On Apr 21, S.E.P. wrote:
> Hey Derek (and list)
>
> Thanks for the clarification. I put together a test patch for your
> fgraintstr~ (tesuto.pd) and tested it with the attached .wav file (you need
> to click on the "read" message). It would seem it works without inputting
> any values into the lef
On Apr 20, S.E.P. wrote:
> @Derek Kwan Many thanks for your reply and your patches. I confess that I
> have a poor understanding of arrays and the related object and tend to use
> objects/abstractions that take an audio/open panel input. With your
> patches, as with some others I've seen, I need to
@Derek Kwan Many thanks for your reply and your patches. I confess that I
have a poor understanding of arrays and the related object and tend to use
objects/abstractions that take an audio/open panel input. With your
patches, as with some others I've seen, I need to put "pos (samples)" into
the inl
> Obviously, I'd prefer a unified solution that works for a wide variety of
> samples. Any advice?
Hello SEP (and list),
Another route is the granular route.
I've got a bunch of abstractions that attempt to replicate
SuperCollider's Warp1 UGen. Basically the idea is to have grains occur
one aft
you can control the reading position, not just make automatic playback. Try
different window sizes, with and without phase locking to see if you find
something you are looking for. tHere are other phase vocoder algorithms out
there, I think Alexandre porres made one for pd, maybe one of tom Erbe
Hey, thanks for your replies.
@Jaime Oliver I've tried the phase vocoders. They works well, though the
sound does become more artificial the lower the speed is, e.g. more
metallic with a contrabass sound. I really need an infinite stretch though.
If I go ahead and use [I07.phase.vocoder.pd], do I
phase vocoders, try the example in the help patches.
best,
J
> On Apr 14, 2016, at 1:32 AM, S.E.P.
> wrote:
>
> Hi List,
>
> As I've discussed at the PD patch repo, I'm looking for an optimal Time
> Stretching patch:
> http://forum.pdpatchrepo.info/topic/9909/time-stretching-patches-any-reco
On Thu, Apr 14, 2016 at 2:32 PM, S.E.P. <
dreamoftheshoreofanotherwo...@gmail.com> wrote:
> Any advice?
Perhaps Katja's Soundtouch external?
http://www.katjaas.nl/pitchshift/soundtouch~.html
___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account
Hi List,
As I've discussed at the PD patch repo, I'm looking for an optimal Time
Stretching patch:
http://forum.pdpatchrepo.info/topic/9909/time-stretching-patches-any-recommendations
>From the ideas and patches proposed there (I'll refer to the post # to
avoid attachments), I've found that a sim