Hi Dan,

Thanks for your help. I know they're holding off the rewrite in OF 7 due to 
time and budgetary constraints, but we think there was another reason why it 
kept hanging.

A, external I wrote in C gives out sample accurate events (rather that 
block-aligned ones) as well as a signal. The outlet_float statements were 
embedded within the DSP loop. You can get away with this in Pd running on a 
computer, but it doesn't work on an iPhone.

This may be bad programming (I'm not sure - I taught myself) but it does cause 
Pd to crash when DSP is turned off in ofxPd on iOS. The DSP never got turned 
off and a chunk of audio was left looping, regardless of what the DSP chain was 
supposed to be doing, both in the simulator and on the device.

Anyhow, I re-coded the external using a Pd clock to block-align the events and 
the problem went away. And I have finally learned to use clocks in Pd external 
coding! Ah, what fun I'm going to have ,-)

Does anyone know what the standard blocksize for writing RT audio from memory 
to the SD card in an iPhone is? That's another problem we're facing. Drop-outs 
happen when recording, and we think it might be because we need to deal with 
the audio in certain size chunks, but we're not sure what that size might be. 
And do they have to synchronize with Pd's block size (i.e. 64 samples) in order 
for this to work?

Cheers,
Ed
 
Ninja Jamm - a revolutionary new music remix app from Ninja Tune and Seeper, 
for iPhone and iPad
http://www.ninjajamm.com/


Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
http://sharktracks.co.uk/ 


>________________________________
> From: Dan Wilcox <danomat...@gmail.com>
>To: Ed Kelly <morph_2...@yahoo.co.uk> 
>Cc: Peter Brinkmann <peter.brinkm...@googlemail.com>; PD List 
><pd-list@iem.at>; Andrew Wallen <andy.wal...@seeper.com> 
>Sent: Thursday, 11 July 2013, 17:17
>Subject: Re: libPd hanging audio
> 
>
>
>You could try the 007 tag: https://github.com/danomatika/ofxPd/releases, 
>everything after that will not work without some src modifications. (It may 
>not be that much).
>
>
>Personally, I would consider updating your version of OF. You'd need to remake 
>the xcode project, but the sound stuff is in a much better shape.
>
>On Jul 11, 2013, at 12:11 PM, Ed Kelly <morph_2...@yahoo.co.uk> wrote:
>
>Hi Dan,
>>
>>Thanks for quick response. Even with these compiler flags, we get the same 
>>result. On the same page there is this:
>>
>>
>>"RtAudio Hang on Exit in 0062
>>"RtAudio will hang on app exit in OF 0062. The only way to fix this is to 
>>make a small edit to the OF 0062 core by "editing 
>>lib/openFrameworks/sound/ofSoundStream.cpp and commenting line 143 so close() 
>>is not called."
>>
>>I'm not entirely sure which version we're using, but the ofSoundStream.cpp 
>>file is only 140 lines long.
>>If we upgrade to the latest
 ofxPd, will it still work with OF 6.2?
>>Cheers,
>>Ed
>>
>>Ninja Jamm - a revolutionary new music remix app from Ninja Tune and Seeper, 
>>for iPhone and iPad
>>http://www.ninjajamm.com/
>>
>>
>>Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
>>http://sharktracks.co.uk/
>>
>>
>>>________________________________
>>> From: Dan Wilcox <danomat...@gmail.com>
>>>To: Ed Kelly <morph_2...@yahoo.co.uk> 
>>>Cc: Peter Brinkmann <peter.brinkm...@googlemail.com>; PD List 
>>><pd-list@iem.at>; Andrew Wallen <andy.wal...@seeper.com> 
>>>Sent: Thursday, 11 July 2013, 16:52
>>>Subject: Re: libPd hanging audio
>>> 
>>>
>>>
>>>Howdy guys,
>>>
>>>See https://github.com/danomatika/ofxPd#for-xcode-1
>>>
>>>
>>>From my notes, I have: -DHAVE_UNISTD_H -DUSEAPI_DUMMY -DPD -dynamiclib -ldl 
>>>-lm
>>>
>>>
>>>I also added this to the libpd Github wiki: 
>>>https://github.com/libpd/libpd/wiki/libpd#build-settings
>>>
>>>
>>>
>>>On Jul 11, 2013, at 11:45 AM, Ed Kelly <morph_2...@yahoo.co.uk> wrote:
>>>
>>>Hi Dan, Peter,
>>>>
>>>>I'm here with our ofxPd-based iPhone app, and we are getting a repeat of a 
>>>>particular problem listed here:
>>>>http://createdigitalnoise.com/discussion/150/pdbase-closepatch/p1
>>>>
>>>>Namely:
>>>>
>>>>> when closing a patch I would receive
 this message: sys_close_audio: unknown API 9
>>>>
>>>>and then we get a buzz, like a block of audio is being looped. We can't 
>>>>closePatch from the app code, nor can we turn DSP off from the app code.
>>>>
>>>>In the forum post mentioned above, Peter Brinkmann said this was due to 
>>>>incorrect compiler flags. Can you tell us what the compiler flags were and 
>>>>what they were changed to?
>>>>
>>>>
>>>>Caveat - we are still using openFrameworks 6.2.
>>>>
>>>>
>>>>Cheers,
>>>>Ed Kelly
>>>>
>>>>Ninja Jamm - a revolutionary new music remix app from Ninja Tune and 
>>>>Seeper, for iPhone and iPad
>>>>http://www.ninjajamm.com/
>>>>
>>>>
>>>>Gemnotes-0.2: Live music notation for
>>Pure Data, now with dynamics!
>>>>http://sharktracks.co.uk/
>>>
>>>--------
>>>Dan Wilcox
>>>@danomatika
>>>danomatika.com
>>>robotcowboy.com
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>    
>
>--------
>Dan Wilcox
>@danomatika
>danomatika.com
>robotcowboy.com
>
>
>
>
>
>
>
>
_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to