Re: [PD] how to tidy up patches ?

2012-01-19 Thread Mathieu Bouchard
Le 2012-01-12 à 08:26:00, Lorenzo Sutton a écrit : 2. As already suggested it forces you to strictly, unconditionally stick to the rule: it it starts to look messy, I probably need to make a subpatch along the lines of certain programming theorems that say something like if a program starts

Re: [PD] how to tidy up patches ?

2012-01-19 Thread Jonathan Wilkes
- Original Message - From: Lorenzo Sutton lorenzofsut...@gmail.com To: pd-list@iem.at Cc: Sent: Thursday, January 12, 2012 3:26 AM Subject: Re: [PD] how to tidy up patches ? On 12/01/12 01:47, Фывапр Олджэвич wrote: Hi ! is there any option in PD to make complex patches

Re: [PD] how to tidy up patches ?

2012-01-19 Thread Martin Peach
3:26 AM Subject: Re: [PD] how to tidy up patches ? On 12/01/12 01:47, Фывапр Олджэвич wrote: Hi ! is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. in - you can spline the hords in MAX

Re: [PD] how to tidy up patches ?

2012-01-19 Thread Jonathan Wilkes
...@yahoo.com Cc: Lorenzo Sutton lorenzofsut...@gmail.com; pd-list@iem.at pd-list@iem.at Sent: Thursday, January 19, 2012 8:06 PM Subject: Re: [PD] how to tidy up patches ? As the attachment shows, if you sometimes drop the left-alignment requirement it can be done unambiguously. Martin On 2012

Re: [PD] how to tidy up patches ?

2012-01-12 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2012-01-12 04:51, Jonathan Wilkes wrote: how the windowing system renders them. So a patch on one system can look tidy, while different fonts (or different rendering of the same font) can introduce this of course depends on your definition

[PD] how to tidy up patches ?

2012-01-12 Thread Marco Donnarumma
Pd has something called elegant patching :P No, I'm kidding, but Pd patches developed properly looked wonderful really. Just learn to organize conceptually and in the patch your ideas in a consistent flow. Splines, and corners help to hide lack of organization, imho. and anyway, I recall a

Re: [PD] how to tidy up patches ?

2012-01-12 Thread Py Fave
you can use graph on parent to make nice looking abstractions too.. 2012/1/12 Marco Donnarumma de...@thesaddj.com: Pd has something called elegant patching :P No, I'm kidding, but Pd patches developed properly looked wonderful really. Just learn to organize conceptually and in the

Re: [PD] how to tidy up patches ?

2012-01-12 Thread João Pais
But if you really want to hide things, you can hide both the connections and the ordinary objects by using the Graph-on-Parent (GOP) feature of subpatches and abstractions. or use sends/receives to your gui in paralell. Sometimes it's also not easy to adjust gop into the original patch, as

Re: [PD] how to tidy up patches ?

2012-01-12 Thread Charles Goyard
Hi all, Mathieu Bouchard wrote: Graph-on-Parent (GOP) Wow, I was wondering for weeks what was GOP. Thanks Mat. subpatches about subpatches, I'm not sure if I saw it or dreamt it, but where's the make a subpatch from selection feature? Cheers, Charlot

Re: [PD] how to tidy up patches ?

2012-01-12 Thread Mathieu Bouchard
Le 2012-01-12 à 17:37:00, Charles Goyard a écrit : subpatches about subpatches, I'm not sure if I saw it or dreamt it, but where's the make a subpatch from selection feature? DesireData had such a feature, and some years later, there was some talk about it on pd-list, but I don't remember

[PD] how to tidy up patches ?

2012-01-12 Thread Фывапр Олджэвич
Hi ! is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. in - you can spline the hords in MAX you also can make hords with different angles.. and so on.. is there any way in PD to tidy it

Re: [PD] how to tidy up patches ?

2012-01-12 Thread Jonathan Wilkes
- Original Message - From: IOhannes m zmoelnig zmoel...@iem.at To: pd-list@iem.at Cc: Sent: Thursday, January 12, 2012 3:23 AM Subject: Re: [PD] how to tidy up patches ? -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2012-01-12 04:51, Jonathan Wilkes wrote: how

Re: [PD] how to tidy up patches ?

2012-01-12 Thread Фывапр Олджэвич
thanks everyone ! nothing new, unfortunately ))  12 января 2012, 23:59 от Фывапр Олджэвич tofuc...@inbox.ru: Hi ! is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. in - you can

[PD] how to tidy up patches ?

2012-01-11 Thread Фывапр Олджэвич
Hi ! is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. in - you can spline the hords in MAX you also can make hords with different angles.. and so on.. is there any way in PD to tidy it all up ?

Re: [PD] how to tidy up patches ? (?????? ????????)

2012-01-11 Thread Alexandre Torres Porres
is there any option in PD to make complex patches look less messy ? not really. What you have to do is be able to design the patches with method, and think about it. I personally don't see this as a restrain, or something serious we should worry about in doing it. I can easily get lost when

Re: [PD] how to tidy up patches ? (?????? ????????)

2012-01-11 Thread Phil Stone
On 1/11/12 6:12 PM, Alexandre Torres Porres wrote: is there any option in PD to make complex patches look less messy ? not really. What you have to do is be able to design the patches with method, and think about it. I personally don't see this as a restrain, or something serious we should

Re: [PD] how to tidy up patches ? (?????? ????????)

2012-01-11 Thread Richie Cyngler
I agree, also you can use canvas objects to build GUI elements and hide your messy patches behind those, but personally I really like the look of objects and patch cords everywhere xD On Thu, Jan 12, 2012 at 1:12 PM, Alexandre Torres Porres por...@gmail.comwrote: is there any option in PD to

Re: [PD] how to tidy up patches ?

2012-01-11 Thread Mathieu Bouchard
Le 2012-01-12 à 05:47:00, Фывапр Олджэвич a écrit : is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. It's more important to make patches less messy, rather than making them look less messy. But if

Re: [PD] how to tidy up patches ?

2012-01-11 Thread Jonathan Wilkes
- Original Message - From: Mathieu Bouchard ma...@artengine.ca To: Фывапр Олджэвич tofuc...@inbox.ru Cc: PD-list pd-list@iem.at; d-l...@iem.at Sent: Wednesday, January 11, 2012 9:26 PM Subject: Re: [PD] how to tidy up patches ? Le 2012-01-12 à 05:47:00, Фывапр Олджэвич a écrit

Re: [PD] how to tidy up patches ?

2012-01-11 Thread Lorenzo Sutton
On 12/01/12 01:47, Фывапр Олджэвич wrote: Hi ! is there any option in PD to make complex patches look less messy ? for example in MAX you can hide all the connections in performance mode.. in - you can spline the hords in MAX you also can make hords with different angles.. and so on..