The attached patch is my attempt at beat quantization. I'm curious how
others have approached this.
JN
quantize.pd
Description: application/pd
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Hans-Christoph Steiner wrote:
On Dec 12, 2008, at 3:44 PM, IOhannes m zmölnig wrote:
Chris McCormick wrote:
On Fri, Dec 05, 2008 at 01:06:32AM -0500, Hans-Christoph Steiner wrote:
What about the idea of having a separate section like /pure-data/svn-
externals?
hmm, i'm trying (not so)
===December 20th, 2008 :: APERO CODELAB 01 in Nantes (Fr)===
* chat, mix performances
* free entrance
Saturday December 20th, 2008 from 7:00PM until 11:00PM at the
[http://tinyurl.com/6xkxtk Canotier], 21 quai de Versailles, in Nantes
(France)
contact : +33 (0)2 40 16 86 78 –
On Sun, Dec 14, 2008 at 12:15:26PM -0500, Hans-Christoph Steiner wrote:
On Dec 14, 2008, at 6:38 AM, Chris McCormick wrote:
On Thu, Dec 11, 2008 at 01:33:41PM -0500, Hans-Christoph Steiner
wrote:
On Dec 11, 2008, at 4:19 AM, IOhannes m zmoelnig wrote:
altern wrote:
Hans-Christoph
doohh! Thought this was at the Hanger in bcn... too bad. Hope its
fun, I wish I was there!
cheers,
Rich
On Thu, Dec 11, 2008 at 2:56 PM, yves degoyon ydego...@gmail.com wrote:
*Open* *Lab at the 11*^*th* * Cairo Bienale*
*21*^*st* * to 27*^*th* * of December 2008*
*Bab Gallery of the
hello list, i want to project some gem visuals to a concave surface, and i was
wondering if there is a way to distort the gem window in a way that it can fix
the distortion generated by the surface, for example if i distort the gem
windows as fisheye and i project to the concave surface the
hello,
i think the best it to draw whatever you want in a framebuffer.
then, use this framebuffer as a texture on a primitive that have the same shape
as your screen.
or use it on a rectangle + a pixel shader to distort it.
Cyrille
punchik punchik a écrit :
hello list, i want to project some
Id say probably a shader as you thought. Depending on the type of
distortion you want to correct it could be pretty simple :)
On Dec 15, 2008, at 12:45 PM, punchik punchik wrote:
hello list, i want to project some gem visuals to a concave surface,
and i was wondering if there is a way to
Hans,
Thanks!
Finally got pdpod working on my 4th gen 'photo' ipod.
I had to reformat it from fat32 first, and then I had to find an osx
machine because the ipod wouldn't move from being read-only in linux
(though this might be my inexperience with linux as well). I only
tried the 'from
hello all,
I was trying to make myself understand how zexy's limiter works but I
can't get any sound out of it.
In a very basic set-up like this:
[osc~ 440]
|
[dac~ 1]
I do get sound. But when routing the audio through the limiter there
is no sound any more
[osc~ 440]
|
[limiter~]
|
Hi,
Yvan Vander Sanden wrote:
I was trying to make myself understand how zexy's limiter works but I
can't get any sound out of it.
In a very basic set-up like this:
[osc~ 440]
|
[dac~ 1]
I do get sound. But when routing the audio through the limiter there
is no sound any more
ydegoyon wrote:
hi,
thanks for these contacts,
of course, we are invited by Roman,
btw, it was Ramon, not Roman,
no spanish guy would be called Roman...
what happens in arab countries in terms of interaction,
well they just throw their shoes at Bush, junior so
that he would get out and
OK, I traced it down to one plugin csladspa.so which is a csound ladspa
plugin I never used before and I assume is a wrapper for csound code that
can run in a form of a ladspa plugin or something along those lines. I
uninstalled it since I currently have no need for it but as it stands right
now,
On Mon, 2008-12-15 at 23:21 -0500, Ivica Ico Bukvic wrote:
OK, I traced it down to one plugin csladspa.so which is a csound
ladspa plugin I never used before and I assume is a wrapper for csound
code that can run in a form of a ladspa plugin or something along
those lines. I uninstalled it
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