Re: [PD] Colour in Digital Video

2007-12-21 Thread Mathieu Bouchard
On Wed, 12 Dec 2007, Andrew Brouse wrote: To further complicate things, our response to brightness and colour is not linear and so those perceptual curves have to be taken into account during that mapping into video signals (chroma and luma). Oh and also all those absolutely perceptual

Re: [PD] generatiing a keypress

2007-12-21 Thread Alexandre Quessy
This is great ! Now, we need the mac part of it, and then standardize it (ASCII + special keys), put the code together and make it portable. :) [keypress] sounds nicer, I find. a 2007/12/19, jim ruxton [EMAIL PROTECTED]: jim ruxton a écrit : Tried the external you sent Patrice. Thanks it

Re: [PD] My project at IEM

2007-12-21 Thread Alexandre Quessy
Hi ! Make multitexturing and multitexture shaders GLSL work ? (You'll love what one can do with those) a 2007/12/19, chris clepper [EMAIL PROTECTED]: On Dec 19, 2007 5:48 PM, Javier Garcia [EMAIL PROTECTED] wrote: My intention was to create an object for GEM that would insert a 3D

Re: [PD] Colour in Digital Video

2007-12-21 Thread Andrew Brouse
Hello Matju et al, You really shouldn't take my comments personally, they aren't meant to be at all. I do like you personally and respect the work that you do. My comments were meant to provide useful information to all those who are developing and working with Digital Video in Pd. For what

Re: [PD] generatiing a keypress

2007-12-21 Thread Patrice Colet
jim ruxton a écrit : type patches. It takes text and converts a string to the ascii values. I had to use upper case characters since your external only accepts upper case ascii values since that is how the key codes are defined. I didn't want to get fancy yet and use shift etc. I think it

[PD] help with nqpoly4

2007-12-21 Thread Ed Kelly
Hi list, frank So I split the GUI and patching system from a drumsynth, and that works well. But, I'm trying to re-create some of my drum synths to work with nqpoly4, and I'm not entirely sure of the topology of an nqpoly4 patch. It doesn't work yet...what am I doing wrong I wonder? patches

[PD] GISS and [pdp_theonice~] Excellent combination for stream !

2007-12-21 Thread jack
Hello Yves and people developing GISS. It seems that [theonice~] works very fine with the GISS system based on Icecast to create video and sound stream. I am on MacOSX.4.11 with G4 and Pd-extended 39.3. ++ Jack ___ PD-list@iem.at mailing list

Re: [PD] vline~ question

2007-12-21 Thread IOhannes m zmoelnig
Hans-Christoph Steiner wrote: I have a hard time remembering that as well. It would be great to have an improved help patch. how would you improve it? probably just add the line The messages consist of a target value, a time interval (zero if not supplied), and an initial delay (also zero

Re: [PD] My project at IEM

2007-12-21 Thread Javier Garcia
Alexandre Quessy wrote: Make multitexturing and multitexture shaders GLSL work ? (You'll love what one can do with those) Hi, can you explain me better your idea, give me more information or links, or show me graphic examples? i dont have idea about that...but sounds good :DD

Re: [PD] Colour in Digital Video

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Andrew Brouse wrote: You really shouldn't take my comments personally, they aren't meant to be at all. I do like you personally and respect the work that you do. My comments were meant to provide useful information to all those who are developing and working with Digital

Re: [PD] My project at IEM

2007-12-21 Thread chris clepper
Please stop saying this. These features do work apart from reading texture coordinates from units other than zero. On Dec 21, 2007 2:22 AM, Alexandre Quessy [EMAIL PROTECTED] wrote: Hi ! Make multitexturing and multitexture shaders GLSL work ? (You'll love what one can do with those) a

Re: [PD] My project at IEM

2007-12-21 Thread Javier Garcia
Well, I have read something about multitexturing and GLSL, and I have add a concept to GEM in my mind: GEM is 3D engine oriented to visual artists. and as other 3d engines (games, etc), it should incorporate features to create more realistic spaces for example. Is that true? From: [EMAIL

