Re: [PD] [PD-announce] vstplugin~ v0.3.3 bug fix release!

2020-04-13 Thread Christof Ressi
Hi Miller, thanks a lot for reporting! Will push a fix on develop. ... and, it wasn't obvious to me that I needed to have static libc++ In the build system there's a CMake option "STATIC_LIBS" which says: "link with static libraries (libstdc++, libgcc and phread)" You can just set it to

Re: [PD] [PD-announce] vstplugin~ v0.3.3 bug fix release!

2020-04-12 Thread Miller Puckette via Pd-list
Minor compiler fix if you're only using VST2: void PluginInfo::setUID(const char *uid){ #if USE_VST3 type_ = PluginType::VST3; char buf[33]; for (int i = 0; i < sizeof(TUID); ++i){ // we have to cast to uint8_t! sprintf(buf + 2 * i, "%02X", (uint8_t)uid[i]); }

[PD] [PD-announce] vstplugin~ v0.3.3 bug fix release!

2020-04-07 Thread Christof Ressi
Hi, here's a small bugfix release for vstplugin~- an external to load VST 2 and VST 3 plugins in Pd on Windows, macOS and Linux. Binaries are available on Deken or can be downloaded here: https://git.iem.at/pd/vstplugin/-/releases If possible, please report any issues at