Thanks for the help Cyrille and IOhannes, that's gotten me up the next step.
-Ben
On Thu, Mar 4, 2010 at 9:39 AM, cyrille henry c...@chnry.net wrote:
after a very quick look, i noticied that it work if you connect the right
output of the framebuffer to the right input of the 2nd texture, in
after a very quick look, i noticied that it work if you connect the right
output of the framebuffer to the right input of the 2nd texture, in order to
set the coordinate.
i thought that Iohannes had recently made some change in order to improve this,
but this patch is not working better than
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cyrille henry wrote:
after a very quick look, i noticied that it work if you connect the
right output of the framebuffer to the right input of the 2nd texture,
in order to set the coordinate.
i thought that Iohannes had recently made some change