Re: [PD] Colour in Digital Video

2007-12-21 Thread hard off
hi andrew. would love to see some patches that demonstrate what you're talking about, it's all a bit over my head. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] Colour in Digital Video

2007-12-21 Thread Mathieu Bouchard
On Sat, 22 Dec 2007, hard off wrote: hi andrew. would love to see some patches that demonstrate what you're talking about, it's all a bit over my head. Try to zoom into a part of a GEM image that is in the YUV colourspace or that formerly was (e.g. digitising a TV signal or taking input

[PD] Long long numbers

2007-12-21 Thread Dafydd Hughes
Hi everybody Working on a project that needs really long numbers. I'm sure there's a way of doing it that's obvious to those with better math brains and more experience, but I basically need to keep Pd from slipping into scientific notation. Can anybody offer hints on how to split up really long

Re: [PD] Long long numbers

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Dafydd Hughes wrote: Working on a project that needs really long numbers. I'm sure there's a way of doing it that's obvious to those with better math brains and more experience, but I basically need to keep Pd from slipping into scientific notation. Everybody learned

Re: [PD] GISS and [pdp_theonice~] Excellent combination for stream !

2007-12-21 Thread ydegoyon
k.ou.l but you fixed your audio issues? sorry, i couldn't answer, was kinda of disconnected... i'm just curious to know what you did to fix it. cheers, sevy [EMAIL PROTECTED] wrote: Hello Yves and people developing GISS. It seems that [theonice~] works very fine with the GISS system based on

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mathieu Bouchard
On Thu, 13 Dec 2007, Chris McCormick wrote: It would be way cool if gem was truly dataflow, with the [cube] or another geometry source at the top of the stack and then geometry/colour/texture modifiers all the way down until a [render] object. Imagine doing audio style filtering on geometry

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mathieu Bouchard
On Thu, 13 Dec 2007, Mike McGonagle wrote: As someone who has never really used Placeholders, the only sorts of things that I can see them being useful for are when you need to do a lot of inserts or deletes, or for other statements that will be executed repeatedly. From what I am gathering

Re: [PD] Pd + asterisk?

2007-12-21 Thread Chris
Russell Bryant wrote: Longer response ... In theory, any period size should work just fine. I just happened to choose 160 because I was thinking that it would be more efficient, since that was the period size of packets coming through Asterisk. However, due to the way audio is passed

Re: [PD] [psql] object hand-holding

2007-12-21 Thread IOhannes m zmölnig
IOhannes m zmölnig wrote: at least i am using kind-of regression tests in zexy and iemlib. this of course should read iemmatrix instead of iemlib sorry for the confusion. mfg.asdr IOhannes ___ PD-list@iem.at mailing list UNSUBSCRIBE and

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mathieu Bouchard
On Mon, 10 Dec 2007, Hans-Christoph Steiner wrote: What we really need is regression testing, I think that would make it easier to convince Miller to accept patches, and would be a great tool for finding bugs. Matju started that project, any word on that Matju? No, I haven't done much

Re: [PD] help with nqpoly4

2007-12-21 Thread Frank Barknecht
Hallo, Ed Kelly hat gesagt: // Ed Kelly wrote: So I split the GUI and patching system from a drumsynth, and that works well. But, I'm trying to re-create some of my drum synths to work with nqpoly4, and I'm not entirely sure of the topology of an nqpoly4 patch. It doesn't work yet...what am I

[PD] Seasons Greetings

2007-12-21 Thread Andy Farnell
The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the obligatory ASCII xmas tree thread? Mine's in Pd this year, Wishing you all much fun and happiness in the New Year, Andy -- Use the source xmas.pd Description:

Re: [PD] colour and brightness (Was: Re: [GEM-dev] Why is [hsv2rgb] implemented as an abstraction?)

