Re: [PD] smoothing numbers: something like Max's "slide" object?

2017-01-18 Thread Ali Momeni
Thanks daniel! Excuse me, I missed that in there. This is great. -ali On Wed, Jan 18, 2017 at 4:10 PM, Daniel Iglesia wrote: > That expr handles increasing vs decreasing separately, with two separate > smoothing coefficients (the .1 and .2). Break them out into additional > inputs to [expr] an

Re: [PD] smoothing numbers: something like Max's "slide" object?

2017-01-18 Thread Daniel Iglesia
That expr handles increasing vs decreasing separately, with two separate smoothing coefficients (the .1 and .2). Break them out into additional inputs to [expr] and those can be changed dynamically as well. On Wed, Jan 18, 2017 at 12:52 PM, Ali Momeni wrote: > Thanks daniel; i'm aware of this te

Re: [PD] smoothing numbers: something like Max's "slide" object?

2017-01-18 Thread Ali Momeni
Thanks daniel; i'm aware of this technique. Im specifically looking for a smoothing method that allows variable amounts of smoothing, and also implements a way to have increasing values be smoothed differently than decreasing values. Any thoughts on that? -ali On Wed, Jan 18, 2017 at 3:45 PM, Da

Re: [PD] smoothing numbers: something like Max's "slide" object?

2017-01-18 Thread Daniel Iglesia
Grabbing the previous incoming value, and one [expr] should do it, to implement a first order filter y[i] := y[i-1] + α * (x[i] - y[i-1]) as [expr if($f1>$f2, $f3+.1*($f1-$f3), $f3+.2*($f1-$f3))] where $f1 is the incoming number, $f2 is the previous incoming number, the output of this expr is r

[PD] smoothing numbers: something like Max's "slide" object?

2017-01-18 Thread Ali Momeni
Hello all, Can someone point me to an existing abstraction/external that behaves somewhat like Max's "slide" object? Specifically, i'm looking for a way to smooth (low-pass) floats (control rate) but with the ability to smooth out increasing and decreasing values differently. Thank you! -ali __