ok, Good to know it worked.
The new package "might" solve the dylib issue.
can you download and try?
http://aug.ment.org/software/readanysf~0.40_MacOSX-Intel.tar.gz
This one "should" work without needing to create the "sw/lib" directory
if I understand the process correctly.
best -august.
Hans,
if you download the latest code here
http://aug.ment.org/software/readanysf~0.40.tar.gz
..or, just go to the build lab and cd to
/Users/pddev/pure-data/trunk/externals/august/test/readanysf~0.40
you should be able to just type 'make'
I've c
So I looked at the files again, this worked for me (I just added the
last step):
cd externals/august/readanysf~
make -f Makefile.darwin
./embed-MacOSX-dependencies.sh
If you want to make the same package as me, then just:
cd ..
zip -9r readanysf~.zip readanysf~
That folder just drops into /
Hi August,
Speed reporting to confirm that this new one greatly solves the file handling
issues.
Incidentally, I had to create sw/lib and move all readanysf's dlyb files in
there.
Pierre
Le 22 juil. 2010 à 00:47, august a écrit :
>
> Hi,
>
> So, after squashing bugs, making updates, a
Hi Julian,
sorry if you already did it, but you might be interested in surfing through
the Help browser (ctrl+b) > manuals > 2.Image/
That includes all you need to know to solve these kind of problems.
However [translate] moves the [rectangle] on X, Y and Z axis.
Your movie is texturized onto the
I recently fantasized about such functionality when I needed to run a
patch on 5 different computers where some things needed to be setup
differently depending on which computer they were running and I solved
that with a simple shell script which used pdsend to provide the
arguments to the patch.
Hi,
So, after squashing bugs, making updates, and compiling on the
ever-so-handy pd farm, there is now a new readanysf~ binary for mac
intel machines.
I don't own or use a mac, so I can only build it blindly without
testing.
please download and te
Yes, I use that technique sometimes when developing abstractions. I just
wanted to know
if it was possible to give arguments to a file when you open it from pd. The
place I could
see this being useful is in conjunction with pddplink-- for example, to open a
patch named
"glossary" with an ar
Basically yes, sort of. matju's got it on the money. If you use $1, $2 etc. to
mark the position of your arguments within a patch, save it, then save an empty
patch in the same location (or else put the location of your first patch in
your paths) then you can make an object with the name of you
On Wed, 21 Jul 2010, Jonathan Wilkes wrote:
Hi list,
Is it possible to specify arguments for a pd-file when you open it?
no.
or: just if you instantiate it as an abstraction.
_ _ __ ___ _ _ _ ...
| Mathieu Bouchard, Montréal, Québec. téléphon
Hi list,
Is it possible to specify arguments for a pd-file when you open it?
-Jonathan
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dimension x divided by deimension y gives you the aspect ratio. see attached
patch:
autoscale_ratio_image_or_video.pd
Description: Binary data
m.
Am 21.07.2010 um 21:51 schrieb J bz:
> Hi Max,
>
> Cheers for the quick response.
>
> tbh, pix_film is the reason I know the pixel dimensions
Hi Max,
Cheers for the quick response.
tbh, pix_film is the reason I know the pixel dimensions already:)
Would you mind explaining in a little more detail - which objects and how?
I am unclear on the relationship, say, between [rectangle 3 2] and 320x240
pixels, and again how that corresponds t
pix_film does output the dimensions of the movie in pixels when a movie is
loaded. Assuming that the movie is in square pixels (which is the case if you
are using screenshots and webcam movies) this allows you with a couple of
objects to automatically scale the rectangle it is textured to to fit
Hey again,
So,
I have my 3 avi's with 3 seperate [gemheads] which I can now move around the
[gemwin]. Cool.
Could someone enlighten me towards the relationships between [translate] and
[rectangle] please?
I would like to keep the original aspect ratios for the 3 avi's. Avi 1 is
an odd shape
Two weeks ago I posted about the new GridFlow documentation project (GFDP)
screenshots. I just committed the versions of the tools used to make those
screenshots :
http://gridflow.ca/svn/trunk/abstractions/doc_h.pd
http://gridflow.ca/svn/trunk/doc/flow_classes/shoot.pd
(the first file is
Hello list,
As last year, there are two pd workshops in July and August at Imal
(Brussels/Belgium).
1st workshop (4 days) :
"PureData, une introduction"
from july 27th till july 30st, 2010
With Jack/RYBN
2nd workshop (4 days) :
"PureData, 3D Temps Réel et modèles physiques"
from august 3rd till
Dear Jose and Olivier,
Many thanks for your wisdom, that problem seems to be sorted.
Regards,
Jb
On 20 July 2010 16:57, Olivier Baudu wrote:
> Hi,
>
> I hope I've understood... but I think you can do what you want with 3
> textured rectangles... no ?
> Just translate them if you want your mov
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