hi.
Luigi Rensinghoff wrote:
OK
well then i wont upload it...
just to make things clear (and to reiterate myself):
it is really for the benefit of all visitors of puredata.info to not
upload such huge files: the site will get even slower than it is now.
the only other reason to not upload
chris clepper wrote:
On 3/18/07, *Sciss* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote:
ok thanks, no i can launch pd!
Did you mean 'now I can launch pd'?
and did you mean that you can also load Gem on launching pd?
mfg.aser
IOhannes
Steffen wrote:
On 18/03/2007, at 11.37, Derek Holzer wrote:
I've had several students on both windows and OS X that had trouble
with the [~] object for various reasons. It can be replaced with
[expr~ $v1 $v2], which is what the [~] abstraction uses.
I saw that in the help patch for
Hallo,
Luigi Rensinghoff hat gesagt: // Luigi Rensinghoff wrote:
OK
well then i wont upload it...
its a little bit contradicting, since Frank said..
sourceforege is not for binaries...
I said, CVS is not for binaries. The release system on Sourceforge is
for binaries, but it's not
Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:
oops, you are right. then i should say: 'it was my plan to use only
internals'. however, i am sure, that a raw square-wave can be generated
without [~]. i'll change that. thanks for notifying me.
See attached patch for the usual
Hi Luigi,
please always post to the list, so that others can benefit and i
don't have to answer questions many times
Am 19.03.2007 um 02:51 schrieb Luigi Rensinghoff:
OK sorry thats what i do
what do you do?
as i said before i have no clue how pyext works and know nothing
about
Am 19.03.2007 um 08:58 schrieb Frank Barknecht:
Hallo,
Luigi Rensinghoff hat gesagt: // Luigi Rensinghoff wrote:
OK
well then i wont upload it...
its a little bit contradicting, since Frank said..
sourceforege is not for binaries...
I said, CVS is not for binaries. The release system
Most of the components such as spacialisation, mixing, panning and delay
treatments are already solved and available from other practicioners
if you ask nicely.
I am asking nicely to other Pure Data practitioners: where can I find these
already solved and
available patches of: 3D
Try here:
http://www.tot.sat.qc.ca/eng/nslam.html
the center of the bomb wrote:
I am asking nicely to other Pure Data practitioners: where can I find these
already solved and
available patches of: 3D spatialization, continuous pitch shifting (to make
several glissando at
the same time),
The conterpoint is generated by the superposition of cloned voices on different
degree of its own
scale and by the rhythm generator (with continuous unregular delays). Each
voice is independent
and there is no a global form to shape the clone choir.
Scalisator
each clone takes a position on
Hallo,
the center of the bomb hat gesagt: // the center of the bomb wrote:
(each clone has its own scale made with Scala as .scl file) - by the
way how could I include .scl files to pd?
If you search the pd-list archive[1] for scala, one solution is
found as the first hits.
[1]
Hi Thomas,
I just installed a new linux-system with python 2.5.
Compiling the py-external I get the following error. What can I do?
Thanks and all the best, Michael
is7:/pub/install/pure-data/externals/grill/py # sh ../flext/build.sh pd gcc
make -f ../flext/buildsys/gnumake-sub.mak PLATFORM=lnx
Frank, is the help patch supposed to be a working example? If it is,
it doesn't seem to work for me. When I change any of the inputs, the
number boxes attched to the receiving objects don't change.
Mike
On 3/18/07, Frank Barknecht [EMAIL PROTECTED] wrote:
Hi,
attached is a small, simple,
On 19/03/2007, at 14.03, Mike McGonagle wrote:
Frank, is the help patch supposed to be a working example? If it is,
it doesn't seem to work for me. When I change any of the inputs, the
number boxes attched to the receiving objects don't change.
Excuse me for answering. What Frank didn't
Mike McGonagle wrote:
Frank, is the help patch supposed to be a working example? If it is,
it doesn't seem to work for me. When I change any of the inputs, the
number boxes attched to the receiving objects don't change.
the help-patch is working.
however, you need at least pd-0.40 (or a
hello, is posible simulate a single buffering using
buffer2???...no clear buffer, keeping the last frame
created...using openGL in GEM.
with message buffer1 is easybut i want combine
scenes with clear and no clear buffer in the same gem
window.
thanks a lot.!!!
Andrés Ferrari G.
list of any length or ints of any size.
Here is xor.pd and help-xor.pd (already a classic).
You should tjek out how xor.pd is constructed. I think this is the way
to go when its bitwise. You can easily change the int size (list length).
God Luck
Steffen Leve Poulsen
David Powers skrev:
Ah
spore, not seed - sry :)
looks like eno's doing a procedural / generative sound track for it!
http://www.we-make-money-not-art.com/archives/009261.php
On Thu, 2007-03-15 at 16:49 -0700, shift8 wrote:
my interests here are developments like the Seed game prototype, the
concept of
Just a small correction
Stffn
Steffen Leve Poulsen skrev:
list of any length or ints of any size.
Here is xor.pd and help-xor.pd (already a classic).
You should tjek out how xor.pd is constructed. I think this is the way
to go when its bitwise. You can easily change the int size (list
On Mon, 2007-03-19 at 09:47 +0100, Frank Barknecht wrote:
Hallo,
Roman Haefeli hat gesagt: // Roman Haefeli wrote:
oops, you are right. then i should say: 'it was my plan to use only
internals'. however, i am sure, that a raw square-wave can be generated
without [~]. i'll change that.
Just curious, but is there a reason why the latest extended version
is still using 39? Is there something different about 40 that prevents
us from using it with the extended packages? It seems that there are
more and more people who are creating patches that work only in 40, so
I was just curious
Hallo!
Just curious, but is there a reason why the latest extended version
is still using 39? Is there something different about 40 that prevents
us from using it with the extended packages? It seems that there are
the latest extended version is using .40 - see
Thanks, Georg, I hadn't realized that they started to do this with the
Nightly builds.
Mike M
On 3/19/07, Georg Holzmann [EMAIL PROTECTED] wrote:
Hallo!
Just curious, but is there a reason why the latest extended version
is still using 39? Is there something different about 40 that
started to get my usb-cam working with pd/gem under a winxp-system;
is there some documentation on objects?
which libraries are best to start with?
j ,.
___
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -
Husk,
This was a problem I needed to solve with one of my students last fall.
This is perhaps not the only, or most elegant method, but it demonstrates at
least one method of dynamic/runtime object creation within PD.
http://puredata.info/Members/nanodust/.personal
Hope it helps !
Date: Sun,
so now i have my new arduino i'm getting stuck into it.
i have made all sorts of christmas lights and the necessary tutorials
and i'm now starting the pd exploration.
i have everything running except when i try and compile the
Pd_firmware.pde for pduino within the java arduino program i get an
Hi,
this is very strange. which version of arduino language are you using?
I can't think of another problem than that... which OS?
i'm using all the latest stuff, i'm pretty sure of that.
i'm on gentoo linux and i have tried a round about method and bypassed
the java program and compiled and
your circuit setup should work. you can also try to put the LED into
pin12 and gnd (short leg to ground). usually you should not do that
without an additional resistor, but for testing it is ok and will will
make it light brighter.
I don't know on which serial port your arduino is, but if you
cool!
all working now.
thanks marius and hans
On 3/20/07, marius schebella [EMAIL PROTECTED] wrote:
your circuit setup should work. you can also try to put the LED into
pin12 and gnd (short leg to ground). usually you should not do that
without an additional resistor, but for testing it is
29 matches
Mail list logo