Dear mailing list members,
Since I already started to create and use a modified version of
vtkGaussianSplatter I now wonder if it were possible to make vtkGaussianSplatter
run multi-threaded. I'd expect that this is possible if getting and setting
pixel values is thread-safe. In vtkGaussianSp
On Mon, Jan 12, 2015 at 3:56 AM, Dr. Roman Grothausmann <
grothausmann.ro...@mh-hannover.de> wrote:
> Dear mailing list members,
>
> Since I already started to create and use a modified version of
> vtkGaussianSplatter I now wonder if it were possible to make
> vtkGaussianSplatter run multi-thread
Dear David,
Many thanks for Your reply and explanations.
On 12/01/15 14:55, David Gobbi wrote:
On Mon, Jan 12, 2015 at 3:56 AM, Dr. Roman Grothausmann
serializing the writes. Hence, in order for vtkGaussianSplatter to be properly
multi-threaded, each thread must write to its own block of outpu