hello,
here is a very cheap compressor-limiter.
cyrille
Vreahli the Audio Bandit a écrit :
Heya - I'm just curious - is it even possible to build a compressor in
PD without coding it in C? The only way I can think of getting the
overall loudness of a signal is by checking audio rate stuff -
On Wed, 28 Nov 2007, Andy Farnell wrote:
without needing a limiter since the apparent loudenss is a function of both
amplitude and time - so you reduce the "body" of the sound while allowing
the subtleties of the attack to come through and leave it clearly defined
in the mix - good examples of
On Wed, 28 Nov 2007, Roman Haefeli wrote:
hm.. don't quite know, how to answer this, i'd say yes and no. basically
'waveshaping' means adding non-linear distortions to a signal, a
process, which enriches the frequency spectrum of the signal (->
spectrum is altered).
Yes. Many waveshaping funct
On Tue, 27 Nov 2007, Vreahli the Audio Bandit wrote:
Heya - I'm just curious - is it even possible to build a compressor in
PD without coding it in C? The only way I can think of getting the
overall loudness of a signal is by checking audio rate stuff - which
won't work with control rate value
On Wed, 28 Nov 2007 02:10:42 +0100
Roman Haefeli <[EMAIL PROTECTED]> wrote:
> hm.. don't quite know, how to answer this, i'd say yes and no. basically
> 'waveshaping' means adding non-linear distortions to a signal, a
> process, which enriches the frequency spectrum of the signal (->
> spectrum is
On Wed, 2007-11-28 at 02:57 +0200, Chuckk Hubbard wrote:
> On Nov 28, 2007 2:08 AM, Vreahli the Audio Bandit <[EMAIL PROTECTED]> wrote:
> > Heya - I'm just curious - is it even possible to build a compressor in PD
> > without coding it in C? The only way I can think of getting the overall
> > loudn
hm.. don't quite know, how to answer this, i'd say yes and no. basically
'waveshaping' means adding non-linear distortions to a signal, a
process, which enriches the frequency spectrum of the signal (->
spectrum is altered). the goal of all dynamic processing fx as gates,
compressors, limters, expa
On Nov 28, 2007 2:08 AM, Vreahli the Audio Bandit <[EMAIL PROTECTED]> wrote:
> Heya - I'm just curious - is it even possible to build a compressor in PD
> without coding it in C? The only way I can think of getting the overall
> loudness of a signal is by checking audio rate stuff - which won't wor
I may be wrong, but might some of the waveshaping tutorials help with
this? Is compressions essentially a form of waveshaping with an attack
and decay envelope?
~Kyle
On Nov 27, 2007 6:24 PM, Roman Haefeli <[EMAIL PROTECTED]> wrote:
> i once made a compressor with (almost) plain pd (i think, it u
i once made a compressor with (almost) plain pd (i think, it uses a few
objectclasses from zexy). it is part of dynlib for netpd and is called
[rcomp~].
http://www.netpd.org/dynlib
roman
On Tue, 2007-11-27 at 16:08 -0800, Vreahli the Audio Bandit wrote:
> Heya - I'm just curious - is it even
Heya - I'm just curious - is it even possible to build a compressor in PD
without coding it in C? The only way I can think of getting the overall
loudness of a signal is by checking audio rate stuff - which won't work with
control rate values. Just a curiosity. :)
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