So, these things been in my mind for a while and it suddenly came up with
thoughts of "cloning" initbang, but (spoiler alert), I'm not considering it
anymore, but would like to discuss such things.
2017-10-19 14:02 GMT-02:00 Christof Ressi :
> I don't like the word BTW. in the open source world y
Ok then, cos i would also like vanilla initbang, and just to stir the
hornets nest...
Why CAN'T it be done in vanilla?
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typo
I just think this could be an important request to be *reissued*,
2017-10-21 0:38 GMT-02:00 Alexandre Torres Porres :
> ok, browsing the pd list archive for some data on "this has been discussed
> over and over", what I found was many discussions about initbang, making
> the external work i
ok, browsing the pd list archive for some data on "this has been discussed
over and over", what I found was many discussions about initbang, making
the external work in vanilla, things like that, but no real discussion on
why not having it in vanilla.
I can see, from a couple of years ago, proposa
2017-10-20 18:19 GMT-02:00 Roman Haefeli :
>
> Though I mostly agree with you, I disagree with the notion that raising
> the same thing several times is necessarily a bad thing. I'm living in
> a country where the people directly vote about some decisions. We would
> live in medieval times still -
On Don, 2017-10-19 at 12:43 -0400, Jaime Oliver La Rosa wrote:
> The OS seems to be doing the clipping. Windows and OSX don't seem to
> clip while linux, at least with alsa, does.
As someone else pointed out, it's not the OS, but rather the audio
backend is responsible for this. It's just the nat
On 10/20/2017 07:49 PM, Matt Davey wrote:
> How does the new clear function work for delay lines?
>
> Is it just zero-ing out the whole delay line with a for loop?
basically yes.
is there anything else that needs to be done?
>
> Is there a lot of cpu used, for example, to clear a 2 minute delay
On Don, 2017-10-19 at 17:23 +0200, IOhannes m zmölnig wrote:
> On 10/19/2017 03:20 PM, Alexandre Torres Porres wrote:
> >
> > Well, I guess this is now turning into a request to bring such
> > functionalities to vanilla. My point being that it'd be of vital
> > importance
> > if we want Pd Vanilla
Added:
and then go anywhere (multiple times with different onsets) with just:
[open file.wav *some-onset*, 1(
Mensaje telepatico asistido por maquinas.
On 10/20/2017 2:43 PM, Lucas Cordiviola wrote:
I might have it all wrong, but this way I was able to do gap-less playback on
older machines
How does the new clear function work for delay lines?
Is it just zero-ing out the whole delay line with a for loop?
Is there a lot of cpu used, for example, to clear a 2 minute delay line?
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Interesting, but the SDK v2 is windows only, so not relevant for me. Or
am I missing something?
On 2017년 10월 20일 19:38, João Pais wrote:
Btw I just paid Chikashi a sum to update the leapmotion external to the
SDK v2. It is done, and the code is public.
Nevermind. changed the install directo
I might have it all wrong, but this way I was able to do gap-less playback on
older machines:
created readsf~
[readsf~ 2 *all bytes of the file*]
first open the file via [open file.wav(
and then go anywhere with:
[open file.wav *some-onset*, 1(
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O
2017-10-19 11:10 GMT+02:00 IOhannes m zmoelnig :
> On 2017-10-18 22:49, Antoine Villeret wrote:
> > back on this more than 2 months later...
> > so I setup travis to upload ossia package to deken on tagged commit.
>
> i noticed that the ossia packages lack a license.
>
this should be fixed
>
>
Well is useful because if you preloaded everything to the RAM you can instantly
move to whatever onset.
OTOH if you didn't preload, it will be slower to move from an onset to another
because the hardrive has to go and look for it in the file.
I guess you can see it as a [tabplay~].
Mensaje t
so it kinda behaves a bit like soundfiler, hmm, interesting. And how would
that work in detail? Still unclear to me.
thanks
2017-10-20 12:47 GMT-02:00 Lucas Cordiviola :
> You can create an internal array for [readsf~] so you can have preloaded a
> lot (or all) of the soundfile and the jump to a
You can create an internal array for [readsf~] so you can have preloaded a lot
(or all) of the soundfile and the jump to any point with no gaps. Something
like that.
Mensaje telepatico asistido por maquinas.
On 10/20/2017 11:40 AM, Alexandre Torres Porres wrote:
Hi, I don't get what "buffer si
Hi, I don't get what "buffer size per channel in bytes" means or does for
readsf~
any help?
thanks
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[please forward and apologies for cross-posting]
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Georgia Tech's 2018 Margaret Guthman Musical Instrument Competition is an
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* Antoine Villeret [2017-10-20 11:48]:
> >
> > > If yes, then you might need a more recent one.
> > I am using the Debian testing package (0.93.3-12) and would like to
> >
>
> so it's most likely that this is why it doesn't load.
[...]
> > locally compiled (git) Gem. Do you think that compiling
Btw I just paid Chikashi a sum to update the leapmotion external to the
SDK v2. It is done, and the code is public.
Nevermind. changed the install directory and it works now.
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Hi, it is documented, but I don't remember where. Just for arrays, afaik.
Also you can write values directly into drawtext fields, etc.
Playing around with data-structures today, I discovered some unexpected
features. It seems that the Control and Shift >keys change the behavior
of how the mo
>
> > If yes, then you might need a more recent one.
> I am using the Debian testing package (0.93.3-12) and would like to
>
so it's most likely that this is why it doesn't load.
> avoid having to compile Gem from source, as IOhannes puts so much effort
> into packaging it and for the sake of it
* Antoine Villeret [2017-10-20 08:53]:
> Did you load Gem ?
Yes, loaded in a separate step before.
> If yes, then you might need a more recent one.
I am using the Debian testing package (0.93.3-12) and would like to
avoid having to compile Gem from source, as IOhannes puts so much effort
into pack
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