Re: [PD] gui devel idea: "kiosk mode"

2010-05-07 Thread András Murányi
On Fri, Apr 23, 2010 at 9:43 PM, Jonathan Wilkes wrote: > Well, in Pd you can already send an "editmode" message to a canvas to > toggle editmode, as well as other messages (obj, clear, etc.). So instead > of making a new [gui] object to > handle this "kiosk mode" stuff, is it possible to make

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread Jonathan Wilkes
ges like "fullscreen 1" to the canvas that you want to make fullscreen?   I've only learned a little bit about tcl so I don't know how much is possible to do through plugins. -Jonathan --- On Fri, 4/23/10, Mathieu Bouchard wrote: From: Mathieu Bouchard Subject:

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread Mathieu Bouchard
On Fri, 23 Apr 2010, Jonathan Wilkes wrote: Is it possible to make these messages that can be sent to a canvas? Sorry... what is this question ?... _ _ __ ___ _ _ _ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801__

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread Hans-Christoph Steiner
screen 1( -- [s pd-gui] . Then you don't need to make a new object [gui]. -Jonathan --- On Thu, 4/22/10, errordevelo...@gmail.com > wrote: From: errordevelo...@gmail.com Subject: Re: [PD] gui devel idea: "kiosk mode" To: pd-list@iem.at Date: Thursday, April 22, 2010, 11:51 P

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread Jonathan Wilkes
ation settings, and a subpatch [pd gui]. When you get all the init values set you can send [fullscreen 1( -- [s pd-gui] .  Then you don't need to make a new object [gui]. -Jonathan --- On Thu, 4/22/10, errordevelo...@gmail.com wrote: From: errordevelo...@gmail.com Subject: Re: [PD] gui

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread errordeveloper
Oh, i've been looking for this kid of thing for a while! the only problem is that i still haven't got GEM installed ..(( i should sort it out :%) On Fri, Apr 23, 2010 at 12:12:04PM +0200, Lorenzo wrote: > Ok I thought I'd share this anyway and I think it fits well here. > What I've lately been exp

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread Lorenzo
i think it's probably better to do this via a msg so basically there would be commands like: gui-hide-menu gui-hide-scrollbar gui-hide- ... gui-canvas-fullscreen gui-hide-decortion I would second that. just embedded in normal pd programming. Provided this fullscreen feature, (how) do want

Re: [PD] gui devel idea: "kiosk mode"

2010-04-23 Thread João Pais
i think it's probably better to do this via a msg so basically there would be commands like: gui-hide-menu gui-hide-scrollbar gui-hide- ... gui-canvas-fullscreen gui-hide-decortion I would second that. just embedded in normal pd programming. Provided this fullscreen feature, (how) do want

Re: [PD] gui devel idea: "kiosk mode"

2010-04-22 Thread errordeveloper
i think it's probably better to do this via a msg so basically there would be commands like: gui-hide-menu gui-hide-scrollbar gui-hide- ... gui-canvas-fullscreen gui-hide-decortion so basically you can put this into a subpatch and loadbang whichever one you need ;) may it's better to implement

Re: [PD] gui devel idea: "kiosk mode"

2010-04-22 Thread András Murányi
On Thu, Apr 22, 2010 at 8:01 PM, João Pais wrote: > Hi, > > just had a thought for a gui development: a runtime mode, feasible for > demos or "finished" applications where the user only gets presented with the > finished program, and no menus. In opera it's called kiosk mode ( > http://www.opera.

[PD] gui devel idea: "kiosk mode"

2010-04-22 Thread João Pais
Hi, just had a thought for a gui development: a runtime mode, feasible for demos or "finished" applications where the user only gets presented with the finished program, and no menus. In opera it's called kiosk mode (http://www.opera.com/support/mastering/kiosk/): all the menus are hidden,