On Mon, 2004-09-13 at 07:19, [EMAIL PROTECTED] wrote:
> On Mon, 6 Sep 2004, Aaron Sherman wrote:
> > > Sized low-level types are named most generally by appending the number
> > > of bits to a generic low-level type name:
> > >
> > > [...] int1 int2 int4 int8 int16 int32 int64
> > >
> >
> > Ok, so
On Mon, 6 Sep 2004, Aaron Sherman wrote:
> > Sized low-level types are named most generally by appending the number
> > of bits to a generic low-level type name:
> >
> > [...] int1 int2 int4 int8 int16 int32 int64
> >
>
> Ok, so Parrot doesn't have those. Parrot has "int".
The above "generic low-l
> > int1
> > int2
> > int4
> > int8
> > int16
> > int32 (aka int on 32-bit machines)
> > int64 (aka int on 64-bit machines)
>
> Ok, so Parrot doesn't have those. Parrot has "int".
I think it should have those, but I'm not a Parrot developer, I've jused
used PI
Taking this to p6i, in order to get Parroty for a few
On Thu, 2004-09-02 at 19:47, Larry Wall wrote:
> =head1 Overview
>
> This synopsis summarizes the non-existent Apocalypse 9, which
> discussed in detail the design of Perl 6 data structures.
[...]
> =head1 Sized types
>
> Sized low-leve