Re: [PD] Pd-extended on Windows now has localization support

2012-12-03 Thread PSPunch
Japanese has just joined the team of 100%. Only the following two were remaining. - Realtime scheduling. - Rest to default. Please point out if what seemed straight forward, was untouched for any historical reasons I was not aware of. P.S. I've been away from the list for a while... Hope al

Re: [PD] Pd concert video

2010-07-13 Thread PSPunch
, and wouldn't mind driving 3 hours to the concert hall like I did previously. :) -- David Shimamoto Toby Sinkinson On Mon, Jul 12, 2010 at 6:29 PM, PSPunch mailto:sh...@pspunch.com>> wrote: Hi Hans, (2010/07/13 2:38), Hans-Christoph Steiner wrote: > I did

Re: [PD] Pd concert video

2010-07-12 Thread PSPunch
the laptop there yet not make it a typical staring-at-the-screen laptop performance. I did find a bit distracting when you did press the keys on the laptop tho, it took the focus away from you and the doll a bit. You should post a video of the whole performance, if you have it. .hc On Jul 11, 2010, a

[PD] Pd concert video

2010-07-11 Thread PSPunch
Hi all, I've uploaded some excerpts of a piece I performed last night. http://www.youtube.com/watch?v=jkzYT0HVjG4 Nothing fascinating going on, especially in terms of DSP business, but I was quite fascinated to try out myself what a single laptop can manage nowadays. -- David Shimamoto __

Re: [PD] Floats and negative numbers over OSC

2010-07-07 Thread PSPunch
Hi Martin, So I guess it is likely to be a problem with GlovePIE not formatting the bytes according to the OSC specifications.. I will review the OSC format and if necessary, inform the author. Thanks again for investigating. -- David Shimamoto PSPunch wrote: Hi Martin, Thank you

Re: [PD] nogui, no signal

2010-03-20 Thread PSPunch
~] or [switch~] might cause problems, and places where those are might need a [netreceive] to initialize audio. But I am guessing. This seems like a very deeply embedded problem in Pd, and was enough for me to disregard -nogui as completely broken. YMMV. D. On 3/20/10 12:09 AM, PSPunch wrote: Hi

Re: [PD] nogui, no signal

2010-03-19 Thread PSPunch
Hi Derek, I added on your name to search keys in the archive, and came across your old posts. Others facing the same problem, but no specific reasoning nor solution... I will dig in to my patch and hopefully will have follow ups soon... -- David Shimamoto Well, I do recall having some

[PD] nogui, no signal

2010-03-18 Thread PSPunch
I have an audio patch in progress. In short, it takes an input, splits the signal in several paths, then all paths meet again at [dac~]... In brief, it is a guitar effector. While this patch works fine when launching Pd from shell with GUI, such as $ pd filename.pd Not all signal paths seem to

Re: [PD] Re : GEM units

2010-03-04 Thread PSPunch
Most Gem objects are wrappers to OpenGL commands. While pd-list is indeed full of helpful fellows, I would suggest looking into documents on OpenGL for facts and design concepts unclear through reading only ones installed with Gem. i.e., as I see from searching, your question may be new to

Re: [PD] Handling numbers read from a file

2010-03-03 Thread PSPunch
Thanks all, I have summed up the ideas and created an abstraction containing [textfile] with an extra counter to keep track of the pointer. When requested to step back, it first gates the output, rewinds, then bangs [textfile] until it reaches the one previous position. This is probably lea

Re: [PD] Handling numbers read from a file

2010-03-02 Thread PSPunch
Thanks Tim, That is quite amazing. I think I will be able to take it from there. -- David Shimamoto 2010/3/2 PSPunch mailto:sh...@pspunch.com>> Hi, I am looking for a way to load a series of floats stored in a file, then accessing the values in a non-sequential

[PD] Handling numbers read from a file

2010-03-02 Thread PSPunch
Hi, I am looking for a way to load a series of floats stored in a file, then accessing the values in a non-sequential order. My patch under construction is utilizing [textfile], which I've come to realize that there is currently no method to move in reverse order. (Ultimately, all I want to do

Re: [PD] pix_video, webcam issue on Linux

2010-02-15 Thread PSPunch
devices... Cyrille PSPunch a écrit : Hi all, This may not be specific to Pd/Gem.. I have a webcam I am trying to get working with [pix_video] in the following environment. - Ubuntu Studio 9.04, - Pd-extended 0.41.4 (.deb for the above distro) - Gem 0.92.2 The camera works fine with Skype