2007-12-21 Thread Mathieu Bouchard
On Wed, 12 Dec 2007, Claude Heiland-Allen wrote: Interesting, I'm in the process of experimenting a bit with different colour spaces, got in a real headache with XYZ and CIE L*a*b and so on, but YUV's simplicity may win. Yes, XYZ and Lab and Luv are quite harder to wrap one's head around (in

Re: [PD] Long long numbers

2007-12-21 Thread Roman Haefeli
On Fri, 2007-12-21 at 19:29 +0100, Roman Haefeli wrote: http://romanhaefeli.net/very_long_number.png i forgot to mention, that the classes [symbol2list] and [list2symbol] are part of zexy. roman ___ Der frühe

Re: [PD] [psql] object hand-holding

2007-12-21 Thread IOhannes m zmölnig
Mathieu Bouchard wrote: On Mon, 10 Dec 2007, Hans-Christoph Steiner wrote: What we really need is regression testing, I think that would make it easier to convince Miller to accept patches, and would be a great tool for finding bugs. Matju started that project, any word on that Matju?

Re: [PD] Long long numbers

2007-12-21 Thread Roman Haefeli
i assume, you don't want to perform calculations with these big numbers. or better i should say, i hope, because this wouldn't be possible (at least with pd on 32bit machines). if you are only interested in the visual representation (e.g when displaying phone numbers) then you could convert your

Re: [PD] My project at IEM

2007-12-21 Thread IOhannes m zmölnig
[EMAIL PROTECTED] wrote: one could be to use cal3D http://home.gna.org/cal3d/ I know Pablo Caedes made a 3dp object some time ago ... but there is nothing like this in GEM. well, several years ago i have written a cal3d object for Gem. it never made it into Gem though fmgas.dr

Re: [PD] My project at IEM

2007-12-21 Thread lluisgomez
2007/12/19, chris clepper [EMAIL PROTECTED]: On Dec 19, 2007 5:48 PM, Javier Garcia [EMAIL PROTECTED] wrote: My intention was to create an object for GEM that would insert a 3D animation. But i have seen this email: http://lists.puredata.info/pipermail/pd-list/2007-12/057913.html

Re: [PD] Seasons Greetings

2007-12-21 Thread IOhannes m zmölnig
Andy Farnell wrote: The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the obligatory ASCII xmas tree thread? Mine's in Pd this year, we love it! mfa.sdr IOhannes ___

Re: [PD] Seasons Greetings

2007-12-21 Thread Phil Stone
Brilliant! Cool Yule to you, Andy, and to all the other wonderful denizens of PD-land. Phil Andy Farnell wrote: The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the obligatory ASCII xmas tree thread? Mine's in

Re: [PD] Long long numbers

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Roman Haefeli wrote: i assume, you don't want to perform calculations with these big numbers. or better i should say, i hope, because this wouldn't be possible (at least with pd on 32bit machines). Everything is possible. Try this: ruby -e p 3**3 If you don't have

Re: [PD] Long long numbers

2007-12-21 Thread Dafydd Hughes
Thanks for your help, Mathieu and Roman As it turns out, while I don't want to perform calculations so much, I do need to translate these long numbers into rotations in Gem, so I need them more or less intact. Looks like it's Python for the crunching then. Thanks again! cheers dafydd On Dec

Re: [PD] Colour in Digital Video

2007-12-21 Thread vade
On Dec 21, 2007, at 3:04 PM, Mathieu Bouchard wrote: P.S., there was some discussion concerning the difference of human genetics not being accounted for. I only mentioned it briefly and so far you're the first one to actually exchange about it. (I've always found it weird that the

Re: [PD] fft beginner question

2007-12-21 Thread Mathieu Bouchard
On Fri, 23 Nov 2007, Martin Peach wrote: So how do you measure the kinetic energy without calculating? You could measure the displacement of a spring that absorbs the collision. By doing that, you are converting kinetic energy to potential energy in order to measure it! You are assuming

