On Sat, 2007-03-24 at 05:54 +, padawan12 wrote:
On Mon, 19 Mar 2007 10:55:39 -0700
shift8 [EMAIL PROTECTED] wrote:
spore, not seed - sry :)
looks like eno's doing a procedural / generative sound track for it!
Yeah I checked that out. It's procedural music, basically what we do
Various versions of Extended on OS X, and AFAIK all PD versions on
Windows, have trouble with the [~] object.
It can be replaced with:
[expr~ $v1 $v2]
if there are two audio signals to be compared (as in a Pulse Width
Modulation application of this), or:
[expr~ $v1 1]
in the case you
very diverse sound! i would be also very interested in the (are they
909?) kick and the clap. have you done them in pd?
roman
On Mon, 2007-03-26 at 17:37 +0200, Thomas Mayer wrote:
hard off wrote:
have you made a good oldschool pd synth? anything i make sounds like
some roland groovebox
padawan12 wrote:
Cool, that's an efficient PWM osc. It has a clean
sound, more prophet than juno. What is svf~?
svf~ is a state variable filter with a great implementation of resonance
IMHO.
cu Thomas
--
Prisons are needed only to provide the illusion that courts and police
are effective.
Hallo,
Thomas Mayer hat gesagt: // Thomas Mayer wrote:
padawan12 wrote:
Cool, that's an efficient PWM osc. It has a clean
sound, more prophet than juno. What is svf~?
svf~ is a state variable filter with a great implementation of resonance
IMHO.
There are different versions, though. I
On Mon, 19 Mar 2007 10:55:39 -0700
shift8 [EMAIL PROTECTED] wrote:
spore, not seed - sry :)
looks like eno's doing a procedural / generative sound track for it!
Yeah I checked that out. It's procedural music, basically what we do
in puredata.
spore, not seed - sry :)
looks like eno's doing a procedural / generative sound track for it!
http://www.we-make-money-not-art.com/archives/009261.php
On Thu, 2007-03-15 at 16:49 -0700, shift8 wrote:
my interests here are developments like the Seed game prototype, the
concept of
Hallo,
shift8 hat gesagt: // shift8 wrote:
A personal favourite of mine then is F.R. Moore's Elements of
Computer Music, but it doesn't fit your description. But I come back
to it again and again, while my CMT is collecting dust.
ok, but i'm intrigued - i've almost always been a fan of
On Thu, 15 Mar 2007 22:56:46 -0400
Chuckk Hubbard [EMAIL PROTECTED] wrote:
On 3/16/07, padawan12 [EMAIL PROTECTED] wrote:
On Thu, 15 Mar 2007 06:54:40 -0700
shift8 [EMAIL PROTECTED] wrote:
As Chuckk and some of the other mathematicians have said here, some
esoteric pure math like
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:
Not more than the others. But Elements is *the* classic textbook on
computer music, everything - Dodges/Jerse, Roads - else came
afterwards
Ah, sorry, I got that wrong: The first edition of the Dogde/Jerse is
older than Elements of
On 16/03/2007, at 22.26, padawan12 wrote:
One k too many, I meant t'other Charlie :) I'm sure C.Henry once
said there
was something to be said for looking at operator theory, maybe I
totally
misunderstood because thats well beyond me.
You might think of this email:
On 3/16/07, padawan12 [EMAIL PROTECTED] wrote:
On Thu, 15 Mar 2007 22:56:46 -0400
Chuckk Hubbard [EMAIL PROTECTED] wrote:
On 3/16/07, padawan12 [EMAIL PROTECTED] wrote:
As Chuckk and some of the other mathematicians have said here, some
esoteric pure math like operator theory subsumes
Nice pun!
~Kyle
On 3/16/07, Chuckk Hubbard [EMAIL PROTECTED] wrote:
It might have been smoother if I had distributed the beer more
uniformly across the 10 minutes I took to drink it. Or I could have
used a smaller hop size to get more gradual changes.
--
http://theradioproject.com
On Fri, 16 Mar 2007 14:06:37 -0400
Chuckk Hubbard [EMAIL PROTECTED] wrote:
What what was? The Csound opcode?
No the book on stats for music applications.
I do think of it as overkill for synthesis purposes, but people use
Csound for lots of other purposes. I guess for algorithmic
On 3/17/07, padawan12 [EMAIL PROTECTED] wrote:
On Fri, 16 Mar 2007 14:06:37 -0400
Chuckk Hubbard [EMAIL PROTECTED] wrote:
What what was? The Csound opcode?
No the book on stats for music applications.
Alas, it is merely a probability textbook with a little more detail
than the one we're
Would you please be willing to share some examples of using the CSound
external with Pd? I have it, but have not really done much with it.
~Kyle
On 3/16/07, Chuckk Hubbard [EMAIL PROTECTED] wrote:
On 3/17/07, padawan12 [EMAIL PROTECTED] wrote:
On Fri, 16 Mar 2007 14:06:37 -0400
Chuckk
I'm always embarrassed to share my patches, as I'm not much of a
programmer and they tend to be really haphazard.
So far I've mostly used it to get a feel for Csound opcodes, and of
course to have better GUI control. I have one for grain3 and one for
testing different filter opcodes.
Careful
shift8 [EMAIL PROTECTED] writes:
sounds perfect - amazon i presume? cc would be dope tho...
If you're on a budget you can always try http://www.abebooks.com.
./MiS
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On 15/03/2007, at 16.24, padawan12 wrote:
I thought [lowpass] and [highpass] were vanilla.
I found them in externals/ggee/filters/. They are in 0.39.2-extended-
test7 as fx [ggee/highpass~] or after [import ggee].
