uary, 2011 6:35:19
> *Subject:* [PD] Are there alternative means of creating patches besides
> the graphical editor?
>
> Hello there.
> I'm interested in using PD. However, as someone who spends a lot of time
> with code, I'm actually a little afraid of the learning
2011/2/3 Morgan Packard :
>SuperCollider or CSound or whatever. But neither of
> those is an option for me.
For legal reasons? If it's your own project, consider the option
charging for your work, you just have to make your modifications
available. Or because they don't on phones? I'm not sure it'
there alternative means of creating patches besides the
graphical editor?
Hello there.
I'm interested in using PD. However, as someone who spends a lot of time with
code, I'm actually a little afraid of the learning curve involved with the
graphical programming language! I'
On Thu, 3 Feb 2011, Tedb0t wrote:
I don't know if anyone has already created a (scripting) tool specifically for
generating pd patch files?
I made several, over the years. GridFlow's class index is generated by a
Tcl script. My jmax-to-pd patch conversion tool was written in Ruby. The
numop
And I forgot too! (along with accidentally writing "hit tedbot" instead of
"hi tedbot" in my original reply. I definitely meant the latter, not the
former!)
Hi Tedb0t,
#2 is definitely what I'm interested in. It does look pretty simple to roll
my own. But if someone had already created a nice tool
I don't know if anyone has already created a (scripting) tool specifically for
generating pd patch files?
On Feb 3, 2011, at 12:22 PM, Morgan Packard wrote:
> Hit Tedb0t,
> #2 is definitely what I'm interested in. It does look pretty simple to roll
> my own. But if someone had already created a
Whoops, just realized I hadn't replied to the list:
It seems to me that there are two ways to maybe? accomplish what you're
describing:
1) what I've explored fairly deeply is using the pd "internal messages" to
create objects in a running patch from a python script over a socket
connection. T
Thanks IOHannes,
I'm interested in PD primarily as an audio engine embedded in iOS apps. For
legal and technical reasons, most of the other obvious choices aren't viable
for me. And thanks for your ps. You're correct that I'm not looking for ways
to embed scripting into PD, I'm looking for a more s
On Thu, Feb 03, 2011 at 01:02:19PM +0100, IOhannes m zmoelnig wrote:
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> On 2011-02-03 12:18, errordevelo...@gmail.com wrote:
> >
> >> sorry for not being very politically correct.
> >> When I asked Hans about what's heppening with
> >> the plugin
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On 2011-02-03 12:18, errordevelo...@gmail.com wrote:
>
>> sorry for not being very politically correct.
>> When I asked Hans about what's heppening with
>> the plugins, he said that Miller has an opinion
>> about this feature to remain but no plugin c
On Thu, Feb 03, 2011 at 10:06:21AM +0100, IOhannes m zmoelnig wrote:
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> On 2011-02-03 09:37, errordevelo...@gmail.com wrote:
> >
> > You can write plug-in scripts in Tcl/Tk. Since 0.43 there is an official
> > way of loading them .. though Miller
is possible to edit pd patches in a text editor,
however this is a set of instructions for the placement of objects on-screen
and is definitely not human readable.
Andrew
> To: pd-list@iem.at; lsut...@libero.it
> Date: Thu, 3 Feb 2011 09:57:24 +0100
> From: jmmmp...@googlemail.com
&
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On 2011-02-03 07:35, Morgan Packard wrote:
> Hello there.
> I'm interested in using PD. However, as someone who spends a lot of time
> with code, I'm actually a little afraid of the learning curve involved with
> the graphical programming language!
w
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On 2011-02-03 09:37, errordevelo...@gmail.com wrote:
>
> You can write plug-in scripts in Tcl/Tk. Since 0.43 there is an official
> way of loading them .. though Miller disregards this feature.
>
what makes you say something like that?
do you reall
there's also pdlua, which is much easier to build than py. if you want to
learn lua, it works well. the package brings some example patches.
http://claudiusmaximus.goto10.org/cm/2008-06-19_pdlua-0.5_released.html
HI,
Morgan Packard wrote:
Hello there.
I'm interested in using PD. However, a
see http://puredata.info/docs/guiplugins
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On Thu, Feb 03, 2011 at 09:04:18AM +0100, Lorenzo Sutton wrote:
> HI,
>
> Morgan Packard wrote:
> > Hello there.
> > I'm interested in using PD. However, as someone who spends a lot of
> > time with code, I'm actually a little afraid of the learning curve
> > involved with the graphical programm
HI,
Morgan Packard wrote:
Hello there.
I'm interested in using PD. However, as someone who spends a lot of
time with code, I'm actually a little afraid of the learning curve
involved with the graphical programming language! I'd be much more
comfortable creating my patches using, for example,
Hello there.
I'm interested in using PD. However, as someone who spends a lot of time
with code, I'm actually a little afraid of the learning curve involved with
the graphical programming language! I'd be much more comfortable creating my
patches using, for example, a Python tool. Does such a progr
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