Hello,
It's probably the same problem, related to recent macs's built in
webcam driver incompatibility with the video library used by Gem, that has
been discussed last month on this list, and for which i proposed a
workaround : make use of "iGlasses" shareware as a "webcam passthrough"
(see "GEM Mo
I am starting to work with Pd and I want to do something with video editing.
But I still cannot find a way for Pd to recognise my camera, when I try to work
with a video patch, it just shows a white image. Can you please help me solve
this problem? I have a Mac OS X Version 10.9.5My version of P
hello,
the 1st version of this software was using 377 [curve 4] objects. only a
powerful computer was able to render everything at 50fps.
in order to optimize rendering, we choose to use vertexbuffer.
vertexbuffer are very efficient for the rendering but position of all points
have to be comput