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dude - you are a ninja. uhm, i mean, a jedi. seriously - i want to
emulate you a bit when i grow up ;P
that said, what resources would you recommend that illustrate calculus
as used for signal processing, but from a more functional point of view
as opposed to a theoretical one. i know there are
, 2007 6:54 AM
Subject: Re: [PD] oldschool rave synths
dude - you are a ninja. uhm, i mean, a jedi. seriously - i want to
emulate you a bit when i grow up ;P
that said, what resources would you recommend that illustrate calculus
as used for signal processing, but from a more functional point
Hallo,
shift8 hat gesagt: // shift8 wrote:
are there any resources, books, etc out that approach the subject of
dsp in a style like this?
I think, without some abstraction (sic!) one wouldn't get far with Pd.
It's just not a tool for ignoring certain rather abstract issues. But
I don't think
On 15/03/2007, at 14.54, shift8 wrote:
are there any resources, books, etc out that approach the subject
of dsp
in a style like this?
There is also
Music: a Mathematical Offering by Dave Benson
URL: http://www.maths.abdn.ac.uk/~bensondj/html/maths-music.html
There is a free and regularly
Funny, I tend to recommend two books to people: the Dodge/Jerse one for
those who aren't mathematical (like myself), and the Roads one (the
CMT) for those who are. Keeping in mind that whole chapters of the
revised Dodge/Jerse--basically all the chapters on anything which are
contemporary like
]
To: padawan12 [EMAIL PROTECTED]
Cc: pd-list@iem.at; Josh Steiner [EMAIL PROTECTED];
[EMAIL PROTECTED]
Sent: Thursday, March 15, 2007 6:54 AM
Subject: Re: [PD] oldschool rave synths
dude - you are a ninja. uhm, i mean, a jedi. seriously - i want to
emulate you a bit when i grow up ;P
On Thu, 2007-03-15 at 20:45 +0100, Frank Barknecht wrote:
Hallo,
shift8 hat gesagt: // shift8 wrote:
are there any resources, books, etc out that approach the subject of
dsp in a style like this?
I think, without some abstraction (sic!) one wouldn't get far with Pd.
heh :)
It's just
excellent lead - thanks! i love this list :)
On Thu, 2007-03-15 at 21:43 +0100, Steffen wrote:
On 15/03/2007, at 14.54, shift8 wrote:
are there any resources, books, etc out that approach the subject
of dsp
in a style like this?
There is also
Music: a Mathematical Offering by
[EMAIL PROTECTED]
Cc: pd-list@iem.at; Josh Steiner [EMAIL PROTECTED];
[EMAIL PROTECTED]
Sent: Thursday, March 15, 2007 6:54 AM
Subject: Re: [PD] oldschool rave synths
dude - you are a ninja. uhm, i mean, a jedi. seriously - i want to
emulate you a bit when i grow up ;P
that said
On Fri, 2007-03-16 at 08:26 +, padawan12 wrote:
On Thu, 15 Mar 2007 06:54:40 -0700
shift8 [EMAIL PROTECTED] wrote:
what resources would you recommend that illustrate calculus
as used for signal processing, but from a more functional point of view
as opposed to a theoretical one.
wow - super big ups for all of the responses on this. thanks every one.
don't want to gush, but damn
community knowledge++
!!
--
Mechanize something idiosyncratic.
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On Thu, 15 Mar 2007 21:26:15 +0100
Frank Barknecht [EMAIL PROTECTED] wrote:
.. but there's always the JO
Smith's website for the formulas.
Ah yes for more advanced, Julius Smith physical modelling guru
http://www-ccrma.stanford.edu/~jos/index.html
Dave Bensons (with the free pdf of his
On Thu, 15 Mar 2007 16:49:13 -0700
shift8 [EMAIL PROTECTED] wrote:
truly - i've learned so much from pd, the help docs (brilliantly
implemented in pd themselves), and all of the rocking folks that share
Yeah, massive community bigup, it's really coming together now. You don't
realise the
On 3/16/07, padawan12 [EMAIL PROTECTED] wrote:
On Thu, 15 Mar 2007 06:54:40 -0700
shift8 [EMAIL PROTECTED] wrote:
As Chuckk and some of the other mathematicians have said here, some
esoteric pure math like operator theory subsumes the whole subject, because
Wait, what? I wish I was a
[pow~] is from cyclone, I think in the case I used it (pow 2) you can replace
it with
an equivilent [expr~] expression or [*~]. I thought [lowpass] and [highpass]
were vanilla.
They are needed to set the coeffs for biquad~
On Wed, 14 Mar 2007 16:49:29 -0800
Josh Steiner [EMAIL PROTECTED]
That synth is sick. Reminds me of my days idolizing Ed Rush and Optical.
~Kyle
On 3/13/07, padawan12 [EMAIL PROTECTED] wrote:
Dunno if you can make this into anything useful. It's very nasty.
twin vari-slope triangle - chebyshev waveshaper - formant
^
Juno is a pwm + saw + square mix, with the
ooh la la! perfect. cheers.
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have you made a good oldschool pd synth? anything i make sounds like
some roland groovebox from the 90's.
anyone got any cool old rave sounds?
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On 12/03/2007, at 11.56, hard off wrote:
have you made a good oldschool pd synth? anything i make sounds like
some roland groovebox from the 90's.
Frank's got a 303 thingy, http://footils.org/cms/show/19
I'd be surprised if Andy doesn't have some oldtech sounding stuff about.
andy's tokyo techno one is cool.
but i want hoovers. i keep try to make them and they always suck.
there must have been a secret ingredient that i am forgetting.
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Dunno if you can make this into anything useful. It's very nasty.
twin vari-slope triangle - chebyshev waveshaper - formant
^ |
|_ FM feedback |
I was trying to get something like a virus sound for a mate who
is into jungle.
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