They'll be in the next Pd-0.39.2-extended release too.
.hc
On Feb 22, 2007, at 10:38 AM, marius schebella wrote:
> thank you thomas for the new msd binaries, that solved the problem and
> really helped me a lot!
> marius.
>
> Thomas Grill wrote:
>> Oh, i forgot to say that i uploaded new OSX ve
thank you thomas for the new msd binaries, that solved the problem and
really helped me a lot!
marius.
Thomas Grill wrote:
> Oh, i forgot to say that i uploaded new OSX versions of msd for PD and
> Max to http://g.org/ext/beta
>
> Having a short look over the msd source code it seems that t
Oh, i forgot to say that i uploaded new OSX versions of msd for PD
and Max to http://g.org/ext/beta
Having a short look over the msd source code it seems that there are
many occasions of unchecked inputs, so that sending a symbol argument
to a method expecting a float can crash the exter
hi list,
I wonder if this is an OSX problem, but my msd2D and msd3D objects are
not working (see previour posts).
compared to pmpd, which physical modelling object should I give the
favour? (default answer: msd)
are there other examples for msd?
marius.
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