[PD] understanding vline~

2008-03-05 Thread naysayer
hi all. just wondering if i am the only one who has missed the point when it comes to vline~. i know this has been around for quite some time now but i am confused as to how the object actually works. in the documentation there is an explanation that i feel is a little hard to understand. the mes

Re: [PD] understanding vline~

2008-03-05 Thread marius schebella
yea, there is no explanation of the syntax. the first number is the value that you want to go to. the second value is the duration it takes to go to that value and the third nmber is the time when to start with the action. 99 1000 5000 means go to 99 in 1000ms but wait for 5000 ms before you star

Re: [PD] understanding vline~

2008-03-06 Thread IOhannes m zmoelnig
marius schebella wrote: > yea, there is no explanation of the syntax. apart from the following quote taken from the vline~-help (updated for version 0.33): "The messages consist of a target value, a time interval (zero if not supplied), and an initial delay (also zero if not supplied.)" fgmasdr

Re: [PD] understanding vline~

2008-03-06 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: > the message in the help patch should go to 1 over a duration of one > second, then jump to zero after one second and then ramp up again > starting after 1 second (counting from the time when you clicked). Note that if [vline~] alr

Re: [PD] understanding vline~

2008-03-06 Thread matteo sisti sette
Marius wrote: > the message in the help patch should go to 1 over a duration of one > second, then jump to zero after one second and then ramp up again > starting after 1 second (counting from the time when you clicked). Which means: go to 1 over a duration of one second, then immediately (after

Re: [PD] understanding vline~

2008-03-06 Thread marius schebella
sorry, I was blind and now I see. I should not post mails so late. marius. IOhannes m zmoelnig wrote: > marius schebella wrote: >> yea, there is no explanation of the syntax. > > apart from the following quote taken from the vline~-help (updated for > version 0.33): > "The messages consist of a

Re: [PD] understanding vline~

2008-03-06 Thread naysayer
ok i think the problem here is that the documentation is not the best way to present what vline can do. although the explaination is there, i feel that the demonstation does not reproduce the results for the user(or beginner user for that matter). for example. when you click on the rampup, jump do

Re: [PD] understanding vline~

2008-03-06 Thread naysayer
sorry wrong example. print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0 print: 0.0551474 print: 0.155283 print: 0.255419 print: 0.354104 print: 0.45424 print: 0.554376 print: 0.654512 print: 0.754649 print: 0.854785 print: 0.954921 print: 0.05

Re: [PD] understanding vline~

2008-03-07 Thread Steffen Juul
On 07/03/2008, at 1.01, naysayer wrote: > when you click on the rampup, jump down, ramp up again you don't > actually get to see that in the example patch because it happens so > quickly in the atom gui.(does anyone agree on that with me??). I do. > Where as if you print the output of snaps