thomas wrote:
> Hello !
>
>
> I try to use [pix_film freeframe lumakey] ... but i do not know how it
> functions ...
not at all.
it should be
|
[pix_film]
|
[pix_freeframe lumakey]
|
and you will have to read the documentation for the lumakey-plugin to
understand how to control it (the only t
The only link I can find to download the source (
http://www.akustische-kunst.de/puredata/percolate.html ) is down right now.
Anyone know why, or if I can get the source elsewhere?
regards,
Rich
On 3/12/07, Ivica Ico Bukvic <[EMAIL PROTECTED]> wrote:
Hi all,
For impatient, download at:
http:/
zexy is one of the libraries that comes with pd-extended. on osx, ctrl-click
the application and select 'show package content', Contents/Resources/extra
should have zexy somewhere in there.
you can also find it in cvs: if you want to build your own pd you can have a
look at the how-to-build-pd-ext
robbert van hulzen wrote:
> a dotted line indicates that the object can't be created, i think it gets
> the status of a comment. you also see it in the pd window:
> sigmund~ ... couldn't create.
> [sort] is part of zexy, works for me also in 0.39.2-ext-test7. do other zexy
> objects get created?
>
it that possible? To use ogg theora video like texture with GEM?
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Maybe the curl thing would be possible using Martin Peach's tcp objects?
.hc
On Mar 15, 2007, at 7:44 PM, Alexandre Quessy wrote:
> Maybe we should finish that curl external I kind of started several
> months ago. With the HCS tools, we would have enough low-level
> externals to do it in Pd. So
A bug report would be good to keep track of this...
.hc
On Mar 15, 2007, at 7:42 PM, marius schebella wrote:
> hi list,
> I am missing the "save as max .pat" in the OSX savepanel.
> any possibility to access that feature on OSX?
> marius.
>
> ___
> PD
Don't expect the auto-builds to be stable. Right now, we are tying
up all the bugs in Pd-0.39.2-extended so that it will be nice and
stable and all the files will be in the right place (these fixes
should also make it into 0.40.2-extended).
Help with bug hunting and squashing is always app
How about maintaining the Gentoo build files in the pure-data CVS?
There already is debian, Mac OS X, Windows, and RedHat package build
files there. That would make it possible to have nightly auto-builds
on gentoo also.
.hc
On Mar 16, 2007, at 2:54 PM, federico wrote:
> FYI there is a
There was an Intel Mac auto-build today of 0.39.2-extended, that
should have pidip in it (otherwise, it's a bug and should be filed in
the tracker):
http://autobuild.puredata.info/auto-build/2007-04-01/
.hc
On Mar 17, 2007, at 5:46 AM, Luigi Rensinghoff wrote:
>
> Am 16.03.2007 um 15:19 sc
On Mar 19, 2007, at 3:58 AM, Frank Barknecht wrote:
> Hallo,
> Luigi Rensinghoff hat gesagt: // Luigi Rensinghoff wrote:
>
>>> OK
>>
>> well then i wont upload it...
>>
>> its a little bit contradicting, since Frank said..
>>
>> sourceforege is not for binaries...
>
> I said, CVS is not for binar
Soemthing similar was happening with cyclone objects. It turned out
to be because it was compiled with MinGW without the -mms-bitfields
flag.
.hc
On Apr 1, 2007, at 9:05 PM, Martin Peach wrote:
> I was hoping to try python with pd but ran into this, which has been
> mentioned before:
> htt
I was hoping to try python with pd but ran into this, which has been
mentioned before:
http://lists.puredata.info/pipermail/pd-list/2006-11/044535.html
I find that the [pyext]s occasionally do appear but usually they don't.
It doesn't seem to matter if they are top level or not.
This is on WinXp
Hello !
I try to use [pix_film freeframe lumakey] ... but i do not know how it
functions ...
i just want do a chromakey and i don't find help or tutorials about
[pix_alpha] . I don't understand the instructions i must to put in inlet
4 and 5 ...
If you are any link or council about chromake
Attached is patch that uses the stencil buffer posted by Cyrille Henry to
the gem-dev list. You will need to have some knowledge of OpenGL to get the
most out of it.
On 3/31/07, Nose Hair <[EMAIL PROTECTED]> wrote:
Hello everyone,
Is there a way to use a gem object as a mask for another gem ob
Yup, and it should be included in the Pd-0.40.2-extended auto-
builds. Hopefully the problems with the OSX side of things will be
fixed soon.
.hc
On Apr 1, 2007, at 5:16 AM, Jiri Heitlager | dadata.org wrote:
> Ok i found the Wii external.
>
> externals/io/wiiremote
>
>
>
> Jiri Heitlager |
Hmm, does it work ok with other devices? Do you have an patch that
reproduces the bug?
.hc
On Apr 1, 2007, at 11:01 AM, marius schebella wrote:
> Hi Hans,
> I am having problems with the hid object and a logitech mx500 mouse
> when
> I turn pulling on pd eats up 100% of cpu power (even wit
Nice, that would be excellent in combination with Gem multi-window
support.
.hc
On Apr 1, 2007, at 6:15 AM, Peter Plessas wrote:
> Hi,
>
> Here is a little abstraction. I needed a lot ov VU-meters, which was
> obviously expensive under TclTk, so i made one in Gem.
>
> http://mona.mur.at/gem_v
Dear list,
when trying to load Gem within pd I get the following error
/usr/local/lib/pd/extra/Gem.pd_linux: undefined symbol: glUniform2i
Gem: can't load library
which has been reported before on this list. It has been proposed to
compile Gem against another OpenGL version (instead of using apti
Hi Hans,
I am having problems with the hid object and a logitech mx500 mouse when
I turn pulling on pd eats up 100% of cpu power (even without moving the
mouse).
this happens with pd-extended-0.39.2-test6 on OSX. keyboard
marius.
[hid] queuing element Miscellaneous Input, X-Axis (0x0001 0x0030)
Hi,
Here is a little abstraction. I needed a lot ov VU-meters, which was
obviously expensive under TclTk, so i made one in Gem.
http://mona.mur.at/gem_vu.png
http://mona.mur.at/gem_vu.pd
http://mona.mur.at/help-gem_vu.pd
lg,PP
___
PD-list@iem.at ma
Hallo,
Peter Plessas hat gesagt: // Peter Plessas wrote:
> for writing an abstraction i need a mechanism not using externals if
> possible, to get the content of an $1-argument inside an abstraction
> which can be of ANY type, i.e. float and symbol.
[list append $1]
Ciao
--
Frank Barknecht
Ok i found the Wii external.
externals/io/wiiremote
Jiri Heitlager | dadata.org wrote:
> Thank you Patco,
>
> so I encountered some problems, maybe someone is out there that can help me.
> I installed the dev-tools, then I went into the dir wiiremote_b4 and typed
> make install, but that resul
Thank you Patco,
so I encountered some problems, maybe someone is out there that can help me.
I installed the dev-tools, then I went into the dir wiiremote_b4 and typed
make install, but that resulted in zip and this error message was returned:
make[1]: *** No rule to make target `wiiremote_b4_in
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