Re: OT: Contact printing and paper grade.

2003-03-14 Thread Nick Zentena
On March 14, 2003 09:25 am, gfen wrote: > > I think this is what I expected to hear, and I'm surprised i haven't yet. > I'm glad to know that I can point more to teh paper and less to my > often-less-than-ideal exposed negs. The greater bulk of my 4x5 stuff was > done before I really came to full

Re: OT: Contact printing and paper grade.

2003-03-14 Thread Nick Zentena
On March 14, 2003 08:56 am, gfen wrote: > On Thu, 13 Mar 2003, Nick Zentena wrote: > > Which may be the problem. ND filters if you can't cut the light > > any other way? You may solve all your problems by going back to the > > 1:9 and cutting the exposure down some how. > > One of the things I'

Re: OT: Contact printing and paper grade.

2003-03-14 Thread gfen
On Thu, 13 Mar 2003, Paul Stenquist wrote: > Don't change the developer mix or the development time. Change the > exposure time. I'm hoping that a contrast filter should also help me out by cutting back some of the light reacing the paper, too. > Unfiltered MG paper is somewhere around 0 or -1. I

Re: OT: Contact printing and paper grade.

2003-03-14 Thread gfen
On Thu, 13 Mar 2003, Butch Black wrote: > I'm not familiar with Sprint chemistry but 30-45 seconds sounds too short > for a developing time even with RC paper and a 15W lamp bounced off the > ceiling sounds like it's way too weak of a light source. I would normally be Believe it or not, its pretty

Re: OT: Contact printing and paper grade.

2003-03-14 Thread gfen
On Thu, 13 Mar 2003, Nick Zentena wrote: > Which may be the problem. ND filters if you can't cut the light > any other way? You may solve all your problems by going back to the > 1:9 and cutting the exposure down some how. One of the things I'd like to get a feel for is basic and simple dodg

Re: OT: Contact printing and paper grade.

2003-03-13 Thread Paul Stenquist
gfen wrote: > > On Thu, 13 Mar 2003, Nick Zentena wrote: > > It appeared to be fully > developed much quicker than that, which is actually why I went from their > recommended 1:9 to 1:19, to sort of help draw that time out. Don't change the developer mix or the development time. Change th

Re: OT: Contact printing and paper grade.

2003-03-13 Thread Butch Black
For the record, I'm developing them in Sprint > Systems' print developer at > 1:19, while I'm slapdash in my times, it currently > seems like 30-45 > seconds gives me about as good of an image as I can > expect..Anything over > that is over developed. I'm also using a 15 watt > bulb in a clip on fi

Re: OT: Contact printing and paper grade.

2003-03-13 Thread Cotty
>You wouldn't happen to know anyone who does lighting work in a >theater/TV studio? >If so, you may be able to beg/borrow/steal some various shades of yellow >and >magenta gel material, and use that over your light source. A theatrical >supply >can sell it to you as well, but they normally only st

Re: OT: Contact printing and paper grade.

2003-03-13 Thread Nick Zentena
On March 13, 2003 04:20 pm, gfen wrote: > > If I remember correctly, they said sixty seconds. It appeared to be fully > developed much quicker than that, which is actually why I went from their > recommended 1:9 to 1:19, to sort of help draw that time out. Which may be the problem. ND fil

Re: OT: Contact printing and paper grade.

2003-03-13 Thread gfen
On Thu, 13 Mar 2003, Mark Roberts wrote: > >I figured I might be better off standardizing on a different grade paper. > You're correct. Almost correct, as you and others have pointed out: A filter set is pretty cheap. At this point in the experimention, I think it might be easier to move to just f

Re: OT: Contact printing and paper grade.

2003-03-13 Thread gfen
On Thu, 13 Mar 2003, Mark Roberts wrote: > What Ilford contrast filter are you using? If you aren't using one on > your light source, you shouldn't be using multigrade paper. I'm not, which is actually what prompted this question. However, seeing that B&H has a reasonably priced Ilford filter set

Re: OT: Contact printing and paper grade.

2003-03-13 Thread gfen
On Thu, 13 Mar 2003, Nick Zentena wrote: > Does the developer have some sort of data sheet? It should tell > you how long to leave the print in the developer. The normal developer If I remember correctly, they said sixty seconds. It appeared to be fully developed much quicker than that, whic

Re: OT: Contact printing and paper grade.

2003-03-13 Thread gfen
On Thu, 13 Mar 2003, Mat Maessen wrote: > You wouldn't happen to know anyone who does lighting work in a > theater/TV studio? School was many years ago.. :) > Getting a single supply of multicontrast paper is certainly cheaper than > getting > multiple boxes of differently graded paper. I actual

Re: OT: Contact printing and paper grade.

2003-03-13 Thread Mat Maessen
Do you have an enlarger with a dichro head, or at least some contrast filters? Use those to change the color of the light. You want more magenta for more contrast. If you're using room light for this, it gets a bit more difficult though. The whole point behind multigrade paper is that you can fil

OT: Contact printing and paper grade.

2003-03-13 Thread gfen
Hi, This is totally non-Pentax related, but I'm taking advantage of a captive audience _and_ the fact that the group is responsive and highly intelligent, unlike hte majority of website and newsgroup users out there.. So, I've started doing some 4x5 contact printing on Ilford multigrade RC paper