Re: [PD] Colour in Digital Video

2007-12-21 Thread vade
It makes much more sense to see it broken down like so : http://www.lafcpug.org/Tutorials/basic_chroma_sample.html or http://adamwilt.com/pix-sampling.html and http://adamwilt.com/DV-FAQ-tech.html#colorSampling These color-spaces use different sampling cadences, and as mentioned before

Re: [PD] Colour in Digital Video

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, vade wrote: These reduced candences can significantly effect any attempts to do good chromakeying or color work, why after effects and other applications that are not strictly editors typically work at 4:4:4 RGB. Anyway, Its definitely an interesting to know, and can

Re: [PD] My project at IEM

2007-12-21 Thread Alexandre Quessy
Hi, 2007/12/21, chris clepper [EMAIL PROTECTED]: Please stop saying this. These features do work apart from reading texture coordinates from units other than zero. Hmm, I have to dig a bit into this. Any example of a GLSL shader with mutlitexturing ? An other idea : an openCV wrapper for

Re: [PD] Colour in Digital Video

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, vade wrote: Oh Matju - you are so kind. Sometimes you remind me of Malvin from War Games You can't be serious. (said with love !!) With love like that, no need for hate! :) Fuddle duddle again. :( _ _ __ ___ _ _ _ ... |

Re: [PD] My project at IEM

2007-12-21 Thread chris clepper
On Dec 21, 2007 2:46 PM, Alexandre Quessy [EMAIL PROTECTED] wrote: Hi, 2007/12/21, chris clepper [EMAIL PROTECTED]: Please stop saying this. These features do work apart from reading texture coordinates from units other than zero. Hmm, I have to dig a bit into this. Any example of a

Re: [PD] My project at IEM

2007-12-21 Thread marius schebella
Alexandre Quessy wrote: Hi, 2007/12/21, chris clepper [EMAIL PROTECTED]: Please stop saying this. These features do work apart from reading texture coordinates from units other than zero. Hmm, I have to dig a bit into this. Any example of a GLSL shader with mutlitexturing ?

Re: [PD] My project at IEM

2007-12-21 Thread vade
On Dec 21, 2007, at 4:19 PM, chris clepper wrote: Obviously, this only works correctly if the textures are the same dimensions. yeah, this is an issue potentially with video, since not everyone has the same size videos in the pipeline. Marius, you could edit the shader math to not use

Re: [PD] Question about SQL Placeholder Implementation

2007-12-21 Thread Mike McGonagle
On 12/21/07, Mathieu Bouchard [EMAIL PROTECTED] wrote: On Tue, 18 Dec 2007, Mike McGonagle wrote: [query srv_id insert into mytable (id, name, token) values (?f,'?s','?s')] In this example, the first placeholder would expect a Float, with the next two expecting a Symbol (just think of

Re: [PD] Seasons Greetings

2007-12-21 Thread vade
Ha! Well done. On Dec 21, 2007, at 1:41 PM, Andy Farnell wrote: The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the obligatory ASCII xmas tree thread? Mine's in Pd this year, Wishing you all much fun and

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mike McGonagle
On 12/21/07, Mathieu Bouchard [EMAIL PROTECTED] wrote: On Thu, 13 Dec 2007, Mike McGonagle wrote: As someone who has never really used Placeholders, the only sorts of things that I can see them being useful for are when you need to do a lot of inserts or deletes, or for other statements

Re: [PD] Long long numbers

2007-12-21 Thread Dafydd Hughes
Hey thanks Thomas You folks are awesome. cheers dafydd On Dec 21, 2007 4:30 PM, Thomas Grill [EMAIL PROTECTED] wrote: Hi Dafydd, attached is an archive of a few abstractions and a small Python helper script which uses the Python decimal module for calculation of large numbers with py/pyext

