is it related to some kind of new non-open source cold war?
no way
palm
2011/2/22 Hans-Christoph Steiner
>
> I was just looking at the download statistics, and it seems there was an
> insane burst of downloads from Russia recently:
>
>
> http://sourceforge.net/projects/pure-data/files/pd-
I was just looking at the download statistics, and it seems there was
an insane burst of downloads from Russia recently:
http://sourceforge.net/projects/pure-data/files/pd-extended/0.42.5/stats/timeline?dates=2011-01-01+to+2011-02-22
Anyone have any ideas on why?
.hc
-
--- On Mon, 2/21/11, Andy Farnell wrote:
> From: Andy Farnell
> Subject: Re: [PD] loadbang not sent for dynamically created objects?
> To: "Jonathan Wilkes"
> Cc: pd-list@iem.at, "Frank Barknecht"
> Date: Monday, February 21, 2011, 9:59 PM
>
>
> The slightly fuzzier expression "widely reco
I think it would help me to think of the problem if you could say what
you wanted the envelope itself to look/sound like. Is this a
continuous glissando (in frequency? pitch?) from low to high? Does it
go up then down then up again? Or any of these possibilities? Does it
matter more what transposit
Dear List, trying to start the Marco Donnarruma's patch C[]NTR[]L it
instantly crashes PD.running from a terminal I get this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 45 (X_OpenFont)
Serial number of failed request: 220
Herm.. not sure,
What I mean is this. If I have a sample of 1000ms, and a breakpoint envelope of
1000ms duration, the two will stay the same length as long as I don't make any
points on the graph (i.e. the transpose envelope stays at 0 all the way
through).
With a transposing sampler, as soon
On Feb 19, 2011, at 9:50 PM, Jonathan Wilkes wrote:
--- On Sun, 2/20/11, Mathieu Bouchard wrote:
From: Mathieu Bouchard
Subject: Re: [PD] FLOSS book Lists chapter
To: "Jonathan Wilkes"
Cc: pd-list@iem.at
Date: Sunday, February 20, 2011, 1:40 AM
On Sat, 19 Feb 2011, Jonathan Wilkes
wrote:
Yes. It applies to vanilla (just tested).
On Mon, Feb 21, 2011 at 10:43 PM, Hans-Christoph Steiner wrote:
>
> You might find some docs in the Help Browser relevant:
>
> Help menu -> Browser -> Manuals -> 0.Intro -> 50.pure_data_files.pd
> Help menu -> Browser -> pd-msg
>
> .hc
>
>
> On Feb 21, 2
On 21 February 2011 18:39, Pedro Lopes wrote:
> If you activate the higher debug level you'lll get all user commands.
>
> Like:
> pedro@io:~$ pdextended -d 1
> (...)
> .x9a081a0.c create rectangle 108 121 108 121 -tags x
> .x9a081a0.c delete x
>
>
Hi Pedro,
Thanks for the reply. Does this apply
I agree avoiding horizontal connections is good. the 5% of the time
when segmented patch cord are useful is when you need to take a patch
cord from the bottom to the top of a patch to make a loop.
.hc
On Feb 19, 2011, at 4:12 PM, Jonathan Wilkes wrote:
How can you say that segmented patc
You might find some docs in the Help Browser relevant:
Help menu -> Browser -> Manuals -> 0.Intro -> 50.pure_data_files.pd
Help menu -> Browser -> pd-msg
.hc
On Feb 21, 2011, at 1:29 PM, Joe White wrote:
Hi,
I'm wondering if it is possible to be able to get the commands that
are called wh
The slightly fuzzier expression "widely recognised as good practice"
might substitute.
Once something appears in the core help files, then
when it goes horribly wrong they might be tempted to
interpret it as a bug, rather than realising they
were on shaky foundations in the first place.
On Mon
--- On Mon, 2/21/11, Frank Barknecht wrote:
> From: Frank Barknecht
> Subject: Re: [PD] loadbang not sent for dynamically created objects?
> To: pd-list@iem.at
> Date: Monday, February 21, 2011, 9:50 AM
> On Sat, Feb 19, 2011 at 07:49:09PM
[...]
> There are no official help patches for dynam
--- On Mon, 2/21/11, Frank Barknecht wrote:
> From: Frank Barknecht
> Subject: Re: [PD] loadbang not sent for dynamically created objects?
