yes, i get the same glitchy tone, even worse with smaller blocksizes.
I wasn't aware of this, thanks for the hint! will try to fix this
Quoting Alexandre Torres Porres :
Hi, I tested your patch with the [phasor~ 5] and with [phasor~ 1] I find
the issue you're bringing up gets much more evident
-- Forwarded message -
From: Simon Iten
Date: Wed, Jan 9, 2019, 19:51
Subject: Re: [PD] Porting Max MSP externals to Pure Data
To: Ed Kelly
maybe this could help?
http://soundlab.cs.princeton.edu/software/rt_lpc/
On Thu, Mar 8, 2018, 00:39 Ed Kelly via Pd-list Hi Jamie,
>
> Y
Hi, I tested your patch with the [phasor~ 5] and with [phasor~ 1] I find
the issue you're bringing up gets much more evident
Em qua, 9 de jan de 2019 às 14:03, Roman Haefeli
escreveu:
> On Wed, 2019-01-09 at 13:44 -0200, Alexandre Torres Porres wrote:
> > hmm, weird, I don't seem to find problem
well, I was actually coming here to tell you that, by listening closely to
it, I was in fact finding weird artifacts :)
Em qua, 9 de jan de 2019 às 14:03, Roman Haefeli
escreveu:
> On Wed, 2019-01-09 at 13:44 -0200, Alexandre Torres Porres wrote:
> > hmm, weird, I don't seem to find problems...
On Wed, 2019-01-09 at 13:44 -0200, Alexandre Torres Porres wrote:
> hmm, weird, I don't seem to find problems...
Aha? Even with attached test3.pd patch saved along the original test.pd
patch? You can compare 64 to 128 and I get a glitchy tone with a
frequency of 690 Hz (which seems to come from 44
hmm, weird, I don't seem to find problems...
Em qua, 9 de jan de 2019 às 12:10, Roman Haefeli
escreveu:
> On Wed, 2019-01-09 at 11:27 -0200, Alexandre Torres Porres wrote:
> > yeah, I also get lots of glitches and artifacts with a 64 minimum
> > window. I have to increase the delay up to 50ms so
On Wed, 2019-01-09 at 11:27 -0200, Alexandre Torres Porres wrote:
> yeah, I also get lots of glitches and artifacts with a 64 minimum
> window. I have to increase the delay up to 50ms so I get rid of them,
> which is kinda bad, even though it seems incredibly efficient.
Just to clear: I'm not exp
yeah, I also get lots of glitches and artifacts with a 64 minimum window. I
have to increase the delay up to 50ms so I get rid of them, which is kinda
bad, even though it seems incredibly efficient.
Brent is not using gardner's approach I assume. And what this does is that
it increases the window
Hi
It performs even better than William Brent's [convolve~] external, even
with small delays. When both set to 256, I get 9% load vs. 26%.
However, I get artefacts with a setting of 64 samples. When loading the
various IRs, the result sometimes sounds glitchy. Setting of 128 or
higher are always
Hi Antoine,
On 8/1/19 7:34 pm, Antoine Rousseau wrote:
I've just pushed a PR for this.
I have merged this. Thank you so much.
Cheers,
Chris.
--
http://mccormick.cx/
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