Hi,
> Or I also noticed that you're running a very recent version of the NVidia
> driver. I believe this actually has EGL support, which will allow you to
> build ParaView configured to use the GPU for off screen rendering with no X
> server necessary at all. To do this, configure ParaView wi
What do the EGL settings in your CMakeCache look like? You can find them
from the build directory:
$ grep '^EGL[^-]*=' CMakeCache.txt
EGL_INCLUDE_DIR:PATH=/usr/include
EGL_LIBRARY:FILEPATH=/usr/lib64/libEGL.so
EGL_gldispatch_LIBRARY:FILEPATH=/usr/lib64/libGLdispatch.so
EGL_opengl_LIBRARY:FILEPATH
> What do the EGL settings in your CMakeCache look like? You can find them
> from the build directory:
Here is what I have:
$ grep '^EGL[^-]*=' CMakeCache.txt
EGL_INCLUDE_DIR:PATH=/usr/include
EGL_LIBRARY:FILEPATH=/usr/lib64/libEGL.so
EGL_gldispatch_LIBRARY:FILEPATH=/usr/lib64/libGLdispatch.so
>
> I have: Server Type = Client/Server
> Host=localhost
> Port=11772
> Command: ssh -L 11772:remote-box:11772 user@remote-box pvserver
> --server-port=11772
>
When remotely launching a pvserver in this sort of configuration (i.e. egl
+ directly via an ssh command), a few things make this easier
Let's drop this thread and resume further discussion on the original thread
for consistency. I'll copy and repost this message on the original thread.
- Chuck
On Tue, Apr 12, 2016 at 2:08 PM, Chuck Atkins
wrote:
> I have: Server Type = Client/Server
>> Host=localhost
>> Port=11772
>> Command: