Re: [PD] new readanysf~ for mac intel

2010-07-21 Thread august
ok, Good to know it worked. The new package "might" solve the dylib issue. can you download and try? http://aug.ment.org/software/readanysf~0.40_MacOSX-Intel.tar.gz This one "should" work without needing to create the "sw/lib" directory if I understand the process correctly. best -august.

Re: [PD] readanysf~ error

2010-07-21 Thread august
Hans, if you download the latest code here http://aug.ment.org/software/readanysf~0.40.tar.gz ..or, just go to the build lab and cd to /Users/pddev/pure-data/trunk/externals/august/test/readanysf~0.40 you should be able to just type 'make' I've c

Re: [PD] readanysf~ error

2010-07-21 Thread Hans-Christoph Steiner
So I looked at the files again, this worked for me (I just added the last step): cd externals/august/readanysf~ make -f Makefile.darwin ./embed-MacOSX-dependencies.sh If you want to make the same package as me, then just: cd .. zip -9r readanysf~.zip readanysf~ That folder just drops into /

Re: [PD] new readanysf~ for mac intel

2010-07-21 Thread Pierre Cage
Hi August, Speed reporting to confirm that this new one greatly solves the file handling issues. Incidentally, I had to create sw/lib and move all readanysf's dlyb files in there. Pierre Le 22 juil. 2010 à 00:47, august a écrit : > > Hi, > > So, after squashing bugs, making updates, a

Re: [PD] GEM - The Relationship Between [translate] and [rectangle]?

2010-07-21 Thread Marco Donnarumma
Hi Julian, sorry if you already did it, but you might be interested in surfing through the Help browser (ctrl+b) > manuals > 2.Image/ That includes all you need to know to solve these kind of problems. However [translate] moves the [rectangle] on X, Y and Z axis. Your movie is texturized onto the

Re: [PD] Args for a patch

2010-07-21 Thread Michal Seta
I recently fantasized about such functionality when I needed to run a patch on 5 different computers where some things needed to be setup differently depending on which computer they were running and I solved that with a simple shell script which used pdsend to provide the arguments to the patch.

[PD] new readanysf~ for mac intel

2010-07-21 Thread august
Hi, So, after squashing bugs, making updates, and compiling on the ever-so-handy pd farm, there is now a new readanysf~ binary for mac intel machines. I don't own or use a mac, so I can only build it blindly without testing. please download and te

Re: [PD] Args for a patch

2010-07-21 Thread Jonathan Wilkes
Yes, I use that technique sometimes when developing abstractions.  I just wanted to know if it was possible to give arguments to a file when you open it from pd.  The place I could see this being useful is in conjunction with pddplink-- for example, to open a patch named "glossary" with an ar

Re: [PD] Args for a patch

2010-07-21 Thread Andrew Faraday
Basically yes, sort of. matju's got it on the money. If you use $1, $2 etc. to mark the position of your arguments within a patch, save it, then save an empty patch in the same location (or else put the location of your first patch in your paths) then you can make an object with the name of you

Re: [PD] Args for a patch

2010-07-21 Thread Mathieu Bouchard
On Wed, 21 Jul 2010, Jonathan Wilkes wrote: Hi list, Is it possible to specify arguments for a pd-file when you open it? no. or: just if you instantiate it as an abstraction. _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphon

[PD] Args for a patch

2010-07-21 Thread Jonathan Wilkes
Hi list, Is it possible to specify arguments for a pd-file when you open it? -Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list

Re: [PD] GEM - The Relationship Between [translate] and [rectangle]?

2010-07-21 Thread Max
dimension x divided by deimension y gives you the aspect ratio. see attached patch: autoscale_ratio_image_or_video.pd Description: Binary data m. Am 21.07.2010 um 21:51 schrieb J bz: > Hi Max, > > Cheers for the quick response. > > tbh, pix_film is the reason I know the pixel dimensions

Re: [PD] GEM - The Relationship Between [translate] and [rectangle]?

2010-07-21 Thread J bz
Hi Max, Cheers for the quick response. tbh, pix_film is the reason I know the pixel dimensions already:) Would you mind explaining in a little more detail - which objects and how? I am unclear on the relationship, say, between [rectangle 3 2] and 320x240 pixels, and again how that corresponds t

Re: [PD] GEM - The Relationship Between [translate] and [rectangle]?

2010-07-21 Thread Max
pix_film does output the dimensions of the movie in pixels when a movie is loaded. Assuming that the movie is in square pixels (which is the case if you are using screenshots and webcam movies) this allows you with a couple of objects to automatically scale the rectangle it is textured to to fit

[PD] GEM - The Relationship Between [translate] and [rectangle]?

2010-07-21 Thread J bz
Hey again, So, I have my 3 avi's with 3 seperate [gemheads] which I can now move around the [gemwin]. Cool. Could someone enlighten me towards the relationships between [translate] and [rectangle] please? I would like to keep the original aspect ratios for the 3 avi's. Avi 1 is an odd shape

[PD] automatic stitching screenshot patches

2010-07-21 Thread Mathieu Bouchard
Two weeks ago I posted about the new GridFlow documentation project (GFDP) screenshots. I just committed the versions of the tools used to make those screenshots : http://gridflow.ca/svn/trunk/abstractions/doc_h.pd http://gridflow.ca/svn/trunk/doc/flow_classes/shoot.pd (the first file is

[PD] [PD-announce] Pd workshop at iMAL (Brussels / Belgium) in July / August

2010-07-21 Thread Jack
Hello list, As last year, there are two pd workshops in July and August at Imal (Brussels/Belgium). 1st workshop (4 days) : "PureData, une introduction" from july 27th till july 30st, 2010 With Jack/RYBN 2nd workshop (4 days) : "PureData, 3D Temps Réel et modèles physiques" from august 3rd till

Re: [PD] GEM with multiple movies

2010-07-21 Thread J bz
Dear Jose and Olivier, Many thanks for your wisdom, that problem seems to be sorted. Regards, Jb On 20 July 2010 16:57, Olivier Baudu wrote: > Hi, > > I hope I've understood... but I think you can do what you want with 3 > textured rectangles... no ? > Just translate them if you want your mov