[PD] pix_video, webcam issue on Linux

2010-02-15 Thread PSPunch
Hi all, This may not be specific to Pd/Gem.. I have a webcam I am trying to get working with [pix_video] in the following environment. - Ubuntu Studio 9.04, - Pd-extended 0.41.4 (.deb for the above distro) - Gem 0.92.2 The camera works fine with Skype for Linux and v4l-test. However, when

Re: [PD] Floats and negative numbers over OSC

2010-01-31 Thread PSPunch
Hi Martin, So it seems like a problem with GlovePIE not formatting the bytes according to the OSC specs.. I will review the format and if find it relevant, contact the author. Thanks again for investigating. -- David Shimamoto PSPunch wrote: Hi Martin, Thank you for your response

Re: [PD] Floats and negative numbers over OSC

2010-01-31 Thread PSPunch
0 0 0 unpacked: /test 0 routed: 0 raw: 47 116 101 115 116 0 0 0 44 102 0 0 63 63 0 0 unpacked: /test 0.746094 routed: 0.746094 raw: 47 116 101 115 116 0 0 0 44 105 0 0 63 63 63 63 unpacked: /test 1.06111e+009 routed: 1.06111e+009 Thank you again for your help. -- David Shimamoto PSPunch

Re: [PD] Floats and negative numbers over OSC

2010-01-30 Thread PSPunch
Hi Calude, > I don't know if mrpeach osc and net objects work on Windows, but if they > do they should be preferred to the OSCx objects. > (snip) > OSCx library is old, buggy, unmaintained, broken I've tried the two libraries prior to my post. They both work well on Windows to the extent that

[PD] Floats and negative numbers over OSC

2010-01-30 Thread PSPunch
Hi, Can someone advise me on the current state of receiving floats and negative numbers over OSC? (on Windows) It seems like both [dumpOSC] and [routeOSC] treats the 4 byte input as an integer, ignoring the format. I've looked through the log but found only similar voices and no solution.. T

[PD] Task tray icon external

2009-12-19 Thread PSPunch
Apologies in advance to non Windows users... I've built a little external that lets you place an icon on the Windows task tray. You can also send messages from the popup menu (appears when you click on the icon) or display status through balloons. Perhaps would make an alternative control surf

[PD] Some more Pd related publication in Japan

2009-12-02 Thread PSPunch
Hi all, A book with a good amount of writing on Pd was issued on Dec.1 here in Japan. http://shop.cqpub.co.jp/hanbai/books/MBC/MBCZ201001.html As you may have guessed, the book is about building projects on the Arduino board. However, around half way through the book, it begins to devote page

Re: [PD] how to tell if pd is in the background/foreground

2009-11-16 Thread PSPunch
Hi Rich, I maybe misunderstanding, but maybe [active] or its source code may help you. -- David Shimamoto Hi all, Anyone know how to tell (on OS X) if pd is in the background or foreground from C? I'm messing with Thomas' [wacom] external, trying to get it to keep the tablet disconnect

[PD] Scanned synthesis (is it?) patch

2009-09-26 Thread PSPunch
Hi all, I've built a patch based on what I understand to be Scanned synthesis. http://pspunch.com/pd/files/patch/scanned_synthesis_izit/ Requires PMPD and Gem. Operation procedures are written inside the patch. >From what I've read briefly, updating the wave table at control rate seems like

Re: [PD] Question about object categorizing

2009-09-26 Thread PSPunch
Shimamoto On Sat, 26 Sep 2009, PSPunch wrote: Perhaps I should have made clear that I was not sure how [print~] and [samphold~] would even be considered to go under filters. No, no, you were clear enough, I just meant that those aren't the only things that don't fit where they&#

Re: [PD] Question about object categorizing

2009-09-25 Thread PSPunch
Hi Mathieu, Thank you for sharing your thoughts. I fully understand what you find unpleasant with categorization in general. Perhaps I should have made clear that I was not sure how [print~] and [samphold~] would even be considered to go under filters. Following your example, I figure [pri

Re: [PD] Question about object categorizing

2009-09-25 Thread PSPunch
Hi Mathieu, Hi all, A quick question regarding, pd/doc/5.reference/intro-help.pd I was wondering why [print~] and [samphold~] are under "AUDIO FILTERS". Are they meant to belong there? They are meant to remind everybody that categories don't necessarily make any sense. I'd also ask what's

