I took a stab at it.
The main item here is the [set $1( message. That allows you to update the
display/state of the slider without outputting a value.
The [trigger a a] isn't needed for the patch to run correctly, but it makes it
easier to see the connection that feeds back up the chain.
-Jon
greetings!
i'm sure this is a simple problem, but i can't seem to come up with the
solution...
i'm trying to control one numerical value in a few ways:
1. have a bang to set an initial value
2. have a slider for mouse control
3. use keyboard keys to increment and decrement
the attached patch
Hi list,
Here's another data structure sprite example:
http://www.jonathanwilkes.net/sprite.webm
I changed the object name and interface a little bit-- now sprites can have
affine transformations. It's neat to use the "transform" method to see how few
objects it takes to animate the sprite
and it took me quite some time to figure it out :)
2014-05-06 10:55 GMT-03:00 Oli Larkin :
> thanks everyone ... Alexandre that is just what i was looking for
>
>
> On 6 May 2014, at 06:09, Alexandre Torres Porres wrote:
>
> > I did one and shared on the list
> >
> > you can check it at:
> https