Re: [PD] pd on MacPro intel Xeon 64 bit

2007-08-04 Thread Arie van Schutterhoef
>the general decrease in performance over the previous G5/PPC 970. -Do you mean this specifically towards video & graphics, or as a whole? AvS .. .. ` *

[PD] puredata system architecture

2007-07-19 Thread Arie van Schutterhoef
> --- FTS --- Documentation > Hi I think this site-documentation could be very useful: > http://ccrma.stanford.edu/guides/package/jmax/fts/index.html >It's documentation about jMax&FTS 1.5 -Its the coucmentation about the audio-engine that part of jMax. >FTM under the name FTS -These are what was

Re: [PD] Gem: can't load library

2006-12-04 Thread Arie van Schutterhoef
>Video-cards aren't simple at all, -I'm aware of that fact... I was merely trying to point out that I can understand that some people are willing to put the extra effort into it to make it work. Particularly when you talk about x11. As for Linux itself, it has matured considerably over the years.

Re: [PD] Gem: can't load library

2006-12-04 Thread Arie van Schutterhoef
>they installed Ubuntu.They were getting very frustrated with this idea >that >they should have to spend weeks figuring out how to get things >working that >worked fine on Windows. -I spend this summer trying to get Ubuntu work on an iMac and was rather astonished by the discovery that it had trou

Re: [PD] Gem: can't load library

2006-12-04 Thread Arie van Schutterhoef
>my nvidia card's here support some SGI extensions, -A lot of people by Nvidia originate from Silicon Graphics, as they called themselves once (for good reason) >i am pretty sure that i don't run irix. -I do... AvS ___ PD-list@iem.at mailing list UN

Re: [PD] pd on ps3

2006-11-18 Thread Arie van Schutterhoef
>It would require a compiler that takes advantage of the SPE units to run >well. IBM has >one (no idea about the cost) used for professional >development. It is not a simple chip >to program for and without >extensive work done on parallel processing it doesn't perform >up to >potential. Once th

Re: [Pd] OT: this is the kind of interface I want

2006-11-12 Thread Arie van Schutterhoef
>The problem with video tracking is that there is no way to to track your >finger, -It lacks the physical contacts. >instead it just tracks shadows. What happens is if the video tracking >looses >track of your finger for one instant, then it thinks you picked up >your finger >and put it back on