On 2017-10-18 15:15, Alexandre Torres Porres wrote:
> 2017-10-18 3:35 GMT-02:00 IOhannes m zmölnig :
>
>> there is a reason, why a library like iemguts has an object like
>> [canvasdelete]: you cannot do this otherwise.
>
>
> But is there any particular reason not to have a simple message to Pd
2017-10-18 3:35 GMT-02:00 IOhannes m zmölnig :
>
> there is a hacky way to delete an object, bymimicking mouse events to
> select the region where the desired object
yikes...
> there is a reason, why a library like iemguts has an object like
> [canvasdelete]: you cannot do this otherwise.
But
> 2017-10-18 3:00 GMT-02:00 Alexandre Torres Porres :
>
>> hi, is there even a way to destroy/delete an object with dynamic
patching?
iemguts' [canvasdelete]
(it also adds a message to the canvas class; so you don't need to use
the actual object, just ordinary dynamic patching messages)
On 10/18/
oh... it has to be a vanilla way - I can't afford to have a dependency on
this
2017-10-18 3:00 GMT-02:00 Alexandre Torres Porres :
> hi, is there even a way to destroy/delete an object with dynamic patching?
>
> cheers
>
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hi, is there even a way to destroy/delete an object with dynamic patching?
cheers
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