[PD] OT: video camera for detection

2007-12-21 Thread Alexandre Quessy
Hi, I am shopping for a camera or an installation. :) Detection (pix_blob, etc.) requires a camera with a pretty high resolution, and I also need to be able to disable auto gain control (AGC) and auto iris control (AIC). I guess disabling the auto white balance is a good idea too. I looked at

Re: [PD] Seasons Greetings

2007-12-21 Thread Matthew Logan
That's great. Hoppy Halidays to you and yours. On 12/21/07, Andy Farnell [EMAIL PROTECTED] wrote: The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the obligatory ASCII xmas tree thread? Mine's in Pd this year,

Re: [PD] OT: video camera for detection

2007-12-21 Thread B. Bogart
B+W security cameras tend to have lots of manual features. Even on my elmo presentation camera I can turn off all the auto mechanisms. I've been happy dealing with elmo as a company, one of the few does not does make you agree to a license in order to get their serial control protocol. .b.

Re: [PD] Long long numbers

2007-12-21 Thread B. Bogart
I always wonder when you say large numbers and rotation... Do you really need large numbers? I never checked if its slower to rotateXYZ to 360*100 compared to rotation to 360. .b. Dafydd Hughes wrote: Thanks for your help, Mathieu and Roman As it turns out, while I don't want to perform

Re: [PD] Long long numbers

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, B. Bogart wrote: I always wonder when you say large numbers and rotation... Do you really need large numbers? I never checked if its slower to rotateXYZ to 360*100 compared to rotation to 360. I really wonder why Dafydd wants large numbers for rotation. I thought that

Re: [PD] Seasons Greetings

2007-12-21 Thread Charles Henry
Absolutely great! I like the way it's all factored into measures and then arranged as lights. On 12/21/07, Andy Farnell [EMAIL PROTECTED] wrote: The time is almost upon us to to erase those brain cells collected over the last 12 months. But who will dare post first in the

[PD] regression testing WAS Re: [psql] object hand-holding

2007-12-21 Thread Hans-Christoph Steiner
On Dec 21, 2007, at 10:30 AM, IOhannes m zmölnig wrote: Mathieu Bouchard wrote: On Mon, 10 Dec 2007, Hans-Christoph Steiner wrote: What we really need is regression testing, I think that would make it easier to convince Miller to accept patches, and would be a great tool for finding

Re: [PD] OT: video camera for detection

2007-12-21 Thread chris clepper
I have tested quite few models of security cams and JVC makes some of the better ones. On most of these models you can disable AGC and get a standard fixed or zoom lens. I would recommed the auto iris unless you have 100% control of the lighting. Don't expect a great image compared to a DV

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Mathieu Bouchard wrote: Regression testing is only for past bugs, but you must mean unit tests. Ok, I had never actually looked it up, only learned from other sources as the name for the process of adding a test for each new bug, and in that case, it's by opposition to

Re: [PD] gridflow for expert people ?

2007-12-21 Thread Mathieu Bouchard
On Tue, 11 Dec 2007, Jack wrote: OK, i have downloaded them with Fink (install binary package) In terminal : /gridflow-0.9.0 rybn12$ ./configure i get : This is the GridFlow 0.9.0 configurator within Ruby version 1.8.1-2003-12-25 [gcc3] GNU C++ Compiler 3 (or 4): You

Re: [PD] Installing GridFlow on MacOSX

2007-12-21 Thread Mathieu Bouchard
On Wed, 12 Dec 2007, Jack wrote: Small improvement but i get an error. Oh, sorry for the extraneous mail. base/main.c.fcs:39:22: error: execinfo.h: No such file or directory base/main.c.fcs: In function `void blargh()': base/main.c.fcs:522: error: 'backtrace' was not declared in this scope

