hey folks, i'm trying to set up a OSC communication between Unity and PD.
the eventual goal is that an iOS app will be sending data to PD to control
various parameters. this isn't a libpd issue as i do not want to run a PD
patch in Unity. i only want the remote communication.
so far i've tried Kal
Em sáb, 9 de fev de 2019 às 09:09, Roman Haefeli
escreveu:
> I don't understand what your concerned about. If you worry about
> efficiency, I believe it does not matter.
yeah, that was my concern
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On Fri, 2019-02-08 at 21:57 -0200, Alexandre Torres Porres wrote:
> Thanks Dan, I'll keep thinking about it. For now I made a quick fix
> so I could release an update of my library and tutorial (already
> out!)
I don't see any leaking file handles anymore. Cool! Thanks for fixing.
Roman
signa
On Fri, 2019-02-08 at 16:09 -0200, Alexandre Torres Porres wrote:
> Anyway, this means the only way for me to deal with this is to close
> the directory EVERY time right after I open it. But it's not ideal
> for the design of this object, where I wanted it to leave the
> directory open so we could