Hello ub,
yes, some things are strange with shaders texture coordinate, specially with
multi-texture.
in fact, only 1st texture coordinate is set to correct value, not the others.
so you have to compute texture coordinate according to the textures size.
That's why you need a pix_set : it will i
Hi folks,
I have a stream of floats between 0 and 1.
The stream goes in a linear fashion back and forth, but I want Pd to
understand when the stream is in ascending order.
Ideas?
Hope this is clear enough :)
searching the archive didn't bring up anything useful so far.
thanks,
M
--
Marco
just subtract the previous value from the current and if it is
positive it is in ascending order ??
you could even smooth for slight irregularities.
Is this what you're talking about?
J
On Sat, Jul 30, 2011 at 7:46 AM, Marco Donnarumma wrote:
> Hi folks,
> I have a stream of floats between 0 an
oh yes, thanks Jaime...
obvious,
I think I need more coffee today... :)
M
On Sat, Jul 30, 2011 at 12:54 PM, Jaime Oliver wrote:
> just subtract the previous value from the current and if it is
> positive it is in ascending order ??
> you could even smooth for slight irregularities.
>
> Is thi
Hi list
Probably has been discussed million times : how is it possible to open / close
large number of sound samples dynamically in arrays to keep ram low ? (all
samples not used at the same time). Set to zero, resize to zero and reload ?
Any clear command ? Any clean and up-to-date way (Mac Os
I am illiterate in this, but does this project (also from McCormick)
relates in any way to yours?
http://mccormick.cx/projects/WebPd/
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There is the 'resize' message to send to an array to resize it, or the
-resize option to the 'read' message to soundfiler. For very low RAM
situations, you might be better off with readsf~.
.hc
On Jul 30, 2011, at 9:16 AM, Jma/celeonet wrote:
Hi list
Probably has been discussed million
I usually use something like
[t f f]
\ /
\/
/\
[- ]
, maybe resetting the [-] to 0 when the machine starts
oh yes, thanks Jaime...
obvious,
I think I need more coffee today... :)
M
On Sat, Jul 30, 2011 at 12:54 PM, Jaime Oliver
wrote:
just subtract the previous value from the