Re: [PD] Installing GridFlow on MacOSX

2007-12-21 Thread Mathieu Bouchard
On Thu, 13 Dec 2007, Jack wrote: g++ -bundle -undefined suppress -o gridflow.bundle base/main.o base/ grid.o base/bitpacking.o base/flow_objects.o base/number.1.o base/ number.2.o base/number.3.o base/number.4.o format/x11.o format/ quartz.o format/aalib.o format/jpeg.o format/png.o format/

Re: [PD] Question about SQL Placeholder Implementation

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Mike McGonagle wrote: Yes, I know that these things can be stored in a typeless manner, but the functions that bind the SQL statement with their placeholders can be of any type, as there are functions for the various datatypes. Ok, cool then. :) This is not an issue of

Re: [PD] Long long numbers

2007-12-21 Thread Patrice Colet
Mathieu Bouchard a écrit : On Fri, 21 Dec 2007, B. Bogart wrote: I always wonder when you say large numbers and rotation... Do you really need large numbers? I never checked if its slower to rotateXYZ to 360*100 compared to rotation to 360. I really wonder why Dafydd wants large numbers

Re: [PD] Question about SQL Placeholder Implementation

2007-12-21 Thread Hans-Christoph Steiner
On Dec 21, 2007, at 1:36 PM, Mike McGonagle wrote: On 12/21/07, Mathieu Bouchard [EMAIL PROTECTED] wrote: On Tue, 18 Dec 2007, Mike McGonagle wrote: [query srv_id insert into mytable (id, name, token) values (? f,'?s','?s')] In this example, the first placeholder would expect a Float,

Re: [PD] [psql] object hand-holding

2007-12-21 Thread Mathieu Bouchard
On Fri, 21 Dec 2007, Mike McGonagle wrote: Well, this is one of those reasons why I am starting with using SQLite, I think it would be much easier than working with a networked database. And if someone is being 'dishonest', then they are only effecting themselves. When we're talking about

Re: [PD] Compiling Gridflow on Ubuntu

2007-12-21 Thread Mathieu Bouchard
On Thu, 20 Dec 2007, Branislav Nakic wrote: I get these errors when runing *ruby1.9 configure *as recommended on the Gridflow website: Nowadays I went back to using 1.8, but you're still supposed to be able to use 1.9. [libruby] Ruby as a dynamic library:

[PD] Please use gridflow-dev for GridFlow questions.

2007-12-21 Thread Mathieu Bouchard
Please use gridflow-dev for GridFlow-specific questions. Even though dev sounds like gurus only, please don't mind. :) http://lists.artengine.ca/cgi-bin/mailman/listinfo/gridflow-dev/members _ _ __ ___ _ _ _ ... | Mathieu Bouchard -

[PD] input underflow.

2007-12-21 Thread Hans-Christoph Steiner
Hey all, I've been getting this message recently on Pd-0.40.3-extended, but I think it applies to Pd in general since it comes from portaudio. Basically I get occasional input underflow. messages. I haven't noticed a problem, but I just thought I'd throw it out there. Here's where the

Re: [PD] Long long numbers

2007-12-21 Thread Dafydd Hughes
I wish it was something as noble as gravitation, but it's just a clock which counts seconds from about 3BC to now. It's easier to do using [mod] on the counters, but the way it's animated means it makes a smooth transition around the dial then jumps back to 0 instead of smoothly moving on.

Re: [PD] Question about SQL Placeholder Implementation

2007-12-21 Thread Hans-Christoph Steiner
I just committed my first stabs at a sketch for the [sql_query] object. It doesn't do anything yet, but it does recognize ? placeholders as object arguments and creates inlets. Other than that, the only thing it currently does is crash :).

Re: [PD] Long long numbers

2007-12-21 Thread Patrice Colet
Dafydd Hughes a écrit : I wish it was something as noble as gravitation, but it's just a clock which counts seconds from about 3BC to now. It's easier to do using [mod] on the counters, but the way it's animated means it makes a smooth transition around the dial then jumps back to 0