Try compiling it and post the errors here.
.hc
On May 24, 2008, at 3:36 AM, palmieri, ricardo wrote:
hans have some tip to me start to compile the gem from pd-extended
source with artoolkit?
the artoolkit lib is working in macmini intel and powerbookg4.
lets put it to work?
palm
Hi, it's possible to render on a video file the texture drawn into a
geo object, but the quality is always poor whatever codec we use (even
uncompressed files), that can be useful for having poor animated
textures, but anyway the quality is never as good as we can get when we
render into
hello,
unless i misunderstand, what you describe is currently working.
gemhead 99
|
pix_write
will capture in a file what you can see in the gem windows.
cyrille
Patrice Colet a écrit :
Hi, it's possible to render on a video file the texture drawn into a
geo object, but the quality is
I would like rather something like this
[gemhead]
|
[pix_video]
|
[pix_crop]
|
[rectangle 4 1.5]
|
[pix_write]
to write in a file what I see into the rectangle only.
it currently work with [pix_record]
cyrille henry a écrit :
hello,
unless i misunderstand, what you describe is currently
ok,
what about :
[gemhead]
|
[gemframebuffer)
|
[pix_video]
|
[pix_crop]
|
[square 4]
and:
[gemhead]
|
[pix_texture]
|
[rectangle 4 1.5]
with a link from gemframbuffer right outlet to pix_texture right inlet
you can render whatever you wish to a texture, and using this texture on
hi cyrille,
cyrille henry a écrit :
ok,
what about :
[gemhead]
|
[gemframebuffer)
|
[pix_video]
|
[pix_crop]
|
[square 4]
and:
[gemhead]
|
[pix_texture]
|
[rectangle 4 1.5]
with a link from gemframbuffer right outlet to pix_texture right inlet
you can render
On 23/05/2008, at 15.51, marius schebella wrote:
just wanted to say that it needed some time, but finally this also
runs
on mac (at least on intel with os x 10.5).
thanks to mathieu!
How did you go by installing? I'm confused since the install guide in
the manual [0] mentions ruby but
Steffen Juul wrote:
On 23/05/2008, at 15.51, marius schebella wrote:
just wanted to say that it needed some time, but finally this also runs
on mac (at least on intel with os x 10.5).
thanks to mathieu!
How did you go by installing? I'm confused since the install guide in
the manual
On Sat, May 24, 2008 at 7:18 AM, Patrice Colet [EMAIL PROTECTED] wrote:
Hi, it's possible to render on a video file the texture drawn into a
geo object, but the quality is always poor whatever codec we use (even
uncompressed files), that can be useful for having poor animated
textures, but
chris clepper wrote:
On Sat, May 24, 2008 at 7:18 AM, Patrice Colet [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
Hi, it's possible to render on a video file the texture drawn into a
geo object, but the quality is always poor whatever codec we use (even
uncompressed
Patrice Colet a écrit :
Patrice Colet a écrit :
chris clepper a écrit :
pix_write should just write the pix buffer to a file and not also
have pix_snap functionality embedded in it. Unfortunately doing this
would break a lot of patches. Maybe pix_image_write would be an
acceptable
ola,
yes, i saw the latest svn version can _compile_
with latest gem cvs ( some sport involved there ),
but pdp2gem and pix_2pdp do not work,
i get black or no-output in both case.
what i see from analyzing the code
is that the function :
glReadPixels(m_x, m_y,
hello,
Patrice Colet a écrit :
chris clepper a écrit :
pix_record on OSX is extremely well tested. I've recorded in excess
of one million files with it.
I don't know OSX but on windows ( I'm gonna try right now on linux
after wgetting and dpkging latest pd-extended)
pix_record
Since it's been a few days since my last update, and I haven't received any
responses, I submitted patch #1971585 to SourceForge, including the updates
to the Path and Startup dialogs. Any further suggestions are still welcome;
I will be investigating consolidation of the 4 preferences dialogs
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