On Thu, 28 May 2020 16:33:41 -0400
ffdd cchh wrote:
> Hi everyone,
>
> Is it possible to grab the OpenGL stream
try https://github.com/apitrace/apitrace
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For me on OSX syphon + syphon recorder works best.
Antoine Villeret schrieb am Fr., 29. Mai 2020,
10:54:
> Hi,
>
> what about using a screen casting tool ? they are usually made for gaming
> and thus optimized for real time performance.
> On macos, quicktime player is a pretty simple solution fo
Hi,
what about using a screen casting tool ? they are usually made for gaming
and thus optimized for real time performance.
On macos, quicktime player is a pretty simple solution for that.
The only drawback I saw is that you're stuck with the rendering window size
since the tool grab a part of the
hello,
The open GL rendering is made in the GPU. grabbing the images by the CPU in
order to compress them and to record them in the HDD is a slow operation.
I think some software are able to compress the image in the GPU in order to
grab a smaller file, but Gem don't.
So, there is not a lot's of
Hi everyone,
Is it possible to grab the OpenGL stream with ffmpeg and save to a video
file? If so, could anyone point in the right direction as to how to capture
the stream opened by Gem?
The reason I ask this is that I am looking for ways to render video frames
to a file and I have not managed a