Re: [PD] camera angle

2007-11-14 Thread marius schebella
thanks, roman, I misunderstood the question and posted an unrelated answer, sorry. m. Roman Haefeli wrote: > hi raphaël > > i admit, this is not very obvious and it took me some time as well to > figure it out, but the solution you are looking for is the 'perspec' > method of [gemwin]. > > the d

Re: [PD] camera angle

2007-11-14 Thread Roman Haefeli
hi raphaël i admit, this is not very obvious and it took me some time as well to figure it out, but the solution you are looking for is the 'perspec' method of [gemwin]. the default values are 'perspec -1 1 -1 1 1 20', where the first to numbers set the hoizontal visible limits/angles for left an

Re: [PD] camera angle

2007-11-14 Thread marius schebella
there is a rough version of a viewpoint/world controlling object. it has 2 modes, one allows you to move like in a 3d game world and the other one lets you interact like in a modelling program like maya. (I am not sure if it works on windows, though...) you interact with mouse and ctrl/alt in y

[PD] camera angle

2007-11-14 Thread Raphaël ILIAS
hi i'm working on a project with gem and i would really be glad if i knew how to change the "angle" of the viewpoint. i tried with [view a b c d e( msg to to the gemwin or with the [camera] object but got nothing like that. i searched in help-files, examples and the html manual but found nothin