Hi,
on linux, [shell] object is working when I launch Pd from a terminal
hope it helps
benjamin
Achim Bornhoeft a écrit :
Hi,
PD is terminated after I execute this:
[ls(
|
[shell]
|
[print]
System: Mac OS 10.5.5
PD: 0.41.4-extended
Can somebody help?
Achim
Achim Bornhoeft
Neckarhalde 38, D-
hello,
as discussed in
http://lists.puredata.info/pipermail/pd-list/2009-08/071722.html
wiisense seems a little tricky, GlovePie > OSC > Pd may be a solution
a friend of mine (cc) wrote an abstraction for windows : 4 wiimotes > GlovePie >
OSC > Pd, it was working quite well as far as I know,
ola,
I use a small trick for gnome with pdp : I configure xorg.conf as below
(for nvidiaaa cards, must be adapted to each config) or use the graphic
interface to put the second screen 100 pix below the first, then [dimen
816 612< and [1670 76< before creating a pdp_glx screen
then I alt + click o
Hello,
2 examples +/- from help patches that may help
++
Benjamin
Simon Ball a écrit :
Thanks for the response. However, I am still struggling with this. I
probably need a much more basic explanation. Sorry.
I assume that the patches you've provided (greatly appreciated)
collate the data in
Hello patrick, hello pd list
speech dynamic patching looks great !
same for me here : the dyn~.pd_linux eats all my CPU (see compilation
options below, I tried friendly flags) on ubuntu hardy
nearly the same for xsample whereas py external works fine
#
Hi,
we are working on french PdPedia and the english version has been
spammed today after we cleaned somes pages
so would it be possible to allow only registered user to edit on the
pdpedia wiki (urgent), and would it be possible to add a captcha to
register (maybe later) ?
let's fight against
Hello,
Labomedia is organising a workshop to fill french Pdpedia and produce
pedagogical contents on Pd, OSC, Python, Blender
it seems that english Pdpedia is filled with a script that upload the
text content of help patches :
would it be possible to get this script, maybe improve it if we can,
hello,
for sms, maybe http://www.gammu.org and [shell] object can help
a+
benjamin
mark edward grimm a écrit :
> Hello,
>
> Might there be a method for sending iChat/SMS messages to pd? I see some
> experiments but nothing is clear. iChat can send and receive SMS so I would
> just use it as my
Hi,
linked an old patch that simply uses GEM [pix_blob] > * 127 > Midi on X
& Y axis, it can be downloaded here : http://dl.free.fr/qumKwAO6f (>
100ko so not attached to the mail)
then using alsamidi with jack, midiyoke (win) or equivalent on macos,
you can send the midi notes/velocity to any so
r path i get a error saying
> that pix_video not work in my os. Anyone knows how to put a dv camera
> in pd on linux?
> Any idea?
> Thanks
>
> 2008/5/16 >---<[O:O]>---< <[EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>>:
>
&g
l -
> De: ">---<[O:O]>---<" <[EMAIL PROTECTED]>
> À: pd-list@iem.at
> Cc: [EMAIL PROTECTED]
> Envoyé: Vendredi 16 Mai 2008 12:20:10 GMT +01:00 Amsterdam / Berlin / Berne /
> Rome / Stockholm / Vienne
> Objet: Re: [PD] pix_record
Hi list,
I had the same problem (fixed image on the second recording) so I made a
small dynamic patch that re-recreates [pix_record] each time
It was working fine on MacOS and Linux, we were able to record DV Cam in
full resolution with mjpeg codec (? not sure to remember well the codec)
and g
hi,
I quickly integrated [mtx] object in the help patch to have separates
values for each blob ... if it can help
works on linux Pd-extended rc5
pix_invert works fine for me : maybe [pix_rgba] after your [pix_video] ?
a++
benjamin
IOhannes m zmoelnig a écrit :
|||__||| wrote:
also i'm
amera connected in firewire, putting into a buffer an image
>> background,
>> filling and playing another buffer with PAL images, and playing a non
>> compressed video of the same size >>> output on a second screen
>> 800x600, with all that, the motion c
ng and playing another buffer with PAL images, and playing a non
compressed video of the same size >>> output on a second screen
800x600, with all that, the motion capture was really fast, only 40% of
the proc used, it was really impressive (and stable), grea
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