Re: [PD] [PD-announce] pdlua-0.4 released

2008-03-27 Thread marius schebella
that's great, sorry for bothering, can you help me with this error? I compiled lua did some fixes in the makefile and then tried to compile pdlua, but got this error (I'm on osx). /var/folders/TH/THjm5UAnEZSSB-y6nQY-6TI/-Tmp-//cc6upu2C.s:2824:FATAL:incompatible feature used: section type s

Re: [PD] FUDIKaosDS

2008-03-27 Thread PSPunch
Hello dafydd, DLDI is a wrapper library to compensate for the different ways each DS cartridge (such as R4 and other hardware of the same purpose) accesses external files stored from within the .nds application. i.e., "Nitrotracker" (which I imagine you have tried already) needs the DLDI patc

Re: [PD] UV texture mapping (again..)

2008-03-27 Thread marius schebella
ok, commented all appearances of glmLinearTexture() out and recompiled, but that did not solve it... the texture looks exactly the same as before. marius. chris clepper wrote: > Try commenting out glmLinearTexture() is model.cpp and recompile. That > would no longer replace the texcoords from t

Re: [PD] FUDIKaosDS

2008-03-27 Thread Dafydd Hughes
Hi David I think I've got v 1.17, but I also had no trouble with earlier firmware and Knobs & Sliders. I was using Chris' compiled .nds file. Would DLDIDrop have made a difference? (I don't know a lot about this stuff - I'm still at the just try stuff and hope it works phase with my DS. cheers da

Re: [PD] UV texture mapping (again..)

2008-03-27 Thread chris clepper
Try commenting out glmLinearTexture() is model.cpp and recompile. That would no longer replace the texcoords from the OBJ file, but I'm not sure that makes for a valid UV map or not. On Thu, Mar 27, 2008 at 11:22 AM, marius schebella < [EMAIL PROTECTED]> wrote: > hi, > UV mapping support for mod

Re: [PD] FUDIKaosDS

2008-03-27 Thread PSPunch
dafydd, At one point, I could not get homebrew apps using wifi (including FUDIKaosDS binaries on Chris's site) to work on my R4. This was until the DSwifi libraries were updated at which point, binaries I built worked just fine. This was with R4 kernel version 1.14 I think. What do you use? S

[PD] Open patch in running pd via commandline

2008-03-27 Thread Daniel Wilcox
Howdy again, I'm working on integrating pd-extended into the Ubuntu desktop and have a mime type and associated patch icon setup. You can double click it to open it in pd natively. The only problem is I'm trying to figure out a way to open a patch in a running instance of pd. Basically, it woul

Re: [PD] msd change mass of mass

2008-03-27 Thread Nicolas Montgermont
Hi, I've added a "setM" function as you wanted. It works as the "setD" function. The new sources are on svn. Greetings, Nicolas > > marius schebella a écrit : > >> hi, >> is someone working on msd? I wonder why it is not possible to change the >> mass of a mass dynamically with something l

Re: [PD] trying my luck here

2008-03-27 Thread Nicolas Montgermont
Hi, Audition_setup is the function called when you create one "Audition" object. I think pd can't find it, so it can't create the object. You need to check that the setup function of flext is well written. There is a list for specific flext questions: http://g.org/mailman/listinfo/flext Gree

Re: [PD] cyclone

2008-03-27 Thread Steffen Juul
On 27/03/2008, at 21.45, marius schebella wrote: > hi (hans), > is there a problem with externals/miXed/shadow/cyclone? did you think > about integrating this into pd-extended? I think it is a useful > object. > can you help me, what do I need to do to get it compiled within the > pd-extended bu

[PD] more iem_image

2008-03-27 Thread marius schebella
more questions for iem_image, how can I make a $0-receive work for iem_image? marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list

[PD] cyclone

2008-03-27 Thread marius schebella
hi (hans), is there a problem with externals/miXed/shadow/cyclone? did you think about integrating this into pd-extended? I think it is a useful object. can you help me, what do I need to do to get it compiled within the pd-extended build system? marius. _

Re: [PD] built-in text editor WAS: Google SoC: call for mentors and project ideas

2008-03-27 Thread marius schebella
I always vote for bringing more objects into vanilla. with cyclone it is a little bit different, because many cyclone objects can be created as abstractions and some of the objects are nameclashers (Append, gate, counter...). what ever happened to the cyclone object class? I remember there used t

Re: [PD] questions about vbap

2008-03-27 Thread Isidro Gonzalez
Hi As far as I know, if the four loudspeakers are to be located each in one corner of a square, the VBAP technique is completely equivalent to intensity panning using cosine-sine functions(the so called tangent law). I don´t know in detail your project but perhaps is easier to you to do intensity p

[PD] iemgui

2008-03-27 Thread marius schebella
hi, is there any chance to get more iemguis into pd-vanilla? espescially iem_image would be nice to have. this is desperately needed for interface design. I also think the other objects would be nice to have. I could not create iem_event and numberbox_matrix. marius.

