Re: [PD] [text] memory usage

2023-04-27 Thread IOhannes m zmölnig
Am 26. April 2023 23:31:52 MESZ schrieb Sebastian Shader via Pd-list : >Seems like the fix should already be in 0.54. So we only need to wait for 0.54 to be released... mfg.sfg.jfd IOhannes ___ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and

Re: [PD] [text] memory usage

2023-04-26 Thread Peter P.
Just found out that the large CPU and memory use only happens when the text editor window is open. Otherwise adding thousand or so lines works fine. Interestingly I can then still undo each of the thousand lines by opening the window after they were inserted, so the undo mechanism is working per

Re: [PD] [text] memory usage

2023-04-26 Thread Sebastian Shader via Pd-list
Seems like the fix should already be in 0.54.afaict you can use the 'clear' or 'set' messages to set the dirty flag to 0, which will clear the undo history.but I'm also wondering if the text window actually has to exist to do so, since 'peer' text objects are possible.. -seb; On Wednesday,

Re: [PD] [text] memory usage

2023-04-26 Thread IOhannes m zmölnig
Am 26. April 2023 18:03:16 MESZ schrieb "Peter P." : >Hi list, > >upon trying to add 1000 lines with [until] and [text insert] Pd/wish use up >all RAM >(and swap space) on my 8GB Debian box. Is there a way to predict memory >usage for lines added? What would be the best strategy to do so without

[PD] [text] memory usage

2023-04-26 Thread Peter P.
Hi list, upon trying to add 1000 lines with [until] and [text insert] Pd/wish use up all RAM (and swap space) on my 8GB Debian box. Is there a way to predict memory usage for lines added? What would be the best strategy to do so without locking up Pd? Thanks, Peter