On 08/02/2008, at 20.15, Claude Heiland-Allen wrote:
I wrote a tutorial
Cool. Thanks for sharing. I've added it to http://puredata.info/docs/
tutorials/ - hope thats well ok.
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ha ha, i love the 'raw glitchy' example at the end.
cheers for these tuts claude, very informative , interesting, practical..etc
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Frank Barknecht wrote:
Hi Claude and list,
I'm thinking if a custom file extension for pdlua classes would make
sense? Currently pdlua loads all *.lua files, which complicates
working with *.lua modules not intended to be used as pd classes:
Those would have to be in a directory outside of
On 11 Feb 2008, at 11:26 AM, punchik punchik wrote:
is there a way of turn off the dps processin in a
subpatch?
[switch~]
simon
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hello, which pitchshifter object or abstractions does
exist for pd?
i was trying pitchshift.pd from pds audio examples.
but it doesnt sound good at hight frequencies... is it
normal behaivor?
i also was trying pvoc~ from fftease but it consumes a
lot and i need to have 10 instances of the
having a lot of freeverb objects in my patch eat all
my cpu. even when all the freeverbs are not used, why
is that? is this normal behaivor?
is there a way of turn off the dps processin in a
subpatch?
thanks
Hi,
I'm planning to use a microphone on stage, with pd.
With it comes the risk of unwanted feedback.
Has anyone done a feedback canceling patch or seen a proven technique ?
I don't know much about how this works in commercial devices (and if
they really work for that matter), but I suppose it's
The rubber band library sounds pretty good to me - has anyone made an
external for this?
http://breakfastquay.com/rubberband/
km
On Feb 10, 2008 7:15 PM, punchik punchik [EMAIL PROTECTED] wrote:
hello, which pitchshifter object or abstractions does
exist for pd?
i was trying pitchshift.pd
There also is the example I07.phase_vocoder for changing tune, it works
great at any frequency.
punchik punchik a écrit :
hello, which pitchshifter object or abstractions does
exist for pd?
i was trying pitchshift.pd from pds audio examples.
but it doesnt sound good at hight frequencies...
On Feb 10, 2008, at 8:43 AM, Claude Heiland-Allen wrote:
Frank Barknecht wrote:
Hi Claude and list,
I'm thinking if a custom file extension for pdlua classes would make
sense? Currently pdlua loads all *.lua files, which complicates
working with *.lua modules not intended to be used as pd
Hans-Christoph Steiner wrote:
An easy way to avoid this is to have pdlua look for a setup function in
the .lua it is trying to open.
If it's easy, submit a patch.
pdlua just runs scripts, it doesn't inspect them.
If there is no setup function, then it
wouldn't load that file.
You can't
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