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Hans-Christoph Steiner
[hid] can only do two output messages on Mac OS X. In May and June, I have two residencies (STEIM and Hangar) to work specifically on this stuff. Olaf Matthes and Dan Overholt will be with me at STEIM, so we should be able to finally iron out [hidio] with full input/output support. .hc O

Re: [PD] sc4pd binary for intel ?

2008-03-27 Thread marius schebella
btw, this is the console printout: seems I am missing a file "sndfile.h". marius. nyc-calling:sc4pd marius$ bash ../../grill/flext/build.sh pd gcc make -f ../../grill/flext/buildsys/gnumake-sub.mak PLATFORM=mac RTSYS=pd COMPILER=gcc BUILDPATH=../../grill/flext/buildsys/ PKGINFO=package.txt BUILD

Re: [PD] pdmtl [sample.play~]

2008-03-27 Thread patrick
no, there's no buffering in mix.out_~ only a glitch protection (when turning the level to 0 quickly) and a [hip~ 10]. of course, if you don't use the state saving of pdmtl and no gui, there's no reason to use mix.out_~. i cannot reproduce the glitches you got with sample.play~ or sampler.play~ i

Re: [PD] pix_artoolkit for macosx?

2008-03-27 Thread patrick
davide morelli tried to make a gem external in C++ / template for artoolkitplus: http://www.davidemorelli.it/dokuwiki/doku.php?id=ar:artoolkitplus that would be awesome - artoolkitplus is really more accurate. pat ___ PD-list@iem.at mailing list UNSUBS

Re: [PD] pix_artoolkit for macosx?

2008-03-27 Thread patrick
i really don't know, but the first thing is to make artoolkit works: http://www.hitl.washington.edu/artoolkit/documentation/usersetup.htm#comp_macos then compiling gem with artoolkit (includes / libs). check the archive, i had to PKG_CONFIG before ./configure. anyone have an help patch for pix_a

Re: [PD] sc4pd binary for intel ?

2008-03-27 Thread Luigi Rensinghoff
Oh not very uplifting...is the PD-community on its declien ;-) So i ask againthere is a gap between developers and users ;-) Please anybody who has flext running on an intel mac... Do us ( - the regular user-crowd) a big favour, try to compile sc4pd and post it somewhere Is it only

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Derek Holzer
Ah! Forgot about that one! Can [hid] do forcefeedback out? d. Hans-Christoph Steiner wrote: > > [hidin] is included on Pd-0.39.3-extended/Windows, it should work. > > .hc > > On Mar 27, 2008, at 5:47 AM, Derek Holzer wrote: >> Hi Mika, >> >> It was tested on all three. [hid] works on OS X and

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Hans-Christoph Steiner
[hidin] is included on Pd-0.39.3-extended/Windows, it should work. .hc On Mar 27, 2008, at 5:47 AM, Derek Holzer wrote: > Hi Mika, > > It was tested on all three. [hid] works on OS X and Linux. Windows > users > have [pd_joystick], which isn't quite as functional but should do > the job: > >

[PD] UV texture mapping (again..)

2008-03-27 Thread marius schebella
hi, UV mapping support for models would be really great to have. even if it had to be achieved by using GEMgl wrapper objects or shaders to get it... anyone with a hint? marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> htt

Re: [PD] vertex model xfading

2008-03-27 Thread marius schebella
there is some very basic information in the list archives, but to me it looks like the objects are not really working, or my gfx card does not support it. I am testing with gemhead - some vertex_objects - vertex_draw and some objects do something. for example with wertex_model I can load an obj

Re: [PD] call for old PC100/PC133 RAM donations

2008-03-27 Thread Hans-Christoph Steiner
The machines don't need a ton. I think there are about 4 machines with empty slots. They won't work with DIMMs bigger than 256MB (they are old...). The Blue&White G3 might use bigger DIMMs, but I am not sure. .hc On Mar 26, 2008, at 10:35 PM, bsoisoi wrote: > By the way, its available s

Re: [PD] vertex model xfading

2008-03-27 Thread B. Bogart
Hey Chris, What about the vertex array stuff, has that been folded into mainline gem? They would need to same number of vertices I suppose... .b. chris clepper wrote: > vertex_combine was designed to do this, but I don't know if it still works. > > On Wed, Mar 26, 2008 at 3:36 PM, marius scheb

Re: [PD] pix_artoolkit for macosx?