[PD] Question about object categorizing

2009-09-25 Thread PSPunch
Hi all, A quick question regarding, pd/doc/5.reference/intro-help.pd I was wondering why [print~] and [samphold~] are under "AUDIO FILTERS". Are they meant to belong there? -- David Shimamoto ___ Pd-list@iem.at mailing list UNSUBSCRIBE and accou

[PD] Pd related publication

2009-09-18 Thread PSPunch
Hi all, Early this month (Sep. 2009) a book on Pd was released in Japan rather silently. http://www.cqpub.co.jp/hanbai/books/12/12431.htm As the name "CQ Publications" may tell, the publisher is widely known in Japan for decades for their Ham & Radio related books and magazines. This book al

Re: [PD] some naive questions

2009-06-17 Thread PSPunch
I've never fully understood the "delay" parameter either.. Assuming you set the block size to 128 and working at 44.1kHz, one block is 2.9 msec long. In this case, is setting the delay to 3msec and 4msec the same? -- David Shimamoto Hi Tania, you'll find some detailed answers to both th

Re: [PD] [ot][really ot] microphone amplifier

2009-06-11 Thread PSPunch
Hi, I use an AK1 myself. It has two inputs channels, one with a mic preamp (and also 48V) built in it. For your "cheap mic" (mono I suppose?) it is likely that all you need is an adapter to convert it to the relevant size... 1/4inch or XLR. Pop it into input channel 1 and select the input

Re: [PD] can't setup midi device - maybe alsa is missing.

2009-04-17 Thread PSPunch
Hardoff, From what I see in line 1303 and on in the configure script, I think --enable-alsa is the default setting and should not matter. Can you tell us what version of Linux you are using (assuming you are working on the same machine you mentioned in are chat last night)? I may be abl

[PD] Colors in Gem stereoscopic mode

2009-04-14 Thread PSPunch
Hi, Finding out that many online stores sell colored cellophane glasses at a low price, I was thinking of some projects using Gem's stereoscopic modes. But, whoa.. they all come in blue and red whereas Gem works in red/green. Are these colors chosen as they are offered by one of the common Ope

Re: [PD] pd and tcp: what to do against crashes?

2009-03-03 Thread PSPunch
Hi Martin, >> From my understanding, the alternative to using multiple >> threads/processes would be to set the socket to "non-blocking" and >> implement a Pd object that buffers the messages requested to be sent. >> Then attempts to retry sending what the OS once rejected should be made. > > I

Re: [PD] pd and tcp: what to do against crashes?

2009-03-03 Thread PSPunch
> i really wonder, how other projects handle that. i mean, if several > people download a big file from apache, then a disappearing client > doesn't interfere with the other clients. i guess, in apache it is > solved by using threads. when using threads, one single thread doesn't > necessarily nee

Re: [PD] Arduino/SRF05

2009-03-01 Thread PSPunch
Hi Daffydd, I don't recall having too much trouble transferring bytes from an Arduino over to [comport]. Do you not have any data flowing between the two, or is your concern more about how numeric figures are to be formatted? -- David Shimamoto > Hey Hans-Christoph > > Actually, I've had

[PD] Object to handle OpenGL macros

2009-01-30 Thread PSPunch
Hi, I've made an object that eats macros listed in and outputs the integer value. Not sure if anyone else would make use of it but here it is. http://pspunch.com/pd/article/pd_glmacro/index_en.html. -- David Shimamoto ___ Pd-list@iem.at mailing lis

Re: [PD] Gem, Particles, a tail?

2009-01-20 Thread PSPunch
Andrew, I think updating the coordinates of [part_source] by sending it arguments, rather than inserting a [translate] in the chain should work. -- David Shimamoto > Dear all > > I'm attempting to create a gem graphing application. in essence I want > objects to the right of the screen (m

Re: [PD] Yet more DS GUI excursions

2009-01-20 Thread PSPunch
Hi, Cool stuff! OT, This reminded me of when I first saw YouOS. One of these days someone may implement a full featured virtual desktop with a web browser and office applications, etc... all on top of Pd data structures. :) -- David Shimamoto > Here's another experiment with datastructur

Re: [PD] Ubuntu vs. ubuntustudio?

