Hi, all
My first post.. how exciting =)
Well anyway...just one quick question. Does the audio buffer size that
can be adjusted with -audiobuf flag stay constant all the time? Or is
it something that PD adjusts dynamically in case of dropped frames or
something? I been having some delay related
welcome to the pd-list!
I am not sure, if many people still use the audiobuf flag, but I think
it works... (another method would be to set the buffer in the audio
settings.)
and yes, it should stay stable during the whole time.
what where the problems you had? because if the audio buffer is too
Hmm... Okay. Then the problem should be in the hardware. I'm doing
this kind of room impulse response estimation with nlms method and I
get nice impulse response but if there is some cracks in the sound
(from cpu load and dropped frames I assume) the impulse response
shifts with random
On 27/11/2007, Ypatios Grigoriadis [EMAIL PROTECTED] wrote:
hi..
and yes, it should stay stable during the whole time.
I think this is wrong. Whenever cpu overloads audiotime waits.
--
Ypatios.
--
Ypatios.
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