Regarding resolving meaningful actor names in 3D views, I'd like to
propose
adding a 1-line addition to:
ParaViewCore/ClientServerCore/vtkGeometryRepresentation.h line 185:
vtkPVLODActor* GetActor(){return Actor;}
This will give plugin developers the minimum required handle to
make
Title: [ParaView] mapping PipelineSource with vtkActor names solution
Regarding resolving meaningful actor names in 3D views, I'd like to propose
adding a 1-line addition to:
ParaViewCore/ClientServerCore/vtkGeometryRepresentation.h line 185:
vtkPVLODActor* GetActor(){return