2009-01-03 Thread PSPunch
> What do you think might be the better approach, to use ubuntu normal, or > ubuntustudio? Roman told me that for a while there's no big difference, > because the -rt kernel comes with ubuntu. Is ubuntustudio more than a > bundle of software with nice backgrounds? (Note: I'll use the same se

Re: [PD] Pd as a 24/7 Icecast/Shoutcast source client (alternative)

2008-11-28 Thread PSPunch
Hi Ilias, > I haven't seen the whole discussion about this, but from what I > understand someone is using PD, mplayer and jack for streaming to an > icecast/shoutcast server. > > I have used PD as a 24/7 source encoder/streamer, using mp3cast~, in the > OtherSide project. This was a server t

Re: [PD] Pd as a 24/7 Icecast/Shoutcast source client.

2008-11-27 Thread PSPunch
Hi Roman, Thanks for the insight. Very interesting.. By the way, > i wonder, how it would be to have pure generative stream without > mplayer->jackd->pd quirks. i could imagine, that it would run quite > stable. Is this how you got your chain running? If so, is there a reason you avoided usi

Re: [PD] Pd as a 24/7 Icecast/Shoutcast source client.

2008-11-26 Thread PSPunch
. > > Let us know how it works out for you, please. > > ./MiS > > On Thu, Nov 27, 2008 at 12:05 AM, PSPunch <[EMAIL PROTECTED]> wrote: >> Hi, >> >> >> Is there anyone using Pd for doing intense file streaming towards an >> Shoutcast/Icecast ser

[PD] Pd as a 24/7 Icecast/Shoutcast source client.

2008-11-26 Thread PSPunch
Hi, Is there anyone using Pd for doing intense file streaming towards an Shoutcast/Icecast server? I am interesting in hearing impressions, discovered drawbacks, etc.. ** Some background ** Being in need to prepare a machine running an Icecast source client 24/7, I've been shopping around the

Re: [PD] status of streaming on XP

2008-11-26 Thread PSPunch
> Hi > > i was playing around with streamin... > > from OS X to XP.. > > i tried to use mp3streamin~ and similar on XP (0.43-extended) > > Looks like lipm3lame is missing.. > > Any streaming-abstraction that works out of the box on XP ?? > > Thanks > > Luigi Is this the file missing? http

Re: [PD] Reading a serial or USB port

2008-09-18 Thread PSPunch
Hi Enrique, Not specifically a Wiring board, but I have an Arduino. Schematics show that both use the same FTDI232R chip for USB<->RS232 conversion so we may have something in common. When running in windows, are you sure you have the correct COM port selected? As it appeared as "COM8" on my X

Re: [PD] [popen] and PHP on windows

2008-09-10 Thread PSPunch
Hi, Perhaps because I have CYGWIN installed, my [popen] accepted back slashes. I wrote a script that ouputs ($argv[1] * 2) and sent it the following message. [php c:/phptest.php 10 < results were good. -- David Shimamoto > Le 10 sept. 08 à 19:01, patco a écrit : > >> Le mercredi 10 sept

Re: [PD] [PD-dev] cross-platform support for externals ("extern" not enough?) (Was: Re: Problem building pdlua on MinGW (solved for now))

2008-09-04 Thread PSPunch
Hi all, > > Am 03.09.2008 um 22:11 schrieb Claude Heiland-Allen: > >> >> So the question is, does every external have to jump through this kind >> of hoop if it wants to compile on Windows? >> >> /* support windows */ >> #ifdef MSW >> #define EXPORT __declspec(dllexport) extern >> #else >> #def

Re: [PD] Connecting VLC-Player with pd under Windows

2008-09-03 Thread PSPunch
Hi Carlo, You may want to take a look at this. "Virtual Audio Cable" http://www.screenvirtuoso.com/vac.html I found it among a quick search. There may be other freeware with the same concept. -- David Shimamoto > Dear members of the pd-mailing list, > I´d like to ask you, if it´s possible

Re: [PD] Avoiding clipping with tabread4

2008-08-25 Thread PSPunch
Hi Charles, > Common practices, not sure. But I think we can establish an upper > bound on the peak value, analytically. Ok, So to be secure, [* 0.8] (1/1.25) will prevent such clips I guess. As the series being somewhat are, perhaps for wavetable synthesis, I guess a larger factor or a sim

Re: [PD] Disabling a [gemhead] by default (Re: Writing texture to different sides of cube in GEM)

