Dear Aldo
I'd love to help because Win32::GUI is a marvelous tool and it enabled me to
develop a real nice perl app on the PC. I could offer my help for working on
the documentation, code some perl examples, and summarize the tricks
discussed in the user group. Time available depending on my 'other
activities' (see below)...
Best Regards, Felix


----- Original Message -----
From: "Aldo Calpini" <[EMAIL PROTECTED]>
To: <perl-win32-gui-users@lists.sourceforge.net>
Sent: Monday, March 19, 2001 6:11 PM
Subject: [perl-win32-gui-users] .plan


> hello perl-win32-gui-users,
>
> this is my dot plan about Win32::GUI, what I'm doing and what
> I plan to do. please note that everything here may change (without
> further notice) depending on my other activities (namely job and
> 'real life' :-).
>
> it would be kewl if you could 'prioritize' the list based on
> what you find more useful (or funny :-), and above all (pardon
> the caps): IF YOU CAN HELP ME WITH SOMETHING, PLEASE DO!
>
> that said, this is the list:
>
> **** NEM (New Event Model)
> I'm almost done with this, but there are still some flaws.
> I will also define the API to manage events (eg. AddEvent
> or BindEvent or ResetEvent or something like this...).
> I'm also adding the possibility of 'shortcut' options a la
> Javascript, like:
>     -onClick => \&DoSomething
>
> **** Event Queues
> this is something I didn't really explored yet, but I would
> like to process a list of events. should look somehow like
> this:
>     -events => { Click => [ \&DoSomething, \&DoSomethingElse ] }
> in other words, when a Click events occur first DoSomething
> is executed, then DoSomethingElse. the main purpose for this
> is to allow subpackages to define their own event handlers
> which can be 'overriden' by the implementation in the program.
> (if it doesn't sound clear, don't worry, is still mainly obscure
> to me too :-)
>
> **** Win32::GUI::JPEG
> allow *read* support for JPEG images, using libjpeg (see
> ftp://ftp.uu.net/graphics/jpeg). JPEG files can be converted
> to in-memory bitmaps and then used as regular Bitmap objects.
> (NOTE: I'm *not going* to develop Win32::GUI::GIF. GIF is
> absolutely deprecated, I'll look into PNG support eventually).
>
> **** Win32::GUI::Scintilla
> (see http://www.scintilla.org); to revive pride.pl! :-)
>
>
> these are the main points... for now, I will post a followup
> if I forgot something :-)
>
> cheers,
> Aldo
>
> __END__
> $_=q,just perl,,s, , another ,,s,$, hacker,,print;
>
>
>
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