It would be great to be able to use space to drop the piece to the
bottom when it is correctly positionned
Without pushing repetedly on "down" I mean
This would be handy
Renaud
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of marius schebella
Sent: 29 N
I tried to implement the gif (see the attached patch)
Is that what you are trying to do?
It sounds like a bell
What is the URL of the original tutorial article?
Renaud
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of hard off
Sent: 24 November 2006 12:
Thank you Martin,
It works.
What is funny (stupid) is that I compiled the new version last week and
sent it to Charles Henry [EMAIL PROTECTED]
In addition, because I want to control a serial mouse I must first power
it by enabling RTS and also enable the RTS/CTS handshaking in order to
make it
A distro of MinGW coming with a nice IDE is Dev-Cpp
It is to be found at
http://www.bloodshed.net/
More precisely:
http://www.bloodshed.net/dev/devcpp.html
Happy compiling
Renaud
-Original Message-
From: Martin Peach [mailto:[EMAIL PROTECTED]
Sent: 17 November 2006 00:
Hello List, Chuck,
While browsing the pd-extended distro I found 2 other patches (than the
comport.dll external) which allow us to take control of a serial port
serial Which seems to be windows only (it doen't seem there is
a doc for this one)
serialctl Which seems to be UNIX onl
Regarding tutorial, the excellent tut of libnoise is at:
http://libnoise.sourceforge.net/index.html
Renaud
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of [EMAIL PROTECTED]
Sent: 15 November 2006 17:53
To: padawan12; pd-list@iem.at
Subject: Re: Re: [PD
Something like this
Now I definitely _need_ to experiment with this.
I am very amazed by the enthusiasm of everybody for this topic.
My initial question was "is there something like this?"
Thank you evreybody.
Renaud
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Martin,
We can imagine applications of multidimensional noise.
I was thinking about a melodic line piloted by a one dimensional Perlin noise.
Then a second could come and make some excursions in the second dimension.
But the second will still able to "track" the first one, to come closer, to go
It is a C++ lib I think.
Does it change something?
I am not sure if I will wrap the whole libnoise or only extract the
functions I need
Renaud
-Original Message-
From: Charles Henry [mailto:[EMAIL PROTECTED]
Sent: 14 November 2006 21:05
To: [EMAIL PROTECTED]
Subject: Re: [PD] Pure coh
Thanks for your enthusiasm Chuck
I was thinking about something like this.
The tutorial made by johannes m zmölnig (http://iem.at/pd/externals-HOWTO/ )
seems explicit enough
But I wanted to be sure that it does not exist first.
I try to avoid reinventing the wheeel (although mine will be round
Hello,
Do someone know if there is a class that generates coherent (Perlin)
noise in Pure Data?
OK, I could build it myself by interpolating random numbers or linking
to libnoise but if it already exists...
Thank you
Renaud
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