best,
xunlei
On 4/19/2010 5:37 PM, Moreland, Kenneth wrote:
BTW, the Projected tetra and HAVS
Hi All,
Do we have much improved (parallelized and/or GPU accelerated) volume
rendering filter in 3.8.0-RC1?
Best,
xunlei
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Yes, a new volume mapper was added rendering image data. Simply go to
the display tab, and in the volume mapper combo-box choose GPU.
Utkarsh
On Sat, Apr 17, 2010 at 9:07 AM, Dr. X xun...@renci.org wrote:
Hi All,
Do we have much improved (parallelized and/or GPU accelerated) volume
rendering
Hi Utkarsh,
I only saw
Projected tetra
HAVS
Z sweep
Bunky ray cast
I tried 3.8.0-RC1 on both below machines:
WindowsXP 32bit w/ Quadro FX570m
Window7 64bit w/ GTX285
Thanks.
x
On 4/17/2010 11:42 AM, Utkarsh Ayachit wrote:
Yes, a new volume mapper was added rendering image data. Simply go to