2008-08-25 Thread PSPunch
Thanks all for the ideas. I thought the dgemhead and repeat methods were just a matter of preference. If one is trendy and the other out dated, I guess I can just drop the one said to be less efficient. -- David Shimamoto ___ Pd-list@iem.at mailin

Re: [PD] Disabling a [gemhead] by default (Re: Writing texture to different sides of cube in GEM)

2008-08-25 Thread PSPunch
Hi cyrille > what is the problem with : > [loadbang] > | > [0< Yes, that will work. For example, [gemwin] starts out disabled and without the window showing, or say, [metro] being off by default. It is reasonable that [gemhead] is on by default, but being able to state in the object itself,

[PD] Disabling a [gemhead] by default (Re: Writing texture to different sides of cube in GEM)

2008-08-25 Thread PSPunch
The attached example works great. Going slightly off topic, if I am not mistaken, the rectangle on the top of the cube is rendered twice as seen in some other cases I've seen in patches using the "dual gemhead" technique. Disabling the [gemhead] by sending it a 0 seems to avoid this. Since th

[PD] Avoiding clipping with tabread4

2008-08-25 Thread PSPunch
Hi list, I hope my repeating questions don't annoy anyone. I've sent a similar question a while back to [pd-ot] but with out response, have been thinking over it, found no answer so far. Although I had never concerned it till recently, I've learned that 4 point interpolation may at times return

Re: [PD] reset a particle system

2008-08-10 Thread PSPunch
Hi marius, I tried sending a "0" to the right inlet of [part_killold] and then a different value triggered by the next frame ([gemhead]). I don't know if this introduces a frame where no particles exist, but it seems to achieve an effect similar to what you seem to be up to. Perhaps because

Re: [PD] rock, paper, scissors

2008-08-05 Thread PSPunch
> thanks! that makes sense. > although i think your results table was not accurate - i reckon it > should be: Ooops, Yeah, I may have had my lefts and rights reversed. :) Must have lost it somewhere down the translation. "Paper, etc..." is a very big game in my region also but with different t

Re: [PD] rock, paper, scissors

2008-08-04 Thread PSPunch
Hi, You are already treating the "hand"s as random integers. iL = hand (value) of left player iR = hand (value) of right player Get the value of (iL - iR). Send above value to [sel -2 -1 0 1 2] -2 .. Right player wins -1 .. Left player wins 0 .. Even 1 .. Right player wins 2 .. Left pla

Re: [PD] Free rotation in GEM

2008-07-17 Thread PSPunch
t everything is computed on the GPU (it is more the Gem way to do). cyrille PSPunch a écrit : Hi, My primary goal is to place an object you can rotate by dragging the mouse. Basically, whenever the mouse is clicked to start drag, I want to rotate the object on the X & Y axises. U

Re: [PD] Free rotation in GEM

2008-07-17 Thread PSPunch
Thanks, cyrille, I looked up some of the objects which were new to me in order to understand your method, and your example makes an awful lot of sense. I will try implementing it later today. Mean while, > you can save few cpu using gemlist_matrix and GEMglMultMatrix. Can you please show m

Re: [PD] Free rotation in GEM

2008-07-16 Thread PSPunch
O/T >> Now that I've got a grasp of what they are good for in real (or virtual) >> life, I enjoyed spending the last week or so studying math putting >> patching aside. :( > > So why don't you smile? I was practicing my sarcasm which I've just proved that it can use some improvement. Of cour

Re: [PD] Free rotation in GEM

2008-07-16 Thread PSPunch
of the > question. > > So, Pspunch, what are you really trying to do? > > I agree with cyrille that It's very likely the normal rotation objects > will do what you want it to. > > If you are just wanting to rotate many times, using huge numbers then > tricks like: wrap 0 3

Re: [PD] Free rotation in GEM

2008-07-15 Thread PSPunch
Mathieu, > Well, that's sort of it, if you use the name 'matrix' as taken from > Jitter, or as taken from a plain linear algebra system that has been > expanded to higher-order structures. I was referring to matrix as in linear algebra like you mentioned. I no nothing about features that Jitt

Re: [PD] Free rotation in GEM

2008-07-15 Thread PSPunch
like I am complaining about lack of features without pointing out what exactly is missing, when I should be blaming my lack of math skills. hmmm.. -- David Shimamoto > On Wed, 16 Jul 2008, PSPunch wrote: > >> Trying to achieve free rotation *without* using [accumrotate], I have &g