2008-03-27 Thread marius schebella
there is sourcecode for gem4max at hirai shigeyuki's page http://www.cc.kyoto-su.ac.jp/~hirai/softwares/index-j.html and some people also tried to get artoolkitplus working. I don't know if there are binaries, *something* seems to compile and it was used in projects... http://lists.puredata.info/p

Re: [PD] Performance with PD in NYC Tonight!

2008-03-27 Thread Spencer Russell
Oh, right, andthe info! Columbia CMC Fun Night! 8PM Thursday March 27th! Prentis Hall 3rd Floor! 632 W. 125th St.! New York, NY! On Thu, 2008-03-27 at 07:53 -0400, Spencer Russell wrote: > Tonight is the Columbia Computer Music Center's monthly Fun Night! > > I'll be performing my sensor(a

Re: [PD] FUDIKaosDS

2008-03-27 Thread Dafydd Hughes
Hey Chris Am I missing something? It seems to work fine on my R4 (and it's really cool) cheers dafydd On Thu, Mar 27, 2008 at 1:53 AM, Chris McCormick <[EMAIL PROTECTED]> wrote: > On Sat, Mar 22, 2008 at 08:09:33PM +0900, PSPunch wrote: > > Thanks for viewing my work. > > That post on YouTube

[PD] Performance with PD in NYC Tonight!

2008-03-27 Thread Spencer Russell
Tonight is the Columbia Computer Music Center's monthly Fun Night! I'll be performing my sensor(and PD)-augmented double bass alongside drum psychopath Kevin Shea and bearded trombonist Ryan Snow. Also performing will be Jordan Paul on drums and electronics, and Victor Adan on dot matrix printer

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Derek Holzer
Programmer is a simple cable terminating in 5 header pins. The row of 5 sockets on the upper right hand side is the programmer connection. Code is unchanged from flightsim page for now, will be adapted later. I hope the next step will be detailed instructions on programming the ATMega on all th

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Derek Holzer
Hi Mika, It was tested on all three. [hid] works on OS X and Linux. Windows users have [pd_joystick], which isn't quite as functional but should do the job: http://crca.ucsd.edu/~jsarlo/pd/ HC, this doesn't seem to be in the Windows Extended installers...why not? Or did I miss it? Also, on th

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Mika Ristimäki
Hi, Any chances that this would work in Windows XP also? Or is it just Linux stuff? -Mika >> On Mar 26, 2008, at 4:18 PM, Derek Holzer wrote: >> Martin Howse just posted his documentation of a simple HID sensor >> board, >> costing approx EUR 5 to make, which can be used over USB with PD, >> S

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Derek Holzer
It should be the same code as on the flightsim page that Martin took the project from, linked. But yes, I'll pass this on to Martin as a reminder! d. Steffen Juul wrote: > Neat lill' thing. > > On 27/03/2008, at 2.04, Derek Holzer wrote: >> The circuit diagram is pretty simple, if you can't etc

[PD] pix_artoolkit for macosx?

2008-03-27 Thread punchik punchik
hi list, does pix_artoolkit works on macosx? i want to begin exploring augmented reality... and i need to know if pd is well suited for this at this momentif not what does it need to make pix_artoolkit work? many thanks

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Rua Haszard Morris
Yes - but the programmer circuit is even simpler (and the dev tools software is free). It's all described on the flightsim page referenced.. and there is a hex image there, tho I'm not sure on whether it was modified for the one described on 1010.co.uk. ... Actually, I think the 1010 circuit has

Re: [PD] [PD-announce] cheap AVR/HID sensor board

2008-03-27 Thread Steffen Juul
Neat lill' thing. On 27/03/2008, at 2.04, Derek Holzer wrote: > The circuit diagram is pretty simple, if you can't etch it I think you > could still build it in an afternoon. One would need to (purchase parts to and) build a programmer first, right? Also, i can't find locate the code/hex-file