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On 2014-01-14 04:41, Ryan Smith wrote:
packet loss is an issue and most people use UDP since it will be
faster. Then if you're running into packet loss, for whatever
reason, try switching to TCP.
UDP will be faster, as it has less overhead:
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Hi list,
I'm sending data between two computers, in every 10ms. For fast networking,
TCP is better result? I don't know which is better. Most tutorials show
example of OSC with UDP. Why?
Thanks,
Jong
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hi, i'm not an expert on PD but my feeling was that TCP does error checking
while UDP does not, and that at least is one reason why TCP should be
slower than UDP in a typical networking situation.
scott
On Mon, Jan 13, 2014 at 2:20 PM, Jonghyun Kim agitato...@gmail.com wrote:
Hi list,
I'm
Pretty much. TCP ensures that every packet gets there intact. You have
a back and forth between the server of the packet and the client to
make sure. UDP just sends the packet where you ask, and doesn't
confirm whether it makes it at all. Generally for most OSC use the
number of packets you're