[PD] Free rotation in GEM

2008-07-15 Thread PSPunch
Hi, I have a question which I know myself is very vague, but may also be straight forward as well to anyone who has had the same problem. Trying to achieve free rotation *without* using [accumrotate], I have come across concepts such as multiplying matrixs and converting a matrix to "quarterni

Re: [PD] best way to do 1/x

2008-07-08 Thread PSPunch
Mathieu, I was imagining rather a single send/receive pair messing around with execution order of data entering at once. Thanks a bunch though. -- David Shimamoto > On Wed, 9 Jul 2008, PSPunch wrote: > >> I've never noticed send/receive causing unpredictable executi

Re: [PD] best way to do 1/x

2008-07-08 Thread PSPunch
Hi, I've never noticed send/receive causing unpredictable execution order. Can someone show me an example of under what circumstances this occurs so I can avoid future head aches? -- David Shimamoto > Atte André Jensen wrote: >> Frank Barknecht wrote: >> >>> Yes, it is. ;) >> But slightly m

Re: [PD] fft newbie - rifft~ filter

2008-07-03 Thread PSPunch
function, I realized this (attached) filter with custom frequency >> response, but I suspect something is wrong here >> >> why it sucks (given that it does)? > > First as others wrote you should use block overlaps. > > The delay strategy, David (pspunch) suggested is

Re: [PD] fft newbie - rifft~ filter

2008-07-02 Thread PSPunch
uhm... actually, *not* using the hanning window, makes the processed sound suck even more. so what's the best solution? there is a better window function? perhaps the gaussian function? isn't the window function also related on how much samples overlap between a block and the next one? shou

Re: [PD] pd clicking with jack/linux

2008-06-30 Thread PSPunch
> I don't use ubuntu either, but out of curiosity, what happens if you run: > > sudo su - > > ?? > > Matt I recall this being the recommended method to becoming root in Ubuntu. However, at least in my laptop combined with Ubuntu 8.04, this occasionally makes my terminal window unstable so I

Re: [PD] fft newbie - rifft~ filter

2008-06-30 Thread PSPunch
> hi all, > today I start learning FFT, and after seeing the (hann) windowing > function, I realized this (attached) filter with custom frequency > response, but I suspect something is wrong here > > why it sucks (given that it does)? > also I get a fixed frequency around 60Hz, why? [phasor~]

Re: [PD] [PD-dev] What goes on during dsp ticks?

2008-06-21 Thread PSPunch
Hi, Mathieu Thank you for the info. > It's mostly just OSX's malloc that is obscenely expensive beyond a > certain size. But that threshold is more like 16k or so. On Linux, it's > 128k instead, but if both thresholds were the same, you'd see that Linux > takes this change well, whereas OSX

Re: [PD] [PD-dev] What goes on during dsp ticks?

2008-06-14 Thread PSPunch
d Shimamoto > Hi David, > > Am 14.06.2008 um 03:08 schrieb PSPunch: >> >> >> = >> == PROCESS BLOCK.2 == >> = >> >> while (n--) { >> //*out++ = *in++; >> } >> >> >> R

Re: [PD] Audio block manipulation strategies

2008-06-11 Thread PSPunch
IOhannes, Thanks for your help. I must have been miss understanding what goes on inside a re-blocked sub-patch. With your notes and patch, now I can go spend the rest of the night refreshing my mindset :) -- David Shimamoto > PSPunch wrote: >> IOhannes, >> >> >&g

Re: [PD] Audio block manipulation strategies

2008-06-09 Thread PSPunch
specific procedure you had in mind? -- David Shimamoto > PSPunch wrote: >> Hi, >> >> >> I am trying to stretch the information in an audio block. >> >> >> i.e., >> >> >> Original: >> a, b, c, d, e, ... , N(where N is the block

[PD] Audio block manipulation strategies

2008-06-08 Thread PSPunch
Hi, I am trying to stretch the information in an audio block. i.e., Original: a, b, c, d, e, ... , N(where N is the block size - 1) Modified: a, 0 , b, 0, c, ... , N/2 (later half of the original block can be trashed) The target of the manipulation is the output of [rfft~] Are there a

[PD] DJ Simon

2008-06-07 Thread PSPunch
Thanks again to Martin for pointing me out that [midiout] is now rocking on latest versions of Pd. I made a little library to handle I/O from the Korg padKontrol (which is probably not new to users of Max or Proce55ing) and a simple example of how it may be used. All sounds and logic in this ga

