On 20/03/18 05:29, Dan Wilcox wrote:
The "GUI faking" works at the moment and it's fast. I'm less inclined to
believe adding a webbrowser layer and in-app socket communication is
going to be performant on mobile devices.
There's no need to add in-app socket communication. The "server" runs
TLDR: Pd's GUI already talks to the core over a socket. If the messaging were
sufficiently generalized, there isn't really a reason why the GUI couldn't be
*anything*.
TLDR 2: I don't want to solve my own problem or a problem for just our apps.
I'd like to for us to tackle it for *everyone*.
The "GUI faking" works at the moment and it's fast. I'm less inclined to
believe adding a webbrowser layer and in-app socket communication is going to
be performant on mobile devices. Even if we have 100 Ghz, native (iOS
CoreGraphics, etc) will still be faster.
What I *really* want is to
On Mon, 2018-03-19 at 20:58 +, Lucas Cordiviola wrote:
> Hi William,
> Are you aware of --> https://github.com/pure-data/pd-lib-builder
> This will ease building on many platforms including the upcoming
> windows64bit.
> You will like it.
> : )
Just in case, you're going to use
Hi William,
Are you aware of --> https://github.com/pure-data/pd-lib-builder
This will ease building on many platforms including the upcoming windows64bit.
You will like it.
: )
Mensaje telepatico asistido por maquinas.
On 3/19/2018 5:28 PM, William Brent wrote:
Ok - I think I've got a
Ok - I think I've got a decent version for testing built for Linux, Mac,
and Windows. Clone here and try it out if you're interested:
https://github.com/wbrent/convolve_tilde.git
On Mon, Mar 19, 2018 at 12:34 PM, Marco Matteo Markidis <
mm.marki...@gmail.com> wrote:
> happy to be a
Hey Marco,
I tried to compile against Mac SDK 10.10 this morning and see that
shared_ptr isn't in the headers that the SDK provides, though
I believe the version of LLVM that I'm using requires shared and unique ptr
so I'll have to do some research as to how to make it all work. I might be
able
There also a little program on Windows that simulate user mouse/keyboard
input (mouse goto, click, press key, etc).
I don't remember the name, I think it was AutoHotKey, but I can try to find
it in my notes (I migrated to an apple environment now...)
2018-03-18 14:01 GMT+01:00 Csaba Láng
* William Brent [2018-03-19 14:09]:
> That's something I actually did for this round and then abandoned. I had it
> taking an array name as the 2nd argument (so it wouldn't break backward
> compatibility), and then automatically running the IR analysis routine at
> the
hi william,
i met the same problem in [loadmess]. actually you can clock a 0-delay
time; in this case the loading method should be evaluated at the end of the
same logical time, providing that the loadbanged array is evaluated. if
this solution is not correct, i have to change loadmess :)
best,
That's something I actually did for this round and then abandoned. I had it
taking an array name as the 2nd argument (so it wouldn't break backward
compatibility), and then automatically running the IR analysis routine at
the end of object creation. The problem I couldn't come up with a good
* Jack [2018-03-19 12:42]:
> Yep, I can confirm this crash on Pd version 0.48.1, Ubuntu 17.10.
It does not crash for me in Pd-0.48.1 ("") compiled for Debian
(0.48.1-4)
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Yep, I can confirm this crash on Pd version 0.48.1, Ubuntu 17.10.
++
Jack
Le 18/03/2018 à 11:26, Chris McCormick a écrit :
> Hi,
>
> I found a buffer overflow via makefilename which segfaults Pd. Have
> attached a patch which replicates this behaviour. Let me know if more
> info is needed.
>
Hello,
I want to broadcast a live audio stream from a performance in a library:
two musicians are playing on controllers + Pd patch. There is no
acoustic sound, people visiting the library can just watch the silent
performance. If these visitors want to listen, they can go to a website
and
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