> To: pd-list@iem.at
> Date: Monday, February 21, 2011, 9:50 AM
> On Sat, Feb 19, 2011 at 07:49:09PM
> +, Pedro Lopes wrote:
> > >yes, this is known.
>
Thanks everybody for the feedbacks, hopefully soon I'll be posting another
piece using two arms and no stand.
@Max: Sure, so...
I actually don't trigger any sound nor pre-recorded sound. All the sonic
material you hear is the only muscle sound processed in real time.
By "muscle sounds" I mean the
Indeed the link works fine.
> Yes, it's useful. Now I'm talking about something else that might be useful
> and that you don't get in GEM.
Ok.
>>> That's why [#labelling] also outputs a version of the incoming grid in
>>> which the "1" regions have all been flood-filled with distinct integers
>
On Mon, 21 Feb 2011, Jaime Oliver wrote:
I mean this : http://gridflow.ca/gallery/%23labelling_false_colors.png
this link seems to be down.
sorry, typo : http://gridflow.ca/gallery/%23labelling_false_colours.png
On Mon, Feb 21, 2011 at 6:32 AM, Mathieu Bouchard wrote:
On Sun, 20 Feb 2011,
If you activate the higher debug level you'lll get all user commands.
Like:
pedro@io:~$ pdextended -d 1
(...)
.x9a081a0.c create rectangle 108 121 108 121 -tags x
.x9a081a0.c delete x
and so forth.
But probably there is a cleaner way since the debug is hardcore. There's
more debug levels by the
Hi,
I'm wondering if it is possible to be able to get the commands that are
called when a user is creating a patch in the Pd GUI.
What I'd like to achieve is to be able to have a duplicate patch being
created in realtime as I make it.
In a similar way to dynamic patching, if I could gather the c
On Mon, Feb 21, 2011 at 18:25, Jaime Oliver wrote:
> > I mean this : http://gridflow.ca/gallery/%23labelling_false_colors.png
>
> this link seems to be down.
>
http://gridflow.ca/gallery/%23labelling_false_colours.png
this works :)
--
buZz
___
Pd-l
> I mean this : http://gridflow.ca/gallery/%23labelling_false_colors.png
this link seems to be down.
J
On Mon, Feb 21, 2011 at 6:32 AM, Mathieu Bouchard wrote:
> On Sun, 20 Feb 2011, Jaime Oliver wrote:
>
>> Well, the object is independent of centroid or min/max or overlap. isn'
>> it?
>> that
Hi Marco,
can you describe/do you understand the biophysical process that
triggers your sound?
looks scary and sounds great imho
regards,
max
Am 21.02.2011 um 15:05 schrieb Andy Farnell:
Very interesting low frequencies from the muscles.
Glad to hear this at last Marco,
thanks for posting
Cool, Marco!
Thank you for sharing the video.
Eduardo
_
Eduardo Patrício
http://www.eduardopatricio.com.br
+55 41 8434-0480
De: Marco Donnarumma
Para: pd-list@iem.at
Cc:
Enviadas: Segunda-feira, 21 de Fevereiro de 2011 10:08
Assunto: [PD] DIY Biosensin
On Sun, 20 Feb 2011, Jaime Oliver wrote:
Well, the object is independent of centroid or min/max or overlap. isn' it?
that just depends on the particular aim of each user.
matching nearest neighbors remains a useful object to have...
Yes, it's useful. Now I'm talking about something else that m
Very interesting low frequencies from the muscles.
Glad to hear this at last Marco,
thanks for posting the vid.
On Mon, 21 Feb 2011 13:08:19 +
Marco Donnarumma wrote:
> Hi all,
> since September I'm researching biosensing techs for musical performance and
> responsive milieux at University
Hi all,
since September I'm researching biosensing techs for musical performance and
responsive milieux at University of Edinburgh, Sound Design.
I'm developing a low cost biosensing wearable device (called Xth Sense, cost
is less than 5 pounds so far) and a related Pd-based framework for capturin
On Sat, Feb 19, 2011 at 07:49:09PM +, Pedro Lopes wrote:
> >yes, this is known.
> By known you mean.. Is it on the bug tracker already?
As Cyrille wrote, it's not a bug, but a feature: Usually when you use an
abstraction in your patch and you load that patch, everything inside of that
abstract
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