Re: [PD] Getting Sysex output to work on Linux

2008-06-06 Thread PSPunch
;t work, although [noteout] > and [ctlout] work fine. > This is with ALSA-MIDI and Jack. > Martin > > > PSPunch wrote: >> Does anyone have any opinion on the specs suggested by Martin? >> Should [sysexout] behave in this manner, or would it be more suitable >> to

Re: [PD] Getting Sysex output to work on Linux

2008-05-31 Thread PSPunch
ccurrences of "devno == 1" to "devno == 0"). > > But this wouldn't help if, as I read your letter, you simply don't see any > input or output devices at all, for instance in the midi settings dialog. > That sounds like a different problem from the one I w

Re: [PD] Getting Sysex output to work on Linux

2008-05-31 Thread PSPunch
, but I really would love to see some of my MIDI controllers in action. -- David Shimamoto > PSPunch wrote: >> Martin, >> >> >>> I'm looking at the source code in svn, assuming you use [midiout] to >>> send sysex. >>> The midiout ob

[PD] Getting Sysex output to work on Linux

2008-05-25 Thread PSPunch
Hi, I am hoping someone can give me advise on getting my Ubuntu box to send sysex message over MIDI. Some questions.. 1) What is the proper format for messages to go into [midiout] or [sysexout]? Do I make a list of numbers such as [247 NN .. .. .. NN 240< or do I need to serialize them as

[PD] Pd article in magazine

2008-05-11 Thread PSPunch
I have written an introduction article to Pd in a magazine scheduled to be out on May 17. Unfortunately the magazine is written in Japanese and is mainly circulated in Japan. http://gihyo.jp/magazine/SD/archive/2008/200806 The index of this issue approximately reads, - System trouble shooting, l

Re: [PD] Best PD+OS/Hardware combinations for low audio latency?

2008-03-30 Thread PSPunch
Joe, I also use an FA-66 on Ubuntu & Ubuntu Studio 7.10. There are many others using this combination. Although the firewire interfaces don't work straight out of the box, the required procedures are available in the Ubuntu forums. From what I've seen, techniques in reducing latency under othe

Re: [PD] FUDIKaosDS

2008-03-27 Thread PSPunch
ut I also had no trouble with earlier > firmware and Knobs & Sliders. I was using Chris' compiled .nds file. > Would DLDIDrop have made a difference? (I don't know a lot about this > stuff - I'm still at the just try stuff and hope it works phase with > my DS. > >

Re: [PD] FUDIKaosDS

2008-03-27 Thread PSPunch
gt; wrote: >> On Sat, Mar 22, 2008 at 08:09:33PM +0900, PSPunch wrote: >> > Thanks for viewing my work. >> > That post on YouTube was made by me. (shortly after I suggested you a >> > while back to recompile the DS binaries using the later Wifi library >>

Re: [PD] FUDIKaosDS

2008-03-22 Thread PSPunch
Hi Chris, Thanks for viewing my work. That post on YouTube was made by me. (shortly after I suggested you a while back to recompile the DS binaries using the later Wifi library adding support for R4) Audio and video is strictly pd-extended for Windows. Patch is made public at the following. h

Re: [PD] asio4all not loading

2008-03-16 Thread PSPunch
> Hi. > I just reinstalled win XP pro on my desktop(P4, Realtec AC97 pd-extended > 0.39.3) When I go to select asio in the pd media menu the pop up doesn't > give me the option to select asio4all. No drivers show up at all. Standard > MMIO works fine, and asio4all is working fine in cubase. >

Re: [PD] phasor~ usage question

2008-03-16 Thread PSPunch
Frank, > The theory for this technique is here: > http://crca.ucsd.edu/~msp/techniques/latest/book-html/node187.html > (snip) > Basically the whole construct below each [wrap~] is just the equation > from there in Pd patch format. Thanks Frank, the whole thing makes since now. > Not really

[PD] phasor~ usage question

2008-03-15 Thread PSPunch
Hi, Can someone please give me a bit of info regarding the example illustrated in the page, http://crca.ucsd.edu/~msp/techniques/latest/book-html/node198.html > Each parabolic wave is computed from a sawtooth wave (ranging from > -0.5 to 0.5) by squaring it, multiplying by 0.5, and subtracting

