to the various answers
On 27/01/13 22:25, Sebastian Valenzuela wrote:
Hi list,
My Pd patch creates and saves new audio files to a designated folder on
my desktop. I would like to have Pd delete these files every time I open my
patch ([loadbang]).
I've heard the [shell] object
Hi list,
My Pd patch creates and saves new audio files to a designated folder on my
desktop. I would like to have Pd delete these files every time I open my
patch ([loadbang]).
I've heard the [shell] object is a possibility, but i'm not too keen on
terminal commands or how they will pertain to
Hi,
How would I go about building something that takes a number, and creates a
message with THAT many consecutive numbers in it, starting with 1?
For example: When I receive the number 7, my machine creates a message
that looks like [1 2 3 4 5 6 7(... or when I get 3 it creates [1 2 3(
I would
Hi everyone,
I can't find the answer to this question anywhere. Is it possible to
automate the movement and clicks of a mouse in pure data?
Or maybe there is an easier way of doing what i'm trying to do? In my
project, I am having pd sense a google talk phone call being made to my
browser
Hi all,
In my patch I am toggling between different sliders and changing their
values. I would like to display the value of the current slider I am
changing in a number box (Number2). Every slider's value will stay the same
when I leave it to change other sliders. I tried creating this, and i've
Hey everyone,
Simple question I guess, but i'm having trouble with it. 3 triggers... When
triggers 1 and 2 are ON, they turn ON trigger 3, but with any other
configuration of the first two triggers, the third trigger is turned OFF.
How can I do this?
Thank you in advance,
Sebastian
Hi again,
I've seen this in code before but I can't seem to find it! I have on/off
buttons that I'd like to be RED when they're off, and GREEN when they're
on. Does this require making a button disappear Does anyone have
experience with this?
Thank you in advance,
Sebastian
Hi,
I'd like to title sections of my patch (ex. Reverb, Levels, etc.) in
bigger font. The only way I know to do this is by writing comments, then
increasing the font size in the edit menu... but this increases ALL font
sizes! Is there any way of creating text in my patch with bigger font
without
Hello,
I'm creating a patch that will adjust the volume of an incoming signal. It
is controlled by the Yaw of a wii remote connected to my laptop via
bluetooth (OSCulator app), but i've found that the data from the remote's
gyroscope is constantly changing. For example, i'll turn the remote so
Part of the function of a patch i'm working on requires the background
color to change according to the first 8 numbers on my number pad. I've
assigned a variety of different colors to the numbers 1-8, but i'm finding
that 2 of them are yellow... when only one should be yellow and the other
I imagine this isn't very difficult to do, but i haven't been able to find
it anywhere. I have controller data constantly begin written (and updated)
into an array - What is the easiest way to extract the highest and lowest
numbers from this array as these two variables change?
I'm not looking
Hi all,
I have 4 toggle switches that I would like to turn on/off in order to
produce binary numbers from 0-15. I thought of using [pack] to put them all
together... but then I wouldn't know how to call on them when they are in
particular arrangements (subsequently triggering numbers). There must
Hi all,
I'm reading a sound file by sending a message of [848900 19000( to [line~]
which then goes to [tabread4~]. Playing it this way results in the normal
speed of this file. I'd like to start this sound file slower than normal
and linearly speed it up as it moves along. I'm totally stumped on
Hi,
Fairly simple idea, but my teacher and I can't wrap our heads around it.
I'd like to change the value in a number box by pressing a button to
subtract 1 and another button to add 1 to a number.
I know i can just click and drag the number in a number box, but i'd like
the individual step-wise
Hi everyone,
I have two big questions regarding the graphics object [gemwin]:
How does one change the focus of the graphics window?
For example, we are using a computer video camera to look at the surface of
a pepperoni pizza (in real time), but i want to change the view so that all
you see is
Hi everyone,
When I was learning ChucK I remember being able to do this with boolean
logic: Receive values from integer X. If X stays the same for a period of
at least 1 second... (to end this sentence in Pure Data) I'd like to send
a single bang. So I'd like to build something or find some
Hi,
I would like an object or a construction of something that would ignore the
first bang it receives. To be more descriptive, If something outputs a bang
when it receives one, I would like it to output a bang the SECOND time it
receives a bang. Also, if possible, I would like to reset this
Hi again,
Can such a thing be built? Something you can put in between an audio source
and audio receiver (like an osc~ object going to a dac~) that would either
break that signal or allow audio to flow from one to the other (On/Off).
There is probably a very easy answer to this.
Thank you for
Hi everyone,
I'll be beat-boxing (with my voice) TWO sounds into my computer microphone:
a Kick drum sound and a Hi-Hat sound. I would like to use some sort of
spectral analysis object to send bangs when it recognizes them. I ran these
two sounds through a spectral analyser and found that the
Hello,
Is there an object that will hold a number it has received and wait for an
incoming bang to go ahead and SEND that number through its output?
Or is there a way to make this work?
I would need this to work more than once.
For example:
*send 41 to object*, *send bang which releases 41 from
Hello,
Is there an object that will hold TWO numbers it has received and wait for
an incoming bang to go ahead and SEND them through its output?
Or is there a way to make this work?
I would need this to work more than once.
For example:
*send 0.123 1500 to object*, *send bang which releases
Hello,
I need an object that will output a sequence of numbers [that I would
program], one at a
time, every time i send it a bang. I need this to loop.
So if my set of numbers are [2, 5, 7] it would go...
bang - 2, bang - 5, bang - 7, bang - 2... etc.
Is there such an object?
If not, what
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On Mon, 12 Sep 2011 13:48:44 -0500
Sebastian Valenzuela svalenzuelamu...@gmail.com wrote:
Hello,
I need an object that will output a sequence of numbers [that I would
program], one at a
time, every time i send it a bang. I need
Hi,
Is there a way to transpose the sound of a sample [stored in a table]
to match a pitch/midi note number?
In my project, when a sample is played back [using tabplay~] I would
like something to tune that sample to say, midi note 69 or A 440.
I would like to be able to send this number to the
I am in the process of writing an algorithmic piece where I take
pictures, determine the most prevalent color in that picture, then
store that as a number in an array. I would then call on these numbers
to determine the triggering of samples.
Is there an object in Pure Data that can determine the
Subject: pix_write questions
Hello,
I would like to capture an image from the streaming video im getting
in the pix_video object using pix_write. I would then want the outlet
of pix_write to send that captured image to be loaded in pix_image.
Here it is again:
pix_video pix_write
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