Re: [PD] reset a particle system

2008-08-10 Thread PSPunch
Hi marius, I tried sending a "0" to the right inlet of [part_killold] and then a different value triggered by the next frame ([gemhead]). I don't know if this introduces a frame where no particles exist, but it seems to achieve an effect similar to what you seem to be up to. Perhaps because

[PD] reset a particle system

2008-08-08 Thread marius schebella
hi, is it possible to reset a particle system? delete all existing particles and set all particles to age 0 and position 0. marius. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list