Re: [PD] Guitar Heroes controller

2008-03-13 Thread PSPunch
Hans, Is your hardware labeled to be specifically for PS2? At least this one article mentions that the hardware is equal among all platforms. http://www.hwhell.com/articles/gametrak-hardware-review If you are using a generic PS2 <-> USB converter, it does seem likely that the converter is fi

Re: [PD] pd in tokyo

2008-03-12 Thread PSPunch
Patrick, I am probably half way between Tokyo and where hardoff resides :) I also go to Tokyo (not for gigs.. unfortunatly) quite often and would love to know if you have any contacts other than e-mail while you are here. -- David Shimamoto > when r u going? i'm in south japan, but will hea

Re: [PD] [OT] mini-ITX again

2008-03-02 Thread PSPunch
oops, sorry for the post earlier. My mailer failed to sort the trees properly :( -- David Shimamoto ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list

Re: [PD] [OT] mini-ITX again

2008-03-02 Thread PSPunch
Hi, Sorry to return to M/Bs, anyone try the ones by Intel? I was imagining this may have compatibility issues as it is all Intel. http://www.intel.com/products/motherboard/D201GLY/index.htm -- David Shimamoto ___ PD-list@iem.at mailing list UNSUBS

Re: [PD] New on ubuntu: where to go now

2008-02-04 Thread PSPunch
Yvan, > That's why you should NOT download the package from the website! > > If you're using ubuntu studio, you can just type > > > sudo apt-get install pd > > and all dependencies will be installed automatically. > > Regards, > > yvan > Maybe so for Vanilla. Was pd-extended also availabl

Re: [PD] New on ubuntu: where to go now

2008-02-03 Thread PSPunch
Hi, I mainly use Ubuntu Studio 7.10 myself and figured I might have something to share. -- Debian/testing and Ubuntu Gutsy (Intel i386 processor) installs fine. Download it from, http://puredata.info/downloads it is the 3rd on the list. With Ubuntu 7.10, just double click on the downloaded

Re: [PD] I just made a beginner's PD tutorial and posted it...

2008-01-16 Thread PSPunch
> Do you all think using pdpedia to link to examples like this would be a > misuse? Considering how each language sections are already quite independent, I feel this is valid. At least in my language, as far as I know of, there is no portal site on Pd that is currently active. If even just t

Re: [PD] Introduction to GEM & particles

2008-01-15 Thread PSPunch
IOhannes, If you think it is of any use, please post it. As a matter of fact, I'd appreciate it being hosted as I do not have a formal Pd site of my own. -- David Shimamoto ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> htt

Re: [PD] netreceive standart

2008-01-14 Thread PSPunch
I posted that question a while back. :) Only later did I get to pull hairs (if I had any) when trying to do the same using UDP in which case, all messages not terminated with "\n" were ignored. As a matter of fact, with UDP message the semi-colon seems to be unnecessary. That is how I see [ne

[PD] Introduction to GEM & particles

2008-01-12 Thread PSPunch
Hi. For a Pd workshop held in my town yesterday, I did a little presentation on basic concepts using GEM. It is focuses pretty much on getting an overview and expects the reader to do their own additional research to achieve anything practical. However, I have decided to post part of the materi

Re: [PD] [OT] Bass driver unit

2008-01-10 Thread PSPunch
Yes, "transducers" was the term I was looking for! As a matter of fact, running through the photos at sites I was given, I think the lower end items of AURA's "bass shaker"s are exactly what I've used in the past. Thank you all for the references. Frank, thanks for the note on PD-ot. I can't

[PD] [OT] Bass driver unit

2008-01-07 Thread PSPunch
Hi all, I would first like to apologize that this is totally unrelated to Pd. However I figured that this list is the most likely place to find an answer among the communities I subscribe to. Years ago I used some driver units to playback super low frequencies, down from the inaudible up to pro

Re: [PD] windows latency down to 15 milliseconds

2007-12-14 Thread PSPunch
Mathieu, > On Fri, 14 Dec 2007, PSPunch wrote: > >> This application (at least the version I have installed) has extremely >> political messages in its GUI. I hope it does not effect consumers >> impressions towards Alesis. > > I'm curious, what is

Re: [PD] Gem, arguments to particle domains.

2007-12-13 Thread PSPunch
Ooops, I meant 5 instead of 4.. > this morning that "sphere" takes 4 arguments and their purpose seem to -- David Shimamoto ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list

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